viz1090/sdl1090/structs.h
Nathan 8fb50efe7b in progress reverting to SDL1.2 for pi compatibility, adding sdl_gfx
Former-commit-id: 40831fe91c60533d31957aaaaeec18bde028228a
Former-commit-id: 646e410a0d38835d5d43dba6039e9797a0584cb8
2017-09-14 21:13:02 -05:00

8 lines
89 B
C

#include "defs.h"
typedef struct Game
{
SDL_Surface *screen;
TTF_Font *font;
} Game;