nathan
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fbfa9fd533
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adding PC control options like fullscreen, added simple circle anim on first valid lat/long
Former-commit-id: da1002442084eb38451e0a048a6dfee888e0852f
Former-commit-id: f28b4b9bc6e18935c06c947570fccb2c55a5bd14
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2018-10-01 01:44:17 -05:00 |
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Nathan
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314a210201
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labeling updates, placeholder battery indicator
Former-commit-id: bff0f6c851c23cab84690fb0fa599f7a14718ed4
Former-commit-id: 9b81f580a60bde5b9279591b6f1818d574dae5f8
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2017-10-10 15:56:05 -05:00 |
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Nathan
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c87d2b8c13
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near label adjustments
Former-commit-id: 25bbea7e72dc4a10d4e21b8930ba043410208f49
Former-commit-id: e830a7f9cea6d804dca76b84c2fd8491b7dedccd
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2017-10-06 18:44:08 -05:00 |
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Nathan
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aa8e3dca4b
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status boxes on map layout
Former-commit-id: 0ef788b2ddd092a1d30bdcc6d83bc0e972d5e229
Former-commit-id: 733d714f10f3ea03cf011aa4226c62a7784b2a36
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2017-10-05 22:25:30 -05:00 |
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Nathan
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a9a6bc9584
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draw.c refactor. draw.c now handles outer draw routine, previous contents moved to maps.c
Former-commit-id: c1374d41abd475f83a32fa9ec639d0feef018a20
Former-commit-id: 39838a5e1d346c49df1a8f65c910db943a228c61
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2017-10-05 09:58:23 -05:00 |
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Nathan
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0dd0cbc13c
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map draw
Former-commit-id: 6ea8b3be1ff479c52f11d7547e5d026578416ae7
Former-commit-id: 3e1c0fae85d5670b55bc0fad147095dd3fc90d98
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2017-09-17 09:46:48 -05:00 |
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Nathan
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d7ac05e2b2
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added log/lin toggle, AA define, rearanged into map.c
Former-commit-id: 71d4638e160eedca1b60df37b3d2b5d1ecf82469
Former-commit-id: 5f78e0bfefba107919a5babf344a3d51110a16fd
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2017-09-15 21:25:26 -05:00 |
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Nathan
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8fb50efe7b
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in progress reverting to SDL1.2 for pi compatibility, adding sdl_gfx
Former-commit-id: 40831fe91c60533d31957aaaaeec18bde028228a
Former-commit-id: 646e410a0d38835d5d43dba6039e9797a0584cb8
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2017-09-14 21:13:02 -05:00 |
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Nathan
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d450dc59ce
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initial SDL version
Former-commit-id: 3714e6bfc11cd1ccb095602b2f93d64b4d107346
Former-commit-id: cfe3cc42c26367d1875c31c581ef1dbf4e2d89e5
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2017-09-13 22:21:36 -05:00 |
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