viz1090/sdl1090/structs.h
Nathan 86d9c85c7e in progress reverting to SDL1.2 for pi compatibility, adding sdl_gfx
Former-commit-id: 496ef51b135330911afed2719564b90e6e039c89
Former-commit-id: 85a5e21f8bf4a7bdc0ade370a0872bc2fbc9b59b
2017-09-14 21:13:02 -05:00

8 lines
89 B
C

#include "defs.h"
typedef struct Game
{
SDL_Surface *screen;
TTF_Font *font;
} Game;