nathan
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85f6812a58
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worked on adding filled polygons. unsuccessfull due to map vertex organization, commented out. need a better map with more appropriate detail
Former-commit-id: e343c081c98b88f7b3c35b1c130fcf5a621da9b2
Former-commit-id: 9ccbd73d19b6954c3d5e5e6ee826c1353a3700c7
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2018-10-02 01:54:15 -05:00 |
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nathan
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fbfa9fd533
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adding PC control options like fullscreen, added simple circle anim on first valid lat/long
Former-commit-id: da1002442084eb38451e0a048a6dfee888e0852f
Former-commit-id: f28b4b9bc6e18935c06c947570fccb2c55a5bd14
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2018-10-01 01:44:17 -05:00 |
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Nathan
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aa8e3dca4b
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status boxes on map layout
Former-commit-id: 0ef788b2ddd092a1d30bdcc6d83bc0e972d5e229
Former-commit-id: 733d714f10f3ea03cf011aa4226c62a7784b2a36
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2017-10-05 22:25:30 -05:00 |
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Nathan
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7716d84d55
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changed upscale and screen size options to Modes fields, removed some RPI define conditionals
Former-commit-id: 5d9eb08cc2659824812ef895e0cdfb9a26e83e02
Former-commit-id: 7a430f68007cbdeafde92973c74ba21e25f724e6
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2017-10-05 10:22:14 -05:00 |
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Nathan
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a9a6bc9584
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draw.c refactor. draw.c now handles outer draw routine, previous contents moved to maps.c
Former-commit-id: c1374d41abd475f83a32fa9ec639d0feef018a20
Former-commit-id: 39838a5e1d346c49df1a8f65c910db943a228c61
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2017-10-05 09:58:23 -05:00 |
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Nathan
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28cc65fc6a
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initial sdl list mode
Former-commit-id: 00846e544ad84ed8c7d0d7fe9a62bebe9999cf2d
Former-commit-id: 4688e987806e16e57798803f632e14d4e0f71b77
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2017-09-17 10:38:22 -05:00 |
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Nathan
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0dd0cbc13c
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map draw
Former-commit-id: 6ea8b3be1ff479c52f11d7547e5d026578416ae7
Former-commit-id: 3e1c0fae85d5670b55bc0fad147095dd3fc90d98
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2017-09-17 09:46:48 -05:00 |
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nathan
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37282b4d76
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pi compiler fixes
Former-commit-id: 83eb670d38942bc6718ed29eb4a40e34dcdabb11
Former-commit-id: 23c975ae66a2e44b068ffd64d2f2510eb9f33cd6
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2017-09-05 10:57:02 +00:00 |
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Nathan
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d7ac05e2b2
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added log/lin toggle, AA define, rearanged into map.c
Former-commit-id: 71d4638e160eedca1b60df37b3d2b5d1ecf82469
Former-commit-id: 5f78e0bfefba107919a5babf344a3d51110a16fd
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2017-09-15 21:25:26 -05:00 |
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nathan
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ac27da70ea
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fixed connection wait
Former-commit-id: e558c09badab3d566c38e039b06586f5397efd46
Former-commit-id: 2d60a0b33f01d5f43539db6744ccb2fdac58fef1
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2017-09-05 10:41:00 +00:00 |
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Nathan
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8fb50efe7b
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in progress reverting to SDL1.2 for pi compatibility, adding sdl_gfx
Former-commit-id: 40831fe91c60533d31957aaaaeec18bde028228a
Former-commit-id: 646e410a0d38835d5d43dba6039e9797a0584cb8
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2017-09-14 21:13:02 -05:00 |
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Nathan
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3d533699a5
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trails in progress
Former-commit-id: 38f7e02bced254a483e36e3e98f8e46e8e926514
Former-commit-id: 2526ef6d02c0a2e14e4d4a0b4382bca03e06bee7
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2017-09-14 00:08:22 -05:00 |
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Nathan
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d450dc59ce
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initial SDL version
Former-commit-id: 3714e6bfc11cd1ccb095602b2f93d64b4d107346
Former-commit-id: cfe3cc42c26367d1875c31c581ef1dbf4e2d89e5
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2017-09-13 22:21:36 -05:00 |
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