Commit graph

4 commits

Author SHA1 Message Date
nathan 12f9dda52d starting to figure out map tiless
Former-commit-id: 824568134cd998da174616228d656fad5ecf0e61
2020-06-13 20:03:06 -07:00
nathan cd1ce278c1 changed map representation to lines instead of polys. tried some speedups by drawing around edges of previous map texture, but need to move to tiles
Former-commit-id: 48a929dea6e2eb94785fa4e38afb1aba357c372f
2020-06-12 20:32:42 -07:00
nathan bc88c0ba5d std::list -> vector for performance. Working on mapconverter precision to merge points. Broken with lower precision levels, something wrong with QTInsert
Former-commit-id: c40d67cd1346a723dd8a3440b7eb845575c05f0b
2020-06-11 00:11:52 -07:00
nathan 0a014bdd99 all map and drawing is now c++
Former-commit-id: ae9ea92b06a7782e3f12bcf7ebfc6979c7c28cbd
Former-commit-id: 2e197fa5c161f7b44779120e9af25f911e7511bf
2020-03-18 22:22:59 -07:00