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8fb50efe7b
viz1090
/
sdl1090
/
structs.h
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initial SDL version Former-commit-id: 3714e6bfc11cd1ccb095602b2f93d64b4d107346 Former-commit-id: cfe3cc42c26367d1875c31c581ef1dbf4e2d89e5
2017-09-14 05:21:36 +02:00
#
include
"defs.h"
typedef
struct
Game
{
in progress reverting to SDL1.2 for pi compatibility, adding sdl_gfx Former-commit-id: 40831fe91c60533d31957aaaaeec18bde028228a Former-commit-id: 646e410a0d38835d5d43dba6039e9797a0584cb8
2017-09-15 04:13:02 +02:00
SDL_Surface
*
screen
;
initial SDL version Former-commit-id: 3714e6bfc11cd1ccb095602b2f93d64b4d107346 Former-commit-id: cfe3cc42c26367d1875c31c581ef1dbf4e2d89e5
2017-09-14 05:21:36 +02:00
TTF_Font
*
font
;
}
Game
;
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