nathan
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472aa85cb7
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new lava color palette
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2022-09-22 06:22:09 +01:00 |
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nathan
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69081b84c6
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removed commented sections
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2021-06-10 21:54:11 -07:00 |
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nathan
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efe2687c10
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fixed label surfaces not being freed before changes. added elapsed time check before label level change
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2021-04-19 22:02:49 -07:00 |
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nathan
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319d910e8d
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labelLevel hysteresis now looks at target labelLevel size
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2021-03-20 11:43:48 -07:00 |
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nathan
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721b9a4a17
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fixed missing labels
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2021-03-20 10:01:36 -07:00 |
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nathan
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383081d0de
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separate label and aircraft label classes [in progress]
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2021-03-19 21:13:43 -07:00 |
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nathan
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2c484dc5fd
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trying label appear/disappear animations
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2020-12-11 22:05:14 -08:00 |
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nathan
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74b1ae1c36
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fixing label collision, still some issues with jumping
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2020-12-11 21:21:28 -08:00 |
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nathan
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c3bfbe4ff0
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tweaking label hysteresis approach
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2020-12-10 23:03:28 -08:00 |
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nathan
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6dbdaca8d0
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added label display level hysteresis, other label motion adjustments
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2020-12-09 20:58:27 -08:00 |
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nathan
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f50cfc3c6e
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simplified resolveLabelConflicts. cleanup of label drawing in progress
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2020-12-08 23:15:01 -08:00 |
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nathan
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56a4f252d6
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added flag for fps display
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2020-12-07 21:19:53 -08:00 |
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nathan
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e9372475c9
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fixed an issue prevent label positions from updating properly
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2020-12-07 16:30:49 -08:00 |
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nmatsuda
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d29a1e04e4
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Added link to 3D printable case, still trying to make the GIF play more smoothly
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2020-11-18 21:39:56 -08:00 |
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nathan
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e3563f49e7
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trying to fix readme bullet indentation
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2020-08-31 10:45:18 -07:00 |
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nathan
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532d174362
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trying to fix readme bullet indentation
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2020-08-31 10:44:22 -07:00 |
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nathan
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4b976a273b
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readme depencies and WSL 2 options from @hhrhhr
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2020-08-31 10:43:08 -07:00 |
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nathan
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ddb9019194
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removing accidentally commited binary files
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2020-06-26 20:44:04 -07:00 |
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nathan
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3762585202
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removed all thick and filled sdl_gfx operations to speed things up a little
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2020-06-26 20:40:03 -07:00 |
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nathan
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831f4f672a
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spellcheck
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2020-06-22 23:28:14 -07:00 |
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nathan
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dc4c63aeff
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turned off fps debugging (may add as flag late)
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2020-06-22 23:23:16 -07:00 |
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nmatsuda
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3fdc00b49d
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another try at fixing gif
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2020-06-22 23:21:13 -07:00 |
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nathan
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cdb10b3d00
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trying to embed gif in readme
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2020-06-22 23:12:45 -07:00 |
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nathan
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85ded9d60c
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moved new fiona-based mapconverter for airports and names into mapconverter.py. updated readme
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2020-06-22 23:10:09 -07:00 |
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nathan
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9c46dcbd58
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fixed some drawTrail double line issues, cleaning up color assignments
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2020-06-22 22:21:47 -07:00 |
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nathan
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80e776d470
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working runway drawing and airport names with conversion
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2020-06-20 21:44:30 -07:00 |
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nathan
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ab1dce1d15
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testing loading with fiona instead of geopandas (eliminates dependencies not available for raspberry pi) and tested loading place names
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2020-06-19 22:04:57 -07:00 |
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nathan
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9c284a8460
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carried over license from dump1090 per license terms
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2020-06-18 20:03:38 -07:00 |
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nathan
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f953b46f8e
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Merge branch 'natural_earth_maps' into main
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2020-06-18 19:49:55 -07:00 |
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nathan
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1115280ba4
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changed getmap.sh to new natural earth data source
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2020-06-18 19:49:18 -07:00 |
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nathan
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352a06c80c
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testing cartopy instead of geopandas
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2020-06-18 19:35:49 -07:00 |
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nathan
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5afa90b2dc
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working natural earth mapconverter
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2020-06-18 19:29:45 -07:00 |
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nathan
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a580fbbba1
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working on shapefile conversion. now using geopandas to do it entirely in python. something is still wrong with the quadtree loader, need to debug
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2020-06-17 23:42:39 -07:00 |
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nathan
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ac5e777d78
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removing shp and geojson files
Former-commit-id: ade3e41af34923766613364cc193d2dc95e0184a
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2020-06-17 22:23:33 -07:00 |
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nathan
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5d6aa0e398
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removed profiling files and changed gitignore for shp and geojson files
Former-commit-id: 80e12805b0dc79841b0996f11f28b53e50a590f7
Former-commit-id: 21a1e822e1596cecb779edbb0b788732c1d5131a
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2020-06-17 22:12:23 -07:00 |
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nathan
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40f8edca66
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removing profiling files
Former-commit-id: cef240e6ac16d1f361a6a6ef922d4ab6b0b979cc
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2020-06-17 22:09:53 -07:00 |
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nathan
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6b219b43e7
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load geojson files from ogr2ogr convert of shapefile
Former-commit-id: ad655164cf995c553ba491eb340c0ac75d92c9fe
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2020-06-17 22:04:16 -07:00 |
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nathan
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14f0e15c76
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moved drawtrails into map redraw logic for faster refresh when trails are long
Former-commit-id: 526374dcda6c078f3b58720b48c62edc16824903
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2020-06-17 22:01:18 -07:00 |
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nathan
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e8cf66ebb9
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added resolution argument to mapconverter
Former-commit-id: 0f330b65175f27f4662c8eb56ff7eef105f97ac0
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2020-06-16 21:50:58 -07:00 |
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nathan
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eaf6bc70a8
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fixed more warnings and Makefile issues. Should compile on mac now
Former-commit-id: cc10ac99b35ae34ba128642da32f0c9a223cfe31
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2020-06-16 21:50:41 -07:00 |
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nathan
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83f2d6aa30
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fixing c++ string literal and narrowing warnings
Former-commit-id: e92f153b516ab0fce55a9695ba91a2398f5ff719
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2020-06-16 21:50:30 -07:00 |
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nathan
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e198fffbd3
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reenabled map texture shift reuse for improved speed. Added logic to redraw during big animated zooms or shifts
Former-commit-id: e135b9e4f4a0537a2de90c81a0f7ec8c6896f8fa
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2020-06-16 21:49:53 -07:00 |
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nathan
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626a8fafbd
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plane animation tweaks
Former-commit-id: f102c7fb2e61b5b26d4d6ed78df7ac4d568b84fc
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2020-06-16 21:46:51 -07:00 |
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nathan
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92d4bf928e
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fixed std:chrono issues
Former-commit-id: 2461384e0f6e6c638c2fadd8eb0263fc6d8d5dac
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2020-06-14 15:26:26 -07:00 |
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nathan
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df2ea21cde
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fixed ms clock issue using steady_clock -> high_resolution_clock. Changed line drawing to recursive instead of building line list in Map.cpp, seems to be a lot faster.
Former-commit-id: 81ff8167845869b8cf4fdc4ff3158aac84b24ce9
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2020-06-13 22:15:47 -07:00 |
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nathan
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6caca48666
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testing hard coded multipliers for latlon conversion and different quadtree filling logic
Former-commit-id: eee50502c57870a95890f85711286f3138da7ec7
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2020-06-13 20:54:21 -07:00 |
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nathan
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cd1ce278c1
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changed map representation to lines instead of polys. tried some speedups by drawing around edges of previous map texture, but need to move to tiles
Former-commit-id: 48a929dea6e2eb94785fa4e38afb1aba357c372f
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2020-06-12 20:32:42 -07:00 |
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nathan
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b8dd741165
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fixed mapconvert issue that eliminated horizontal and vertical lines
Former-commit-id: 88370ea8c775bc7b7cc03aae6193776df6783061
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2020-06-11 22:55:59 -07:00 |
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nathan
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def7ee20e1
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map convert precision change. fixed map load issue. changed time functions to std::chrono
Former-commit-id: a774a5bdbcf9e1c643e56277dbeedcedacb54905
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2020-06-11 21:55:04 -07:00 |
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nathan
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bc88c0ba5d
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std::list -> vector for performance. Working on mapconverter precision to merge points. Broken with lower precision levels, something wrong with QTInsert
Former-commit-id: c40d67cd1346a723dd8a3440b7eb845575c05f0b
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2020-06-11 00:11:52 -07:00 |
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