viz1090/View.cpp

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#include "SDL2/SDL2_rotozoom.h"
#include "SDL2/SDL2_gfxPrimitives.h"
//color schemes
#include "parula.h"
#include "monokai.h"
#include "View.h"
#include <iostream>
#include <chrono>
#include <thread>
static uint64_t now() {
return std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now().time_since_epoch()).count();
}
static time_t now_s() {
return std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now().time_since_epoch()).count();
}
static uint64_t elapsed(uint64_t ref) {
return now() - ref;
}
static time_t elapsed_s(time_t ref) {
return now_s() - ref;
}
static float sign(float x) {
return (x > 0) - (x < 0);
}
static float clamp(float in, float min, float max) {
float out = in;
if(in < min) {
out = min;
}
if(in > max) {
out = max;
}
return out;
}
static void CROSSVP(float *v, float *u, float *w)
{
v[0] = u[1]*w[2] - u[2]*(w)[1];
v[1] = u[2]*w[0] - u[0]*(w)[2];
v[2] = u[0]*w[1] - u[1]*(w)[0];
}
SDL_Color setColor(uint8_t r, uint8_t g, uint8_t b) {
SDL_Color out;
out.r = r;
out.g = g;
out.b = b;
return out;
}
SDL_Color signalToColor(int signal) {
SDL_Color planeColor;
if(signal > 127) {
signal = 127;
}
if(signal < 0) {
planeColor = setColor(96, 96, 96);
} else {
planeColor = setColor(parula[signal][0], parula[signal][1], parula[signal][2]);
}
return planeColor;
}
SDL_Color lerpColor(SDL_Color aColor, SDL_Color bColor, float factor) {
if(factor > 1.0f) {
factor = 1.0f;
}
if(factor < 0.0f) {
factor = 0.0f;
}
SDL_Color out;
out.r = (1.0f - factor) * aColor.r + factor * bColor.r;
out.g = (1.0f - factor) * aColor.g + factor * bColor.g;
out.b = (1.0f - factor) * aColor.b + factor * bColor.b;
return out;
}
SDL_Color hsv2SDLColor(float h, float s, float v)
{
float hh, p, q, t, ff;
long i;
SDL_Color out;
if(s <= 0.0) {
out.r = (uint8_t)v;
out.g = (uint8_t)v;
out.b = (uint8_t)v;
return out;
}
hh = h;
if(hh >= 360.0) hh = 0.0;
hh /= 60.0;
i = (long)hh;
ff = hh - i;
p = v * (1.0 - s);
q = v * (1.0 - (s * ff));
t = v * (1.0 - (s * (1.0 - ff)));
switch(i) {
case 0:
out.r = (uint8_t)v;
out.g = (uint8_t)t;
out.b = (uint8_t)p;
break;
case 1:
out.r = (uint8_t)q;
out.g = (uint8_t)v;
out.b = (uint8_t)p;
break;
case 2:
out.r = (uint8_t)p;
out.g = (uint8_t)v;
out.b = (uint8_t)t;
break;
case 3:
out.r = (uint8_t)p;
out.g = (uint8_t)q;
out.b = (uint8_t)v;
break;
case 4:
out.r = (uint8_t)t;
out.g = (uint8_t)p;
out.b = (uint8_t)v;
break;
case 5:
default:
out.r = (uint8_t)v;
out.g = (uint8_t)p;
out.b = (uint8_t)q;
break;
}
return out;
}
int View::screenDist(float d) {
float scale_factor = (screen_width > screen_height) ? screen_width : screen_height;
return round(0.95 * scale_factor * 0.5 * fabs(d) / maxDist);
}
void View::pxFromLonLat(float *dx, float *dy, float lon, float lat) {
if(!lon || !lat) {
*dx = 0;
*dy = 0;
return;
}
*dx = 6371.0 * (lon - centerLon) * M_PI / 180.0f * cos(((lat + centerLat)/2.0f) * M_PI / 180.0f);
*dy = 6371.0 * (lat - centerLat) * M_PI / 180.0f;
}
void View::lonLatFromScreenCoords(float *lon, float *lat, int x, int y) {
float scale_factor = (screen_width > screen_height) ? screen_width : screen_height;
float dx = maxDist * (x - (screen_width>>1)) / (0.95 * scale_factor * 0.5 );
float dy = maxDist * (y - (screen_height * CENTEROFFSET)) / (0.95 * scale_factor * 0.5 );
*lat = 180.0f * dy / (6371.0 * M_PI) + centerLat;
*lon = 180.0 * dx / (cos(((*lat + centerLat)/2.0f) * M_PI / 180.0f) * 6371.0 * M_PI) + centerLon;
// if(*lat < -180.0) {
// *lat = -180.0;
// }
// if(*lat > 180.0) {
// *lat = 180.0;
// }
// if(*lon < -90.0) {
// *lon = -90.0;
// }
// if(*lon > 90.0) {
// *lon = 90.0;
// }
}
void View::screenCoords(int *outX, int *outY, float dx, float dy) {
*outX = (screen_width>>1) + ((dx>0) ? 1 : -1) * screenDist(dx);
*outY = (screen_height * CENTEROFFSET) + ((dy>0) ? -1 : 1) * screenDist(dy);
}
int View::outOfBounds(int x, int y) {
if(x < 0 || x >= screen_width || y < 0 || y >= screen_height ) {
return 1;
} else {
return 0;
}
}
//
// Font stuff
//
TTF_Font* View::loadFont(char *name, int size)
{
TTF_Font *font = TTF_OpenFont(name, size);
if (font == NULL)
{
printf("Failed to open Font %s: %s\n", name, TTF_GetError());
exit(1);
}
return font;
}
void View::closeFont(TTF_Font *font)
{
if (font != NULL)
{
TTF_CloseFont(font);
}
}
//
// SDL Utils
//
void View::SDL_init() {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("Could not initialize SDL: %s\n", SDL_GetError());
exit(1);
}
if (TTF_Init() < 0) {
printf("Couldn't initialize SDL TTF: %s\n", SDL_GetError());
exit(1);
}
SDL_ShowCursor(SDL_DISABLE);
Uint32 flags = 0;
if(fullscreen) {
flags = flags | SDL_WINDOW_FULLSCREEN_DESKTOP;
}
if(screen_width == 0) {
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
screen_width = DM.w;
screen_height= DM.h;
}
window = SDL_CreateWindow("viz1090", SDL_WINDOWPOS_CENTERED_DISPLAY(screen_index), SDL_WINDOWPOS_CENTERED_DISPLAY(screen_index), screen_width, screen_height, flags);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
mapTexture = SDL_CreateTexture(renderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_TARGET,
screen_width, screen_height);
mapMoved = 1;
mapTargetLon = 0;
mapTargetLat = 0;
mapTargetMaxDist = 0;
if(fullscreen) {
//SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); // make the scaled rendering look smoother.
SDL_RenderSetLogicalSize(renderer, screen_width, screen_height);
}
}
void View::font_init() {
mapFont = loadFont("font/TerminusTTF-4.46.0.ttf", 12 * screen_uiscale);
mapBoldFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale);
listFont = loadFont("font/TerminusTTF-4.46.0.ttf", 12 * screen_uiscale);
messageFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale);
labelFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale);
mapFontWidth = 5 * screen_uiscale;
mapFontHeight = 12 * screen_uiscale;
messageFontWidth = 6 * screen_uiscale;
messageFontHeight = 12 * screen_uiscale;
labelFontWidth = 6 * screen_uiscale;
labelFontHeight = 12 * screen_uiscale;
//
// todo separate style stuff
//
SDL_Color bgcolor = {0,0,0,255};
SDL_Color greenblue = {236,192,68,255};
SDL_Color lightblue = {211,208,203,255};
SDL_Color mediumblue ={110,136,152,255};
SDL_Color darkblue = {23,41,51,255};
style.backgroundColor = bgcolor;
style.selectedColor = pink;
style.planeColor = greenblue;
style.planeGoneColor = grey;
style.mapInnerColor = darkblue;
style.mapOuterColor = darkblue;
style.scaleBarColor = lightGrey;
style.buttonColor = lightblue;
}
void View::drawString(char * text, int x, int y, TTF_Font *font, SDL_Color color)
{
if(!strlen(text)) {
return;
}
SDL_Surface *surface;
SDL_Rect dest;
surface = TTF_RenderUTF8_Solid(font, text, color);
if (surface == NULL)
{
printf("Couldn't create String %s: %s\n", text, SDL_GetError());
return;
}
dest.x = x;
dest.y = y;
dest.w = surface->w;
dest.h = surface->h;
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface);
SDL_RenderCopy(renderer, texture, NULL, &dest);
SDL_DestroyTexture(texture);
SDL_FreeSurface(surface);
}
void View::drawStringBG(char * text, int x, int y, TTF_Font *font, SDL_Color color, SDL_Color bgColor) {
if(!strlen(text)) {
return;
}
SDL_Surface *surface;
SDL_Rect dest;
surface = TTF_RenderUTF8_Shaded(font, text, color, bgColor);
if (surface == NULL)
{
printf("Couldn't create String %s: %s\n", text, SDL_GetError());
return;
}
dest.x = x;
dest.y = y;
dest.w = surface->w;
dest.h = surface->h;
SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface);
SDL_RenderCopy(renderer, texture, NULL, &dest);
SDL_DestroyTexture(texture);
SDL_FreeSurface(surface);
}
//
// Status boxes
//
void View::drawStatusBox(int *left, int *top, char *label, char *message, SDL_Color color) {
int labelWidth = (strlen(label) + ((strlen(label) > 0 ) ? 1 : 0)) * labelFontWidth;
int messageWidth = (strlen(message) + ((strlen(message) > 0 ) ? 1 : 0)) * messageFontWidth;
if(*left + labelWidth + messageWidth + PAD > screen_width) {
*left = PAD;
*top = *top - messageFontHeight - PAD;
}
// filled black background
if(messageWidth) {
roundedBoxRGBA(renderer, *left, *top, *left + labelWidth + messageWidth, *top + messageFontHeight, ROUND_RADIUS, black.r, black.g, black.b, SDL_ALPHA_OPAQUE);
}
// filled label box
if(labelWidth) {
roundedBoxRGBA(renderer, *left, *top, *left + labelWidth, *top + messageFontHeight, ROUND_RADIUS,color.r, color.g, color.b, SDL_ALPHA_OPAQUE);
}
// outline message box
if(messageWidth) {
roundedRectangleRGBA(renderer, *left, *top, *left + labelWidth + messageWidth, *top + messageFontHeight, ROUND_RADIUS,color.r, color.g, color.b, SDL_ALPHA_OPAQUE);
}
drawString(label, *left + labelFontWidth/2, *top, labelFont, black);
//message
drawString(message, *left + labelWidth + messageFontWidth/2, *top, messageFont, color);
*left = *left + labelWidth + messageWidth + PAD;
}
void View::drawStatus() {
int left = PAD;
int top = screen_height - messageFontHeight - PAD;
char strLoc[20] = " ";
snprintf(strLoc, 20, "%3.3fN %3.3f%c", centerLat, fabs(centerLon),(centerLon > 0) ? 'E' : 'W');
drawStatusBox(&left, &top, "loc", strLoc, style.buttonColor);
char strPlaneCount[10] = " ";
snprintf(strPlaneCount, 10,"%d/%d", appData->numVisiblePlanes, appData->numPlanes);
drawStatusBox(&left, &top, "disp", strPlaneCount, style.buttonColor);
char strMsgRate[18] = " ";
snprintf(strMsgRate, 18,"%.0f/s", appData->msgRate);
drawStatusBox(&left, &top, "rate", strMsgRate, style.buttonColor);
char strSig[18] = " ";
snprintf(strSig, 18, "%.0f%%", 100.0 * appData->avgSig / 1024.0);
drawStatusBox(&left, &top, "sAvg", strSig, style.buttonColor);
}
//
//
// Main drawing
//
void View::drawPlaneOffMap(int x, int y, int *returnx, int *returny, SDL_Color planeColor) {
float arrowWidth = 6.0 * screen_uiscale;
float inx = x - (screen_width>>1);
float iny = y - screen_height * CENTEROFFSET;
float outx, outy;
outx = inx;
outy = iny;
if(abs(inx) > abs(y - (screen_height>>1)) * (float)(screen_width>>1) / (float)(screen_height * CENTEROFFSET)) { //left / right quadrants
outx = (screen_width>>1) * ((inx > 0) ? 1.0 : -1.0);
outy = (outx) * iny / (inx);
} else { // up / down quadrants
outy = screen_height * ((iny > 0) ? 1.0-CENTEROFFSET : -CENTEROFFSET );
outx = (outy) * inx / (iny);
}
// circleRGBA (renderer,(screen_width>>1) + outx, screen_height * CENTEROFFSET + outy,50,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
// thickLineRGBA(renderer,screen_width>>1,screen_height * CENTEROFFSET, (screen_width>>1) + outx, screen_height * CENTEROFFSET + outy,arrowWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
float inmag = sqrt(inx *inx + iny*iny);
float vec[3];
vec[0] = inx / inmag;
vec[1] = iny /inmag;
vec[2] = 0;
float up[] = {0,0,1};
float out[3];
CROSSVP(out,vec,up);
int x1, x2, x3, y1, y2, y3;
// arrow 1
x1 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]);
y1 = (screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]);
x2 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]);
y2 = (screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]);
x3 = (screen_width>>1) + outx - arrowWidth * vec[0];
y3 = (screen_height * CENTEROFFSET) + outy - arrowWidth * vec[1];
filledTrigonRGBA(renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
// arrow 2
x1 = (screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]);
y1 = (screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]);
x2 = (screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]);
y2 = (screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]);
x3 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0];
y3 = (screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1];
filledTrigonRGBA(renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
*returnx = x3;
*returny = y3;
}
void View::drawPlaneIcon(int x, int y, float heading, SDL_Color planeColor)
{
float body = 8.0 * screen_uiscale;
float wing = 6.0 * screen_uiscale;
float tail = 3.0 * screen_uiscale;
float bodyWidth = 2.0 * screen_uiscale;
float vec[3];
vec[0] = sin(heading * M_PI / 180);
vec[1] = -cos(heading * M_PI / 180);
vec[2] = 0;
float up[] = {0,0,1};
float out[3];
CROSSVP(out,vec,up);
int x1, x2, y1, y2;
//body
x1 = x + round(-body*vec[0]);
y1 = y + round(-body*vec[1]);
x2 = x + round(body*vec[0]);
y2 = y + round(body*vec[1]);
thickLineRGBA(renderer,x,y,x2,y2,bodyWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
filledTrigonRGBA(renderer, x + round(-wing*.35*out[0]), y + round(-wing*.35*out[1]), x + round(wing*.35*out[0]), y + round(wing*.35*out[1]), x1, y1,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
filledCircleRGBA(renderer, x2,y2,screen_uiscale,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
//wing
x1 = x + round(-wing*out[0]);
y1 = y + round(-wing*out[1]);
x2 = x + round(wing*out[0]);
y2 = y + round(wing*out[1]);
filledTrigonRGBA(renderer, x1, y1, x2, y2, x+round(body*.35*vec[0]), y+round(body*.35*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
//tail
x1 = x + round(-body*.75*vec[0]) + round(-tail*out[0]);
y1 = y + round(-body*.75*vec[1]) + round(-tail*out[1]);
x2 = x + round(-body*.75*vec[0]) + round(tail*out[0]);
y2 = y + round(-body*.75*vec[1]) + round(tail*out[1]);
filledTrigonRGBA (renderer, x1, y1, x2, y2, x+round(-body*.5*vec[0]), y+round(-body*.5*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
}
void View::drawTrail(Aircraft *p) {
int currentX, currentY, prevX, prevY;
if(p->lonHistory.empty()) {
return;
}
std::vector<float>::iterator lon_idx = p->lonHistory.begin();
std::vector<float>::iterator lat_idx = p->latHistory.begin();
std::vector<float>::iterator heading_idx = p->headingHistory.begin();
int idx = p->lonHistory.size();
for(; std::next(lon_idx) != p->lonHistory.end(); ++lon_idx, ++lat_idx, ++heading_idx) {
float dx, dy;
pxFromLonLat(&dx, &dy, *(std::next(lon_idx)), *(std::next(lat_idx)));
screenCoords(&currentX, &currentY, dx, dy);
pxFromLonLat(&dx, &dy, *lon_idx, *lat_idx);
screenCoords(&prevX, &prevY, dx, dy);
if(outOfBounds(currentX,currentY)) {
continue;
}
if(outOfBounds(prevX,prevY)) {
continue;
}
// float age = pow(1.0 - (float)idx / (float)p->lonHistory.size(), 2.2);
float age = 1.0 - (float)idx / (float)p->lonHistory.size();
uint8_t colorVal = (uint8_t)floor(255.0 * clamp(age,0,0.5));
thickLineRGBA(renderer, prevX, prevY, currentX, currentY, 2 * screen_uiscale, 255, 255, 255, colorVal);
//age = pow(1.0 - (float)idx / 10.0f, 2.2);
//colorVal = (uint8_t)floor(255.0 * clamp(age,0.1,1));
// float vec[3];
// vec[0] = sin(*heading_idx * M_PI / 180);
// vec[1] = -cos(*heading_idx * M_PI / 180);
// vec[2] = 0;
// float up[] = {0,0,1};
// float out[3];
// CROSSVP(out,vec,up);
// int x1, y1, x2, y2;
// int cross_size = 5 * screen_uiscale * age;
// // //forward cross
// x1 = currentX + round(-cross_size*vec[0]);
// y1 = currentY + round(-cross_size*vec[1]);
// x2 = currentX + round(cross_size*vec[0]);
// y2 = currentY + round(cross_size*vec[1]);
// thickLineRGBA(renderer,x1,y1,x2,y2,screen_uiscale,255,255,255,64);
// //side cross
// x1 = currentX + round(-cross_size*out[0]);
// y1 = currentY + round(-cross_size*out[1]);
// x2 = currentX + round(cross_size*out[0]);
// y2 = currentY + round(cross_size*out[1]);
// thickLineRGBA(renderer,x1,y1,x2,y2,screen_uiscale,255,255,255,64);
idx--;
}
}
void View::drawScaleBars()
{
int scalePower = 0;
int scaleBarDist = screenDist((float)pow(10,scalePower));
char scaleLabel[13] = "";
lineRGBA(renderer,10,10,10,10*screen_uiscale,style.scaleBarColor.r, style.scaleBarColor.g, style.scaleBarColor.b, 255);
while(scaleBarDist < screen_width) {
lineRGBA(renderer,10+scaleBarDist,8,10+scaleBarDist,16*screen_uiscale,style.scaleBarColor.r, style.scaleBarColor.g, style.scaleBarColor.b, 255);
if (metric) {
snprintf(scaleLabel,13,"%dkm", (int)pow(10,scalePower));
} else {
snprintf(scaleLabel,13,"%dmi", (int)pow(10,scalePower));
}
drawString(scaleLabel, 10+scaleBarDist, 15*screen_uiscale, mapFont, style.scaleBarColor);
scalePower++;
scaleBarDist = screenDist((float)pow(10,scalePower));
}
scalePower--;
scaleBarDist = screenDist((float)pow(10,scalePower));
lineRGBA(renderer,10,10+5*screen_uiscale,10+scaleBarDist,10+5*screen_uiscale, style.scaleBarColor.r, style.scaleBarColor.g, style. scaleBarColor.b, 255);
}
void View::drawLines(float screen_lat_min, float screen_lat_max, float screen_lon_min, float screen_lon_max, int bailTime) {
std::vector<Line> lineList = map.getLines(screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
std::vector<Line>::iterator currentLine;
for (currentLine = lineList.begin(); currentLine != lineList.end(); ++currentLine) {
int x1,y1,x2,y2;
float dx,dy;
if(bailTime) {
if (elapsed(drawStartTime) > bailTime) {
return;
}
}
pxFromLonLat(&dx, &dy, currentLine->start.lon, currentLine->start.lat);
screenCoords(&x1, &y1, dx, dy);
pxFromLonLat(&dx, &dy, currentLine->end.lon, currentLine->end.lat);
screenCoords(&x2, &y2, dx, dy);
if(outOfBounds(x1,y1) && outOfBounds(x2,y2)) {
continue;
}
lineRGBA(renderer, x1, y1, x2, y2, style.mapInnerColor.r, style.mapInnerColor.g, style.mapInnerColor.b, 255);
}
}
void View::drawGeography(int left, int top, int right, int bottom, int bailTime) {
float screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max;
lonLatFromScreenCoords(&screen_lon_min, &screen_lat_min, left, top);
lonLatFromScreenCoords(&screen_lon_max, &screen_lat_max, right, bottom);
drawLines(screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, bailTime);
}
void View::drawSignalMarks(Aircraft *p, int x, int y) {
unsigned char * pSig = p->signalLevel;
unsigned int signalAverage = (pSig[0] + pSig[1] + pSig[2] + pSig[3] +
pSig[4] + pSig[5] + pSig[6] + pSig[7] + 3) >> 3;
SDL_Color barColor = signalToColor(signalAverage);
Uint8 seenFade = (Uint8) (255.0 - elapsed(p->msSeen) / 4.0);
circleRGBA(renderer, x + mapFontWidth, y - 5, 2 * screen_uiscale, barColor.r, barColor.g, barColor.b, seenFade);
seenFade = (Uint8) (255.0 - elapsed(p->msSeenLatLon) / 4.0);
hlineRGBA(renderer, x + mapFontWidth + 5 * screen_uiscale, x + mapFontWidth + 9 * screen_uiscale, y - 5, barColor.r, barColor.g, barColor.b, seenFade);
vlineRGBA(renderer, x + mapFontWidth + 7 * screen_uiscale, y - 2 * screen_uiscale - 5, y + 2 * screen_uiscale - 5, barColor.r, barColor.g, barColor.b, seenFade);
}
void View::drawPlaneText(Aircraft *p) {
int maxCharCount = 0;
int currentCharCount;
int currentLine = 0;
if(p->pressure * screen_width< 0.4f) {
drawSignalMarks(p, p->x, p->y);
char flight[10] = " ";
maxCharCount = snprintf(flight,10," %s", p->flight);
if(maxCharCount > 1) {
drawStringBG(flight, p->x, p->y, mapBoldFont, white, black);
//roundedRectangleRGBA(renderer, p->x, p->y, p->x + maxCharCount * mapFontWidth, p->y + mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE);
//drawString(flight, p->x, p->y, mapBoldFont, white);
currentLine++;
}
}
if(p->pressure * screen_width < 0.2f) {
char alt[10] = " ";
if (metric) {
currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828));
} else {
currentCharCount = snprintf(alt,10," %d'", p->altitude);
}
if(currentCharCount > 1) {
drawStringBG(alt, p->x, p->y + currentLine * mapFontHeight, mapFont, grey, black);
currentLine++;
}
if(currentCharCount > maxCharCount) {
maxCharCount = currentCharCount;
}
char speed[10] = " ";
if (metric) {
currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852));
} else {
currentCharCount = snprintf(speed,10," %dmph", p->speed);
}
if(currentCharCount > 1) {
drawStringBG(speed, p->x, p->y + currentLine * mapFontHeight, mapFont, grey, black);
currentLine++;
}
if(currentCharCount > maxCharCount) {
maxCharCount = currentCharCount;
}
}
if(maxCharCount > 1) {
Sint16 vx[4] = {p->cx, p->cx + (p->x - p->cx) / 2, p->x, p->x};
Sint16 vy[4] = {p->cy, p->cy + (p->y - p->cy) / 2, p->y - mapFontHeight, p->y};
if(p->cy > p->y + currentLine * mapFontHeight) {
vy[2] = p->y + currentLine * mapFontHeight + mapFontHeight;
vy[3] = p->y + currentLine * mapFontHeight;
}
bezierRGBA(renderer,vx,vy,4,2,200,200,200,SDL_ALPHA_OPAQUE);
thickLineRGBA(renderer,p->x,p->y,p->x,p->y+currentLine*mapFontHeight,screen_uiscale,200,200,200,SDL_ALPHA_OPAQUE);
}
p->w = maxCharCount * mapFontWidth;
p->h = currentLine * mapFontHeight;
}
void View::drawSelectedAircraftText(Aircraft *p) {
if(p == NULL) {
return;
}
int x = p->cx - 20;
int y = p->cy + 22;
int maxCharCount = 0;
int currentCharCount;
int currentLine = 0;
drawSignalMarks(p, x, y);
char flight[10] = " ";
maxCharCount = snprintf(flight,10," %s", p->flight);
if(maxCharCount > 1) {
drawStringBG(flight, x, y, mapBoldFont, white, black);
//roundedRectangleRGBA(renderer, p->x, p->y, p->x + maxCharCount * mapFontWidth, p->y + mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE);
//drawString(flight, p->x, p->y, mapBoldFont, white);
currentLine++;
}
char alt[10] = " ";
if (metric) {
currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828));
} else {
currentCharCount = snprintf(alt,10," %d'", p->altitude);
}
if(currentCharCount > 1) {
drawStringBG(alt, x, y + currentLine * mapFontHeight, mapFont, grey, black);
currentLine++;
}
if(currentCharCount > maxCharCount) {
maxCharCount = currentCharCount;
}
char speed[10] = " ";
if (metric) {
currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852));
} else {
currentCharCount = snprintf(speed,10," %dmph", p->speed);
}
if(currentCharCount > 1) {
drawStringBG(speed, x, y + currentLine * mapFontHeight, mapFont, grey, black);
currentLine++;
}
}
void View::resolveLabelConflicts() {
Aircraft *p = appData->aircraftList.head;
float label_force = 0.01f;
float plane_force = 0.01f;
float damping_force = 0.95f;
float spring_force = 0.02f;
float spring_length = 10.0f;
while(p) {
Aircraft *check_p = appData->aircraftList.head;
int p_left = p->x - 10 * screen_uiscale;
int p_right = p->x + p->w + 10 * screen_uiscale;
int p_top = p->y - 10 * screen_uiscale;
int p_bottom = p->y + p->h + 10 * screen_uiscale;
//debug box
//rectangleRGBA(renderer, p->x, p->y, p->x + p->w, p->y + p->h, 255,0,0, SDL_ALPHA_OPAQUE);
//lineRGBA(renderer, p->cx, p->cy, p->x, p->y, 0,255,0, SDL_ALPHA_OPAQUE);
p->ddox = 0;
p->ddoy = 0;
float o_mag = sqrt(p->ox*p->ox + p->oy*p->oy);
//spring back to origin
if(o_mag > 0) {
p->ddox -= p->ox / o_mag * spring_force * (o_mag - spring_length);
p->ddoy -= p->oy / o_mag * spring_force * (o_mag - spring_length);
}
// // //screen edge
if(p_left < 10 * screen_uiscale) {
p->ox += (float)(10 * screen_uiscale - p_left);
}
if(p_right > (screen_width - 10 * screen_uiscale)) {
p->ox -= (float)(p_right - (screen_width - 10 * screen_uiscale));
}
if(p_top < 10 * screen_uiscale) {
p->oy += (float)(10 * screen_uiscale - p_top);
}
if(p_bottom > (screen_height - 10 * screen_uiscale)) {
p->oy -= (float)(p_bottom - (screen_height - 10 * screen_uiscale));
}
p->pressure = 0;
//check against other labels
while(check_p) {
if(check_p->addr != p->addr) {
int check_left = check_p->x - 5 * screen_uiscale;
int check_right = check_p->x + check_p->w + 5 * screen_uiscale;
int check_top = check_p->y - 5 * screen_uiscale;
int check_bottom = check_p->y + check_p->h + 5 * screen_uiscale;
p->pressure += 1.0f / ((check_p->cx - p->cx) * (check_p->cx - p->cx) + (check_p->cy - p->cy) * (check_p->cy - p->cy));
//if(check_left > (p_right + 10) || check_right < (p_left - 10)) {
if(check_left > p_right || check_right < p_left) {
check_p = check_p -> next;
continue;
}
//if(check_top > (p_bottom + 10) || check_bottom < (p_top - 10)) {
if(check_top > p_bottom || check_bottom < p_top) {
check_p = check_p -> next;
continue;
}
//left collision
if(check_left > p_left && check_left < p_right) {
check_p->ddox -= label_force * (float)(check_left - p_right);
}
//right collision
if(check_right > p_left && check_right < p_right) {
check_p->ddox -= label_force * (float)(check_right - p_left);
}
//top collision
if(check_top > p_top && check_top < p_bottom) {
check_p->ddoy -= label_force * (float)(check_top - p_bottom);
}
//bottom collision
if(check_bottom > p_top && check_bottom < p_bottom) {
check_p->ddoy -= label_force * (float)(check_bottom - p_top);
}
}
check_p = check_p -> next;
}
check_p = appData->aircraftList.head;
//check against plane icons (include self)
p_left = p->x - 5 * screen_uiscale;
p_right = p->x + 5 * screen_uiscale;
p_top = p->y - 5 * screen_uiscale;
p_bottom = p->y + 5 * screen_uiscale;
while(check_p) {
int check_left = check_p->x - 5 * screen_uiscale;
int check_right = check_p->x + check_p->w + 5 * screen_uiscale;
int check_top = check_p->y - 5 * screen_uiscale;
int check_bottom = check_p->y + check_p->h + 5 * screen_uiscale;
if(check_left > p_right || check_right < p_left) {
check_p = check_p -> next;
continue;
}
if(check_top > p_bottom || check_bottom < p_top) {
check_p = check_p -> next;
continue;
}
//left collision
if(check_left > p_left && check_left < p_right) {
check_p->ddox -= plane_force * (float)(check_left - p_right);
}
//right collision
if(check_right > p_left && check_right < p_right) {
check_p->ddox -= plane_force * (float)(check_right - p_left);
}
//top collision
if(check_top > p_top && check_top < p_bottom) {
check_p->ddoy -= plane_force * (float)(check_top - p_bottom);
}
//bottom collision
if(check_bottom > p_top && check_bottom < p_bottom) {
check_p->ddoy -= plane_force * (float)(check_bottom - p_top);
}
check_p = check_p -> next;
}
p = p->next;
}
//update
p = appData->aircraftList.head;
while(p) {
p->dox += p->ddox;
p->doy += p->ddoy;
p->dox *= damping_force;
p->doy *= damping_force;
if(fabs(p->dox) > 10.0f) {
p->dox = sign(p->dox) * 10.0f;
}
if(fabs(p->doy) > 10.0f) {
p->doy = sign(p->doy) * 10.0f;
}
if(fabs(p->dox) < 1.0f) {
p->dox = 0;
}
if(fabs(p->doy) < 1.0f) {
p->doy = 0;
}
p->ox += p->dox;
p->oy += p->doy;
p->x = p->cx + (int)round(p->ox);
p->y = p->cy + (int)round(p->oy);
p = p->next;
}
}
void View::drawPlanes() {
Aircraft *p = appData->aircraftList.head;
SDL_Color planeColor;
// draw all trails first so they don't cover up planes and text
// also find closest plane to selection point
while(p) {
drawTrail(p);
p = p->next;
}
if(selectedAircraft) {
mapTargetLon = selectedAircraft->lon;
mapTargetLat = selectedAircraft->lat;
}
p = appData->aircraftList.head;
while(p) {
if (p->lon && p->lat) {
int x, y;
float dx, dy;
pxFromLonLat(&dx, &dy, p->lon, p->lat);
screenCoords(&x, &y, dx, dy);
if(p->created == 0) {
p->created = now();
}
float age_ms = (float)elapsed(p->created);
if(age_ms < 500) {
circleRGBA(renderer, x, y, 500 - age_ms, 255,255, 255, (uint8_t)(255.0 * age_ms / 500.0));
} else {
if(MODES_ACFLAGS_HEADING_VALID) {
int usex = x;
int usey = y;
if(p->seenLatLon > p->timestampHistory.back()) {
int oldx, oldy;
pxFromLonLat(&dx, &dy, p->lonHistory.back(), p->latHistory.back());
screenCoords(&oldx, &oldy, dx, dy);
float velx = (x - oldx) / (1000.0 * (p->seenLatLon - p->timestampHistory.back()));
float vely = (y - oldy) / (1000.0 * (p->seenLatLon - p->timestampHistory.back()));
usex = x + elapsed(p->msSeenLatLon) * velx;
usey = y + elapsed(p->msSeenLatLon) * vely;
}
planeColor = lerpColor(style.planeColor, style.planeGoneColor, float(elapsed_s(p->seen)) / (float) DISPLAY_ACTIVE);
if(p == selectedAircraft) {
planeColor = style.selectedColor;
}
if(outOfBounds(x,y)) {
drawPlaneOffMap(x, y, &(p->cx), &(p->cy), planeColor);
} else {
drawPlaneIcon(usex, usey, p->track, planeColor);
p->cx = usex;
p->cy = usey;
}
if(p != selectedAircraft) {
drawPlaneText(p);
}
}
}
}
p = p->next;
}
drawSelectedAircraftText(selectedAircraft);
}
void View::animateCenterAbsolute(float x, float y) {
float scale_factor = (screen_width > screen_height) ? screen_width : screen_height;
float dx = -1.0 * (0.75*(double)screen_width / (double)screen_height) * (x - screen_width/2) * maxDist / (0.95 * scale_factor * 0.5);
float dy = 1.0 * (y - screen_height/2) * maxDist / (0.95 * scale_factor * 0.5);
float outLat = dy * (1.0/6371.0) * (180.0f / M_PI);
float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f);
//double outLon, outLat;
//lonLatFromScreenCoords(&outLat, &outLon, event.tfinger.dx, event.tfinger.dy);
mapTargetLon = centerLon - outLon;
mapTargetLat = centerLat - outLat;
mapTargetMaxDist = 0.25 * maxDist;
mapMoved = 1;
}
void View::moveCenterAbsolute(float x, float y) {
float scale_factor = (screen_width > screen_height) ? screen_width : screen_height;
float dx = -1.0 * (0.75*(double)screen_width / (double)screen_height) * (x - screen_width/2) * maxDist / (0.95 * scale_factor * 0.5);
float dy = 1.0 * (y - screen_height/2) * maxDist / (0.95 * scale_factor * 0.5);
float outLat = dy * (1.0/6371.0) * (180.0f / M_PI);
float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f);
//double outLon, outLat;
//lonLatFromScreenCoords(&outLat, &outLon, event.tfinger.dx, event.tfinger.dy);
centerLon += outLon;
centerLat += outLat;
mapTargetLon = 0;
mapTargetLat = 0;
mapMoved = 1;
}
void View::moveCenterRelative(float dx, float dy) {
//
// need to make lonlat to screen conversion class - this is just the inverse of the stuff in draw.c, without offsets
//
float scale_factor = (screen_width > screen_height) ? screen_width : screen_height;
dx = -1.0 * dx * maxDist / (0.95 * scale_factor * 0.5);
dy = 1.0 * dy * maxDist / (0.95 * scale_factor * 0.5);
float outLat = dy * (1.0/6371.0) * (180.0f / M_PI);
float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f);
//double outLon, outLat;
//lonLatFromScreenCoords(&outLat, &outLon, event.tfinger.dx, event.tfinger.dy);
centerLon += outLon;
centerLat += outLat;
mapTargetLon = 0;
mapTargetLat = 0;
mapMoved = 1;
}
void View::zoomMapToTarget() {
if(mapTargetMaxDist) {
if(fabs(mapTargetMaxDist - maxDist) > 0.0001) {
maxDist += 0.1 * (mapTargetMaxDist - maxDist);
} else {
mapTargetMaxDist = 0;
}
}
}
void View::moveMapToTarget() {
if(mapTargetLon && mapTargetLat) {
if(fabs(mapTargetLon - centerLon) > 0.0001 || fabs(mapTargetLat - centerLat) > 0.0001) {
centerLon += 0.1 * (mapTargetLon- centerLon);
centerLat += 0.1 * (mapTargetLat - centerLat);
mapMoved = 1;
} else {
mapTargetLon = 0;
mapTargetLat = 0;
}
}
}
void View::drawMouse() {
if(mouseMovedTime == 0 || elapsed(mouseMovedTime) > 1000) {
mouseMovedTime = 0;
return;
}
int alpha = (int)(255.0f - 255.0f * (float)elapsed(mouseMovedTime) / 1000.0f);
lineRGBA(renderer, mousex - 10 * screen_uiscale, mousey, mousex + 10 * screen_uiscale, mousey, white.r, white.g, white.b, alpha);
lineRGBA(renderer, mousex, mousey - 10 * screen_uiscale, mousex, mousey + 10 * screen_uiscale, white.r, white.g, white.b, alpha);
}
void View::drawClick() {
if(clickx && clicky) {
int radius = .25 * elapsed(clickTime);
int alpha = 128 - (int)(0.5 * elapsed(clickTime));
if(alpha < 0 ) {
alpha = 0;
clickx = 0;
clicky = 0;
}
filledCircleRGBA(renderer, clickx, clicky, radius, white.r, white.g, white.b, alpha);
}
if(selectedAircraft) {
// this logic should be in input, register a callback for click?
int boxSize;
if(elapsed(clickTime) < 300) {
boxSize = (int)(20.0 * (1.0 - (1.0 - float(elapsed(clickTime)) / 300.0) * cos(sqrt(float(elapsed(clickTime))))));
} else {
boxSize = 20;
}
//rectangleRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx - boxSize/2, selectedAircraft->cy - boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx + boxSize/2, selectedAircraft->cy - boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx + boxSize, selectedAircraft->cy - boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx + boxSize/2, selectedAircraft->cy + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx - boxSize/2, selectedAircraft->cy + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255);
lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx - boxSize, selectedAircraft->cy + boxSize/2, style.selectedColor.r, style.selectedColor.g, pink.b, 255);
}
}
void View::registerClick(int tapcount, int x, int y) {
if(tapcount == 1) {
Aircraft *p = appData->aircraftList.head;
Aircraft *selection = NULL;
while(p) {
if(x && y) {
if((p->cx - x) * (p->cx - x) + (p->cy - y) * (p->cy - y) < 900) {
if(selection) {
if((p->cx - x) * (p->cx - x) + (p->cy - y) * (p->cy - y) <
(selection->cx - x) * (selection->cx - x) + (selection->cy - y) * (selection->cy - y)) {
selection = p;
}
} else {
selection = p;
}
}
}
p = p->next;
}
selectedAircraft = selection;
} else if(tapcount == 2) {
mapTargetMaxDist = 0.25 * maxDist;
animateCenterAbsolute(x, y);
}
clickx = x;
clicky = y;
clickTime = now();
}
void View::registerMouseMove(int x, int y) {
mouseMovedTime = now();
this->mousex = x;
this->mousey = y;
}
//
//
//
void View::drawTiles() {
int x = 0;
int y = 0;
float dx, dy;
int x1, y1, x2, y2;
float downres = 32;
float currentLon, currentLat;
Tile *useTile;
int count = 0;
while(y < screen_height) {
x = 0;
while(x < screen_width) {
//printf("count = %d,y=%d, x=%d\n",count,y,x);
// if(count > 100) {
// return;
// }
// count++;
lonLatFromScreenCoords(&currentLon, &currentLat, x, screen_height - y);
std::vector<Tile>::iterator currentTile = tiles.begin();
for(; currentTile != tiles.end(); ++currentTile) {
if(currentLon >= currentTile->lon_min &&
currentLon < currentTile->lon_max &&
currentLat >= currentTile->lat_min &&
currentLat < currentTile->lat_max) {
// printf("existing\n");
useTile = &(*currentTile);
break;
}
}
if(currentTile == tiles.end()) {
// printf("new\n");
useTile = new Tile;
useTile->lon_min = floor(currentLon * downres) / downres;
useTile->lon_max = ceil(currentLon * downres) / downres;
useTile->lat_min = floor(currentLat * downres) / downres;
useTile->lat_max = ceil(currentLat * downres) / downres;
useTile->texture = SDL_CreateTexture(renderer,
SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_TARGET,
512, 512);
SDL_SetRenderTarget(renderer, useTile->texture);
// SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255);
SDL_SetRenderDrawColor(renderer, rand()%255,rand()%255,rand()%255,255);
SDL_RenderClear(renderer);
drawGeography(0, 0, screen_width, screen_height, 0);
SDL_SetRenderTarget(renderer, NULL );
tiles.push_back(*useTile);
}
pxFromLonLat(&dx, &dy, useTile->lon_min, useTile->lat_min);
screenCoords(&x1, &y1, dx, dy);
pxFromLonLat(&dx, &dy, useTile->lon_max, useTile->lat_max);
screenCoords(&x2, &y2, dx, dy);
//printf("%d %d %d %d\n",x1,y1,x2,y2);
// boxRGBA(renderer, x1, screen_height - y1, x2, screen_height - y2, rand() %255, rand() % 255, rand()%255, 255);
//rectangleRGBA(renderer, x1, y1, x2, y2,255,0,255,255);
//pixelRGBA(renderer,x,y,255,255,255,255);
//printf("x -> x2, %d %d\n",x,x2);
SDL_Rect dest;
dest.x = x1;
dest.y = y1;
dest.w = x2-x1;
dest.h = y1-y2;
SDL_RenderCopy(renderer, useTile->texture, NULL, &dest);
x = x2 + 1;
}
y = y1 + 1;
//printf("y, %d, screen_height %d\n",y,screen_height);
}
}
void View::draw() {
drawStartTime = now();
moveMapToTarget();
zoomMapToTarget();
for(int i = 0; i < 4; i++) {
resolveLabelConflicts();
}
if(mapRedraw && !mapMoved) {
SDL_SetRenderTarget(renderer, mapTexture);
SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255);
SDL_RenderClear(renderer);
drawGeography(0, 0, screen_width, screen_height, 0);
SDL_SetRenderTarget(renderer, NULL );
mapRedraw = 0;
currentLon = centerLon;
currentLat = centerLat;
currentMaxDist = maxDist;
}
int shiftx = 0;
int shifty = 0;
SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255);
SDL_RenderClear(renderer);
if(mapMoved) {
float dx, dy;
int x1,y1, x2, y2;
pxFromLonLat(&dx, &dy, currentLon, currentLat);
screenCoords(&x1, &y1, dx, dy);
pxFromLonLat(&dx, &dy, centerLon, centerLat);
screenCoords(&x2, &y2, dx, dy);
shiftx = x1-x2;
shifty = y1-y2;
mapRedraw = 1;
SDL_Rect dest;
dest.x = shiftx + (screen_width / 2) * (1 - currentMaxDist / maxDist);
dest.y = shifty + (screen_height / 2) * (1 - currentMaxDist / maxDist);
dest.w = screen_width * currentMaxDist / maxDist;
dest.h = screen_height * currentMaxDist / maxDist;
//left
if(dest.x > 0) {
drawGeography(0, 0, dest.x, screen_height, FRAMETIME / 4);
}
//top
if(dest.y > 0) {
drawGeography(0, screen_height - dest.y, screen_width, screen_height, FRAMETIME / 4);
}
//right
if(dest.x + dest.w < screen_width) {
drawGeography(dest.x + dest.w, 0, screen_width, screen_height, FRAMETIME / 4);
}
//bottom
if(dest.y + dest.h < screen_height) {
drawGeography(0, 0, screen_width, screen_height - dest.y - dest.h, FRAMETIME / 4);
}
//attempt rest before bailing
//drawGeography(dest.x, screen_height - dest.y, dest.x + dest.w, screen_height - dest.y - dest.h, 1);
SDL_RenderCopy(renderer, mapTexture, NULL, &dest);
mapMoved = 0;
} else {
SDL_RenderCopy(renderer, mapTexture, NULL, NULL);
}
drawTiles();
drawScaleBars();
drawPlanes();
drawStatus();
drawMouse();
drawClick();
char fps[13] = " ";
snprintf(fps,13," %.1ffps", 1000.0 / elapsed(lastFrameTime));
drawStringBG(fps, 0,0, mapFont, grey, black);
SDL_RenderPresent(renderer);
if (elapsed(drawStartTime) < FRAMETIME) {
std::this_thread::sleep_for(std::chrono::milliseconds((FRAMETIME - elapsed(drawStartTime))));
}
lastFrameTime = now();
}
View::View(AppData *appData){
this->appData = appData;
// Display options
screen_uiscale = 1;
screen_width = 0;
screen_height = 0;
screen_depth = 32;
fullscreen = 0;
screen_index = 0;
maxDist = 25.0;
mapMoved = 1;
mapRedraw = 1;
selectedAircraft = NULL;
}
View::~View() {
closeFont(mapFont);
closeFont(mapBoldFont);
closeFont(messageFont);
closeFont(labelFont);
closeFont(listFont);
TTF_Quit();
SDL_Quit();
}