nmatsuda
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cf422f480d
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added note about running viz1090 without X
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2022-10-23 18:51:56 -07:00 |
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nmatsuda
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d29a1e04e4
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Added link to 3D printable case, still trying to make the GIF play more smoothly
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2020-11-18 21:39:56 -08:00 |
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nathan
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e3563f49e7
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trying to fix readme bullet indentation
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2020-08-31 10:45:18 -07:00 |
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nathan
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532d174362
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trying to fix readme bullet indentation
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2020-08-31 10:44:22 -07:00 |
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nathan
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4b976a273b
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readme depencies and WSL 2 options from @hhrhhr
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2020-08-31 10:43:08 -07:00 |
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nathan
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831f4f672a
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spellcheck
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2020-06-22 23:28:14 -07:00 |
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nmatsuda
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3fdc00b49d
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another try at fixing gif
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2020-06-22 23:21:13 -07:00 |
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nathan
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cdb10b3d00
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trying to embed gif in readme
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2020-06-22 23:12:45 -07:00 |
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nathan
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85ded9d60c
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moved new fiona-based mapconverter for airports and names into mapconverter.py. updated readme
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2020-06-22 23:10:09 -07:00 |
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nathan
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5afa90b2dc
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working natural earth mapconverter
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2020-06-18 19:29:45 -07:00 |
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nathan
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14f0e15c76
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moved drawtrails into map redraw logic for faster refresh when trails are long
Former-commit-id: 526374dcda6c078f3b58720b48c62edc16824903
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2020-06-17 22:01:18 -07:00 |
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nathan
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e8cf66ebb9
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added resolution argument to mapconverter
Former-commit-id: 0f330b65175f27f4662c8eb56ff7eef105f97ac0
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2020-06-16 21:50:58 -07:00 |
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nathan
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bc88c0ba5d
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std::list -> vector for performance. Working on mapconverter precision to merge points. Broken with lower precision levels, something wrong with QTInsert
Former-commit-id: c40d67cd1346a723dd8a3440b7eb845575c05f0b
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2020-06-11 00:11:52 -07:00 |
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nathan
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c45c788cae
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readme table formatting
Former-commit-id: 6180e9e508a5212d3792b8729466f92e33c8c41c
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2020-06-10 11:30:27 -07:00 |
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nathan
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2f8ce3447d
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misc cleanup
Former-commit-id: 747cd4fac34c15f1c7d404abb90a37ccdda8d208
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2020-06-10 11:28:52 -07:00 |
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nathan
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dba4babbd2
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more Readme edits and file cleanup
Former-commit-id: 6953975a19bc00dd58b4ec8881df6f8788a374d4
Former-commit-id: 81667ba89b5356b649b7e74b07636fe49b19814e
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2020-06-08 15:57:11 -07:00 |
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nathan
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bf3e7d42d7
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updating readme for WSL support
Former-commit-id: 42ae8363f4c8d96f4facb2a3db12dffff69b0644
Former-commit-id: a187a458b7a86cbd972fd4de2ffbf7a27cbdb5d3
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2020-06-08 11:49:58 -07:00 |
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nathan
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85636501f5
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some readme updates and cleanup
Former-commit-id: bdb8d4c516a0aafed3c0fd709d52ab6ede543e25
Former-commit-id: c3f75db4e56a1549f2037a88cb9d91d5ff4ed154
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2020-03-06 21:49:40 -08:00 |
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nathan
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93e26cc2e4
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removed map continue mode (continue drawing map on next frame) because it produces annoying flashes
Former-commit-id: 57448a74eed032e6630d6f3cdfb1e39ba076f092
Former-commit-id: 69a64e4fe977ed0bcb6500b7d19979c6084560cb
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2020-03-02 22:44:32 -08:00 |
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nathan
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414d8aed65
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changed doubles to float. wrote out mapdata.bin and read in, this is still hacky, but compiles faster now
Former-commit-id: 59f44288ca1838e89e1f8c7463e88e91d5252c4b
Former-commit-id: 8894cdb766d205bf630d4de44701894a53b95b12
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2020-02-26 22:44:30 -08:00 |
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nathan
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c10fb0ad10
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map quadtree in progress
Former-commit-id: bf7cd851d24efe93f88057a11a73ba8a7bcb963f
Former-commit-id: 82afe4283fbea1f513e805144e433c6d8d0da28f
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2020-01-19 22:22:58 -08:00 |
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nathan
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42f1f8d5b5
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basic label physics setup
Former-commit-id: 0433115ef4f22f0fcd0a9e278992cc238e408176
Former-commit-id: f406ea69b05a5865c48132eec23e129d3066aac4
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2019-09-15 19:54:06 -05:00 |
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nathan
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fec83494e1
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updated readme with notes and todo
Former-commit-id: 55a1f0db19695829f9b5c93a23fa124b71603ae8
Former-commit-id: cfaabc1d0d471ce4e9b5acfcf3e928bd21d2881e
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2019-09-13 01:56:55 -05:00 |
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nathan
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1efbc59320
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directory cleanup of old hw stuff (retained in subdir
Former-commit-id: 43a73a7b2dbb7be398f79f40602e3527d42f0e1a
Former-commit-id: d49dd4b7d39d708518a7244f16be37db47027ac7
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2019-09-08 15:06:42 -05:00 |
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