Commit graph

19 commits

Author SHA1 Message Date
nathan a580fbbba1 working on shapefile conversion. now using geopandas to do it entirely in python. something is still wrong with the quadtree loader, need to debug 2020-06-17 23:42:39 -07:00
nathan 14f0e15c76 moved drawtrails into map redraw logic for faster refresh when trails are long
Former-commit-id: 526374dcda6c078f3b58720b48c62edc16824903
2020-06-17 22:01:18 -07:00
nathan 83f2d6aa30 fixing c++ string literal and narrowing warnings
Former-commit-id: e92f153b516ab0fce55a9695ba91a2398f5ff719
2020-06-16 21:50:30 -07:00
nathan e198fffbd3 reenabled map texture shift reuse for improved speed. Added logic to redraw during big animated zooms or shifts
Former-commit-id: e135b9e4f4a0537a2de90c81a0f7ec8c6896f8fa
2020-06-16 21:49:53 -07:00
nathan 626a8fafbd plane animation tweaks
Former-commit-id: f102c7fb2e61b5b26d4d6ed78df7ac4d568b84fc
2020-06-16 21:46:51 -07:00
nathan 92d4bf928e fixed std:chrono issues
Former-commit-id: 2461384e0f6e6c638c2fadd8eb0263fc6d8d5dac
2020-06-14 15:26:26 -07:00
nathan df2ea21cde fixed ms clock issue using steady_clock -> high_resolution_clock. Changed line drawing to recursive instead of building line list in Map.cpp, seems to be a lot faster.
Former-commit-id: 81ff8167845869b8cf4fdc4ff3158aac84b24ce9
2020-06-13 22:15:47 -07:00
nathan 6caca48666 testing hard coded multipliers for latlon conversion and different quadtree filling logic
Former-commit-id: eee50502c57870a95890f85711286f3138da7ec7
2020-06-13 20:54:21 -07:00
nathan cd1ce278c1 changed map representation to lines instead of polys. tried some speedups by drawing around edges of previous map texture, but need to move to tiles
Former-commit-id: 48a929dea6e2eb94785fa4e38afb1aba357c372f
2020-06-12 20:32:42 -07:00
nathan def7ee20e1 map convert precision change. fixed map load issue. changed time functions to std::chrono
Former-commit-id: a774a5bdbcf9e1c643e56277dbeedcedacb54905
2020-06-11 21:55:04 -07:00
nathan bc88c0ba5d std::list -> vector for performance. Working on mapconverter precision to merge points. Broken with lower precision levels, something wrong with QTInsert
Former-commit-id: c40d67cd1346a723dd8a3440b7eb845575c05f0b
2020-06-11 00:11:52 -07:00
nathan 2f8ce3447d misc cleanup
Former-commit-id: 747cd4fac34c15f1c7d404abb90a37ccdda8d208
2020-06-10 11:28:52 -07:00
nathan 07429b75c3 fixed double tap registered during pinch gesture, mouse cursor
Former-commit-id: 58fa2af1042fa4ecb906a41ae5b1deba84886c5b
Former-commit-id: 2411214bb4b74323f7dbef5817659c08461e4473
2020-03-21 20:30:23 -07:00
nathan e78f3c4e0f more c cleanup and label physics adjustments
Former-commit-id: 0915c6c04f958bbf233b02981320be626aae7d31
Former-commit-id: d63cf3baf92d2b35e462b324ce47bea8225ed39a
2020-03-20 22:08:40 -07:00
nathan 9b5cab173e removed defs.h and structs.h
Former-commit-id: 63229bbc5bf3fb105b945f7b3e3025e624324193
Former-commit-id: f37adedb0101d03a37bfe83f09165dc83adf12cd
2020-03-18 22:38:00 -07:00
nathan 0a014bdd99 all map and drawing is now c++
Former-commit-id: ae9ea92b06a7782e3f12bcf7ebfc6979c7c28cbd
Former-commit-id: 2e197fa5c161f7b44779120e9af25f911e7511bf
2020-03-18 22:22:59 -07:00
Nathan Matsuda 1c75fbc4d8 changing aircraft trail history to std::list
Former-commit-id: 66d0e1a110b2ef9bbbef44f1405531ca24d76469
Former-commit-id: 69de14c477027a362c2cccb0c241bba2141021d7
2020-03-12 16:56:26 -07:00
nathan 8b23d25dd1 refactor in progress, builds currently
Former-commit-id: ad23161c72900be5a595ad004e133c67fa37df92
Former-commit-id: 284f7c0acd3b4322e33c215aa8a559c35f6daa65
2020-03-07 20:28:55 -08:00
nathan af9cfce3ff massive refactor to c++ in progress, doesn't build now
Former-commit-id: bbd3fe3c0438b9f8d2188b8d1f5ffc70616a789f
Former-commit-id: d19da520563adeb80996df92c65ba5e1e6785596
2020-03-07 17:22:20 -08:00
Renamed from draw.c (Browse further)