
Former-commit-id: 00846e544ad84ed8c7d0d7fe9a62bebe9999cf2d Former-commit-id: 4688e987806e16e57798803f632e14d4e0f71b77
39 lines
674 B
C
39 lines
674 B
C
#include "defs.h"
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typedef struct Game
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{
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SDL_Surface *screen;
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TTF_Font *font;
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TTF_Font *listFont;
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} Game;
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Game game;
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// functions
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//font.c
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TTF_Font *loadFont(char *, int);
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void closeFont(TTF_Font *);
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void drawString(char *, int, int, TTF_Font *, SDL_Color);
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void drawStringBG(char *, int, int, TTF_Font *, SDL_Color, SDL_Color);
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//init.c
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void init(char *);
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void cleanup(void);
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//input.c
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void getInput(void);
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//draw.c
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void drawGeography();
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void drawPlaneHeading(double , double , double, int, char *);
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void drawPlane(double , double, int);
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void drawTrail(double *, double *, time_t *, int);
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void drawGrid();
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//mapdata.c
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void initMaps();
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//list.c
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void drawList();
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