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3 commits

Author SHA1 Message Date
nathan 2e68afd84c removed threading holdovers from dump1090. started working on android build (not working yet). map drawing now resumes next frame if frame times out
Former-commit-id: 8c281d95e5 [formerly 9c5d89f2af4f235ccb5cd7b983443d63907ba6ad] [formerly 4271671e19b70a7333649bb93bff920d1fa1acd0]
Former-commit-id: 77f53ebfdb727dd7cbc2550443e08504e4aa624b
Former-commit-id: a2daaa44daa2d42eb36f4e93f92e2f4db4000bbf
2020-02-18 15:37:41 -08:00
nathan 081ecda409 moving everything out of dump1090.h and interactive.c
Former-commit-id: 09fc0bec299442fa1ac44ee6e41f237134ab2b73
Former-commit-id: 0f3edc36d54876849854abd4ef5ab8531f374b38
2019-09-08 23:23:38 -05:00
nathan 8cd0fa2a9d directory cleanup of old hw stuff (retained in subdir
Former-commit-id: 03042b53b1c453e267695262a6b801ee9569ada5
Former-commit-id: 96eb24339b9ec6e7b8740a562c5869fe3b0b7de7
2019-09-08 15:06:42 -05:00
Renamed from sdl1090/interactive.c (Browse further)