nathan
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e198fffbd3
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reenabled map texture shift reuse for improved speed. Added logic to redraw during big animated zooms or shifts
Former-commit-id: e135b9e4f4a0537a2de90c81a0f7ec8c6896f8fa
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2020-06-16 21:49:53 -07:00 |
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nathan
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626a8fafbd
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plane animation tweaks
Former-commit-id: f102c7fb2e61b5b26d4d6ed78df7ac4d568b84fc
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2020-06-16 21:46:51 -07:00 |
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nathan
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92d4bf928e
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fixed std:chrono issues
Former-commit-id: 2461384e0f6e6c638c2fadd8eb0263fc6d8d5dac
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2020-06-14 15:26:26 -07:00 |
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nathan
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df2ea21cde
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fixed ms clock issue using steady_clock -> high_resolution_clock. Changed line drawing to recursive instead of building line list in Map.cpp, seems to be a lot faster.
Former-commit-id: 81ff8167845869b8cf4fdc4ff3158aac84b24ce9
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2020-06-13 22:15:47 -07:00 |
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nathan
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6caca48666
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testing hard coded multipliers for latlon conversion and different quadtree filling logic
Former-commit-id: eee50502c57870a95890f85711286f3138da7ec7
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2020-06-13 20:54:21 -07:00 |
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nathan
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cd1ce278c1
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changed map representation to lines instead of polys. tried some speedups by drawing around edges of previous map texture, but need to move to tiles
Former-commit-id: 48a929dea6e2eb94785fa4e38afb1aba357c372f
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2020-06-12 20:32:42 -07:00 |
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nathan
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b8dd741165
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fixed mapconvert issue that eliminated horizontal and vertical lines
Former-commit-id: 88370ea8c775bc7b7cc03aae6193776df6783061
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2020-06-11 22:55:59 -07:00 |
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nathan
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def7ee20e1
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map convert precision change. fixed map load issue. changed time functions to std::chrono
Former-commit-id: a774a5bdbcf9e1c643e56277dbeedcedacb54905
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2020-06-11 21:55:04 -07:00 |
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nathan
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bc88c0ba5d
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std::list -> vector for performance. Working on mapconverter precision to merge points. Broken with lower precision levels, something wrong with QTInsert
Former-commit-id: c40d67cd1346a723dd8a3440b7eb845575c05f0b
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2020-06-11 00:11:52 -07:00 |
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nathan
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c45c788cae
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readme table formatting
Former-commit-id: 6180e9e508a5212d3792b8729466f92e33c8c41c
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2020-06-10 11:30:27 -07:00 |
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nathan
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ca8610758f
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Merge branch 'master' of https://github.com/nmatsuda/viz1090
Former-commit-id: 37e64373825a5ee30b2dd66a805bae641607b477
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2020-06-10 11:29:10 -07:00 |
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nathan
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2f8ce3447d
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misc cleanup
Former-commit-id: 747cd4fac34c15f1c7d404abb90a37ccdda8d208
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2020-06-10 11:28:52 -07:00 |
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nathan
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5234e9aa12
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misc comment and readme cleanup
Former-commit-id: 8a1bced26e178b09faeaaed2555d5ac5af558f28
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2020-06-10 11:27:51 -07:00 |
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nathan
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01bf0bc396
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rename map1090.cpp
Former-commit-id: 3c9b73e78c36033a45da363ad93fb21cdd90a50c
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2020-06-09 20:36:10 -07:00 |
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nathan
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dba4babbd2
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more Readme edits and file cleanup
Former-commit-id: 6953975a19bc00dd58b4ec8881df6f8788a374d4
Former-commit-id: 81667ba89b5356b649b7e74b07636fe49b19814e
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2020-06-08 15:57:11 -07:00 |
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nathan
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bf3e7d42d7
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updating readme for WSL support
Former-commit-id: 42ae8363f4c8d96f4facb2a3db12dffff69b0644
Former-commit-id: a187a458b7a86cbd972fd4de2ffbf7a27cbdb5d3
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2020-06-08 11:49:58 -07:00 |
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nathan
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07429b75c3
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fixed double tap registered during pinch gesture, mouse cursor
Former-commit-id: 58fa2af1042fa4ecb906a41ae5b1deba84886c5b
Former-commit-id: 2411214bb4b74323f7dbef5817659c08461e4473
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2020-03-21 20:30:23 -07:00 |
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nathan
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2a0f6e01eb
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view1090.h only used in aircraftlist and appdata now
Former-commit-id: 6363362a52bb693ec01d8bb683d6a43065e71d9a
Former-commit-id: 924f30949e039d9c7ee4cde6bac7606069024075
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2020-03-20 22:12:45 -07:00 |
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nathan
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e78f3c4e0f
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more c cleanup and label physics adjustments
Former-commit-id: 0915c6c04f958bbf233b02981320be626aae7d31
Former-commit-id: d63cf3baf92d2b35e462b324ce47bea8225ed39a
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2020-03-20 22:08:40 -07:00 |
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nathan
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9b5cab173e
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removed defs.h and structs.h
Former-commit-id: 63229bbc5bf3fb105b945f7b3e3025e624324193
Former-commit-id: f37adedb0101d03a37bfe83f09165dc83adf12cd
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2020-03-18 22:38:00 -07:00 |
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nathan
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0a014bdd99
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all map and drawing is now c++
Former-commit-id: ae9ea92b06a7782e3f12bcf7ebfc6979c7c28cbd
Former-commit-id: 2e197fa5c161f7b44779120e9af25f911e7511bf
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2020-03-18 22:22:59 -07:00 |
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Nathan Matsuda
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1c75fbc4d8
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changing aircraft trail history to std::list
Former-commit-id: 66d0e1a110b2ef9bbbef44f1405531ca24d76469
Former-commit-id: 69de14c477027a362c2cccb0c241bba2141021d7
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2020-03-12 16:56:26 -07:00 |
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Nathan Matsuda
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78a11df09d
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Merge branch 'master' of https://github.com/nmatsuda/spidr
Former-commit-id: 7bc2a14401627cc589155a80de6642cb8564a24b
Former-commit-id: 97352e5f1f358bd4b539555d36ccbb67e156ff15
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2020-03-12 12:46:42 -07:00 |
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Nathan Matsuda
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15a7dc59c0
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added screen index for multiple monitors. fixed scroll wheel zoom crash due to negative max dist
Former-commit-id: f9807a6a36d059205f98a970e1d74a7e6e0c175a
Former-commit-id: 3ff991dca29e947c067c452c3fe6e742fe47b03d
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2020-03-12 12:46:26 -07:00 |
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Nathan Matsuda
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b6e5a03cd2
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added screen index for multiple monitors. fixed scroll wheel zoom crash due to negative max dist
Former-commit-id: 26e86f54547bcb5420667a15ddeb40842f2cb8f7
Former-commit-id: 5d84159b16a0c9a0ef487f10c1377b420af9f5e9
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2020-03-12 12:45:27 -07:00 |
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nathan
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bdaae19854
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separating touch and mouse events to avoid doubling up on touch laptops
Former-commit-id: 52e7e5b694b63f32983161c30c7c303e65eeb948
Former-commit-id: 0dbb0763a6ee302365429495cdcc3ebe9029a584
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2020-03-11 22:07:57 -07:00 |
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Nathan Matsuda
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be5ec5c0ed
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builds and runs
Former-commit-id: 5158d4459d5b43213803b859ae4491113cf765f9
Former-commit-id: cd1720a0ea9b781adbe21e052efb79b75bc137f1
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2020-03-10 16:56:59 -07:00 |
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nathan
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8b23d25dd1
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refactor in progress, builds currently
Former-commit-id: ad23161c72900be5a595ad004e133c67fa37df92
Former-commit-id: 284f7c0acd3b4322e33c215aa8a559c35f6daa65
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2020-03-07 20:28:55 -08:00 |
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nathan
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af9cfce3ff
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massive refactor to c++ in progress, doesn't build now
Former-commit-id: bbd3fe3c0438b9f8d2188b8d1f5ffc70616a789f
Former-commit-id: d19da520563adeb80996df92c65ba5e1e6785596
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2020-03-07 17:22:20 -08:00 |
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nathan
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cb62238efd
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begin conversion to c++. modified existing c files to compile with g++
Former-commit-id: 5d29910bbfc137430264f8b08887f7997a86dbf1
Former-commit-id: 3b8af4a36c0345a24dc06753afa9c32f6b97714e
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2020-03-07 13:19:49 -08:00 |
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nathan
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85636501f5
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some readme updates and cleanup
Former-commit-id: bdb8d4c516a0aafed3c0fd709d52ab6ede543e25
Former-commit-id: c3f75db4e56a1549f2037a88cb9d91d5ff4ed154
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2020-03-06 21:49:40 -08:00 |
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nathan
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293c7d2a6d
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swapping out color names in preparation for styles
Former-commit-id: 4ffc36aa3a42586e1a7d4a17a5946175e23c3cb3
Former-commit-id: 93bbe2405261c2b98ba36a1548ec1993cdbf0538
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2020-03-06 20:51:47 -08:00 |
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nathan
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06276d33c2
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double click zoom, other tap cleanup
Former-commit-id: 0f130dbbdc9ea3f519912785beb2ccc6345f5a3f
Former-commit-id: d6e0e41a4e1b355449f3312201ab79977c256071
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2020-03-06 15:44:45 -08:00 |
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nathan
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a4718f8d93
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mouse click and drag added
Former-commit-id: aee18213d280783da1b761e5b7ec7c01a53ac0d1
Former-commit-id: f15d983599f1f7e3b82b5642395f1914ae75d2f2
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2020-03-05 15:02:40 -08:00 |
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nathan
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3398748007
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fixed broken interactive_TTL variable removed in last commit
Former-commit-id: 0d6078fd49398701008371339a5770cbd6112d61
Former-commit-id: 5a0cb56adc5349a227637093e8764ddf3adc6c5a
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2020-03-02 23:07:39 -08:00 |
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nathan
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93e26cc2e4
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removed map continue mode (continue drawing map on next frame) because it produces annoying flashes
Former-commit-id: 57448a74eed032e6630d6f3cdfb1e39ba076f092
Former-commit-id: 69a64e4fe977ed0bcb6500b7d19979c6084560cb
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2020-03-02 22:44:32 -08:00 |
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nathan
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e2de0076c2
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cleaning up unused
Former-commit-id: 28877253544f45f3037bc5214478df8fb2536ce0
Former-commit-id: c3fef4350543beba9e002116f09124abe67deb2e
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2020-03-02 22:22:35 -08:00 |
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nathan
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c338cb7340
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cleaning out old logdist and show list options
Former-commit-id: 589204f731d1c82a7873fd2cb527e0caf89a023a
Former-commit-id: f0e62e9917e8193e92d2c1217fc58c47d7f900ce
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2020-03-01 22:58:10 -08:00 |
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nathan
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6916ee2a4c
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map loading fixes
Former-commit-id: 77666b1c9b0f871cbf7ebedf29f0b966bb95279b
Former-commit-id: 5f1efcc29dc6236555166dd318fff26361161bc6
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2020-03-01 22:40:11 -08:00 |
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nathan
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7c2fdbc634
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Merge branch 'master' of https://github.com/nmatsuda/spidr
Former-commit-id: efd003fa26beb7e4b59b5016d8aede0780649c2b
Former-commit-id: 1bca1a9e3ffee2a0663d37f8ebb23da988ab44a5
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2020-03-01 21:44:42 -08:00 |
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nathan
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fdd12fece3
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map conversion in python directly from svg to c array bin file, with bash script. File cleanup (BFG to follow)
Former-commit-id: cd38a9b42c4973e454f8d7b7208539c7bcc6495e
Former-commit-id: 87b04ceb9008fabd80258f5c979b9d238411e748
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2020-03-01 21:17:12 -08:00 |
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nathan
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57686fc8b4
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map conversion in python directly from svg to c array bin file, with bash script. File cleanup (BFG to follow)
Former-commit-id: fdd12fece3 [formerly 87b04ceb9008fabd80258f5c979b9d238411e748] [formerly cd38a9b42c4973e454f8d7b7208539c7bcc6495e]
Former-commit-id: c770542b274873228b4eb8bf5cff3210a8876e84
Former-commit-id: db0f8a35610270ed4b381463c8cc4c83a56f5726
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2020-03-01 21:17:12 -08:00 |
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nathan
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414d8aed65
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changed doubles to float. wrote out mapdata.bin and read in, this is still hacky, but compiles faster now
Former-commit-id: 59f44288ca1838e89e1f8c7463e88e91d5252c4b
Former-commit-id: 8894cdb766d205bf630d4de44701894a53b95b12
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2020-02-26 22:44:30 -08:00 |
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nathan
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954f70dd04
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changed doubles to float. wrote out mapdata.bin and read in, this is still hacky, but compiles faster now
Former-commit-id: 414d8aed65 [formerly 8894cdb766d205bf630d4de44701894a53b95b12] [formerly 59f44288ca1838e89e1f8c7463e88e91d5252c4b]
Former-commit-id: 197667cbaa98c5fd5d4b1ef504d579d5ff6f8100
Former-commit-id: a0e785034d5709b7f7fdfa9eb4fd1c8e0332f507
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2020-02-26 22:44:30 -08:00 |
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nathan
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8c281d95e5
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removed threading holdovers from dump1090. started working on android build (not working yet). map drawing now resumes next frame if frame times out
Former-commit-id: 4271671e19b70a7333649bb93bff920d1fa1acd0
Former-commit-id: 9c5d89f2af4f235ccb5cd7b983443d63907ba6ad
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2020-02-18 15:37:41 -08:00 |
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nathan
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2e68afd84c
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removed threading holdovers from dump1090. started working on android build (not working yet). map drawing now resumes next frame if frame times out
Former-commit-id: 8c281d95e5 [formerly 9c5d89f2af4f235ccb5cd7b983443d63907ba6ad] [formerly 4271671e19b70a7333649bb93bff920d1fa1acd0]
Former-commit-id: 77f53ebfdb727dd7cbc2550443e08504e4aa624b
Former-commit-id: a2daaa44daa2d42eb36f4e93f92e2f4db4000bbf
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2020-02-18 15:37:41 -08:00 |
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nathan
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ed853a3145
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fixed plane selection when over multiple within cutoff
Former-commit-id: 3427181832689a8a05aadd31046e7d4ebea050e5
Former-commit-id: 73ab51fc18ef6bde1ea8f93e6433af61cb41229c
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2020-02-17 23:17:19 -08:00 |
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nathan
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78ca658fa1
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fixed plane selection when over multiple within cutoff
Former-commit-id: ed853a3145 [formerly 73ab51fc18ef6bde1ea8f93e6433af61cb41229c] [formerly 3427181832689a8a05aadd31046e7d4ebea050e5]
Former-commit-id: f8a4bd5efa51e94ff8366c6660aea76a5fa6ecd5
Former-commit-id: cb7dff754c6a523b957f1386af544075d6001590
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2020-02-17 23:17:19 -08:00 |
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nathan
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00f02a8125
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fixed issues with selected plane label, can now select off screen plane
Former-commit-id: 969a11c7c843c43ec231673c9d15ed227414fc68
Former-commit-id: ab5ab5d0d3fb7f0bdb12ff5a21a6d0e249ceab6f
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2020-02-17 22:47:42 -08:00 |
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nathan
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617b1af43e
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fixed issues with selected plane label, can now select off screen plane
Former-commit-id: 00f02a8125 [formerly ab5ab5d0d3fb7f0bdb12ff5a21a6d0e249ceab6f] [formerly 969a11c7c843c43ec231673c9d15ed227414fc68]
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Former-commit-id: 4d08d9777512eea19eec90e49019c0840a20a620
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2020-02-17 22:47:42 -08:00 |
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