
Former-commit-id: 59f44288ca1838e89e1f8c7463e88e91d5252c4b Former-commit-id: 8894cdb766d205bf630d4de44701894a53b95b12
1166 lines
39 KiB
C
1166 lines
39 KiB
C
#include "dump1090.h"
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#include "structs.h"
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#include "SDL2/SDL2_rotozoom.h"
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#include "SDL2/SDL2_gfxPrimitives.h"
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#include "mapdata.h"
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//color schemes
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#include "parula.h"
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#include "monokai.h"
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static uint64_t mstime(void) {
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struct timeval tv;
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uint64_t mst;
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gettimeofday(&tv, NULL);
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mst = ((uint64_t)tv.tv_sec)*1000;
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mst += tv.tv_usec/1000;
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return mst;
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}
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float sign(float x) {
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return (x > 0) - (x < 0);
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}
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void CROSSVP(float *v, float *u, float *w)
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{
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v[0] = u[1]*w[2] - u[2]*(w)[1];
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v[1] = u[2]*w[0] - u[0]*(w)[2];
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v[2] = u[0]*w[1] - u[1]*(w)[0];
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}
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SDL_Color setColor(uint8_t r, uint8_t g, uint8_t b) {
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SDL_Color out;
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out.r = r;
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out.g = g;
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out.b = b;
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return out;
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}
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SDL_Color signalToColor(int signal) {
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SDL_Color planeColor;
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if(signal > 127) {
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signal = 127;
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}
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if(signal < 0) {
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planeColor = setColor(96, 96, 96);
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} else {
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planeColor = setColor(parula[signal][0], parula[signal][1], parula[signal][2]);
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}
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return planeColor;
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}
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SDL_Color lerpColor(SDL_Color aColor, SDL_Color bColor, float factor) {
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if(factor > 1.0f) {
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factor = 1.0f;
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}
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if(factor < 0.0f) {
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factor = 0.0f;
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}
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SDL_Color out;
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out.r = (1.0f - factor) * aColor.r + factor * bColor.r;
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out.g = (1.0f - factor) * aColor.g + factor * bColor.g;
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out.b = (1.0f - factor) * aColor.b + factor * bColor.b;
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return out;
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}
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SDL_Color hsv2SDLColor(float h, float s, float v)
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{
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float hh, p, q, t, ff;
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long i;
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SDL_Color out;
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if(s <= 0.0) { // < is bogus, just shuts up warnings
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out.r = (uint8_t)v;
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out.g = (uint8_t)v;
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out.b = (uint8_t)v;
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return out;
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}
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hh = h;
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if(hh >= 360.0) hh = 0.0;
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hh /= 60.0;
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i = (long)hh;
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ff = hh - i;
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p = v * (1.0 - s);
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q = v * (1.0 - (s * ff));
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t = v * (1.0 - (s * (1.0 - ff)));
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switch(i) {
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case 0:
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out.r = (uint8_t)v;
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out.g = (uint8_t)t;
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out.b = (uint8_t)p;
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break;
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case 1:
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out.r = (uint8_t)q;
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out.g = (uint8_t)v;
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out.b = (uint8_t)p;
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break;
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case 2:
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out.r = (uint8_t)p;
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out.g = (uint8_t)v;
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out.b = (uint8_t)t;
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break;
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case 3:
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out.r = (uint8_t)p;
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out.g = (uint8_t)q;
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out.b = (uint8_t)v;
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break;
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case 4:
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out.r = (uint8_t)t;
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out.g = (uint8_t)p;
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out.b = (uint8_t)v;
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break;
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case 5:
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default:
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out.r = (uint8_t)v;
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out.g = (uint8_t)p;
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out.b = (uint8_t)q;
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break;
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}
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return out;
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}
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int screenDist(float d) {
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float scale_factor = (appData.screen_width > appData.screen_height) ? appData.screen_width : appData.screen_height;
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if(appData.mapLogDist) {
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return round(0.95 * scale_factor * 0.5 * log(1.0+fabs(d)) / log(1.0+appData.maxDist));
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} else {
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return round(0.95 * scale_factor * 0.5 * fabs(d) / appData.maxDist);
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}
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}
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void pxFromLonLat(float *dx, float *dy, float lon, float lat) {
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if(!lon || !lat) {
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*dx = 0;
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*dy = 0;
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return;
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}
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*dx = 6371.0 * (lon - appData.centerLon) * M_PI / 180.0f * cos(((lat + appData.centerLat)/2.0f) * M_PI / 180.0f);
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*dy = 6371.0 * (lat - appData.centerLat) * M_PI / 180.0f;
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}
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void latLonFromScreenCoords(float *lat, float *lon, int x, int y) {
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float scale_factor = (appData.screen_width > appData.screen_height) ? appData.screen_width : appData.screen_height;
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float dx = appData.maxDist * (x - (appData.screen_width>>1)) / (0.95 * scale_factor * 0.5 );
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float dy = appData.maxDist * (y - (appData.screen_height * CENTEROFFSET)) / (0.95 * scale_factor * 0.5 );
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*lat = 180.0f * dy / (6371.0 * M_PI) + appData.centerLat;
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*lon = 180.0 * dx / (cos(((*lat + appData.centerLat)/2.0f) * M_PI / 180.0f) * 6371.0 * M_PI) + appData.centerLon;
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}
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void screenCoords(int *outX, int *outY, float dx, float dy) {
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*outX = (appData.screen_width>>1) + ((dx>0) ? 1 : -1) * screenDist(dx);
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*outY = (appData.screen_height * CENTEROFFSET) + ((dy>0) ? -1 : 1) * screenDist(dy);
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}
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int outOfBounds(int x, int y) {
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if(x < 0 || x >= appData.screen_width || y < 0 || y >= appData.screen_height ) {
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return 1;
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} else {
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return 0;
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}
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}
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void drawPlaneOffMap(int x, int y, int *returnx, int *returny, SDL_Color planeColor) {
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float arrowWidth = 6.0 * appData.screen_uiscale;
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float inx = x - (appData.screen_width>>1);
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float iny = y - appData.screen_height * CENTEROFFSET;
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float outx, outy;
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outx = inx;
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outy = iny;
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if(abs(inx) > abs(y - (appData.screen_height>>1)) * (float)(appData.screen_width>>1) / (float)(appData.screen_height * CENTEROFFSET)) { //left / right quadrants
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outx = (appData.screen_width>>1) * ((inx > 0) ? 1.0 : -1.0);
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outy = (outx) * iny / (inx);
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} else { // up / down quadrants
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outy = appData.screen_height * ((iny > 0) ? 1.0-CENTEROFFSET : -CENTEROFFSET );
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outx = (outy) * inx / (iny);
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}
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// circleRGBA (appData.renderer,(appData.screen_width>>1) + outx, appData.screen_height * CENTEROFFSET + outy,50,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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// thickLineRGBA(appData.renderer,appData.screen_width>>1,appData.screen_height * CENTEROFFSET, (appData.screen_width>>1) + outx, appData.screen_height * CENTEROFFSET + outy,arrowWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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float inmag = sqrt(inx *inx + iny*iny);
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float vec[3];
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vec[0] = inx / inmag;
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vec[1] = iny /inmag;
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vec[2] = 0;
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float up[] = {0,0,1};
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float out[3];
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CROSSVP(out,vec,up);
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int x1, x2, x3, y1, y2, y3;
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// arrow 1
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x1 = (appData.screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]);
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y1 = (appData.screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]);
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x2 = (appData.screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]);
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y2 = (appData.screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]);
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x3 = (appData.screen_width>>1) + outx - arrowWidth * vec[0];
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y3 = (appData.screen_height * CENTEROFFSET) + outy - arrowWidth * vec[1];
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filledTrigonRGBA(appData.renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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// arrow 2
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x1 = (appData.screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]);
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y1 = (appData.screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]);
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x2 = (appData.screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]);
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y2 = (appData.screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]);
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x3 = (appData.screen_width>>1) + outx - 2.0 * arrowWidth * vec[0];
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y3 = (appData.screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1];
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filledTrigonRGBA(appData.renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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*returnx = x3;
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*returny = y3;
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}
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void drawPlaneHeading(int x, int y, float heading, SDL_Color planeColor)
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{
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float body = 8.0 * appData.screen_uiscale;
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float wing = 6.0 * appData.screen_uiscale;
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float tail = 3.0 * appData.screen_uiscale;
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float bodyWidth = 2.0 * appData.screen_uiscale;
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float vec[3];
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vec[0] = sin(heading * M_PI / 180);
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vec[1] = -cos(heading * M_PI / 180);
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vec[2] = 0;
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float up[] = {0,0,1};
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float out[3];
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CROSSVP(out,vec,up);
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int x1, x2, y1, y2;
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// tempCenter
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// circleRGBA(appData.renderer, x, y, 10, 255, 0, 0, 255);
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//body
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x1 = x + round(-body*vec[0]);
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y1 = y + round(-body*vec[1]);
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x2 = x + round(body*vec[0]);
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y2 = y + round(body*vec[1]);
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thickLineRGBA(appData.renderer,x,y,x2,y2,bodyWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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filledTrigonRGBA(appData.renderer, x + round(-wing*.35*out[0]), y + round(-wing*.35*out[1]), x + round(wing*.35*out[0]), y + round(wing*.35*out[1]), x1, y1,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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filledCircleRGBA(appData.renderer, x2,y2,appData.screen_uiscale,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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//wing
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x1 = x + round(-wing*out[0]);
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y1 = y + round(-wing*out[1]);
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x2 = x + round(wing*out[0]);
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y2 = y + round(wing*out[1]);
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filledTrigonRGBA(appData.renderer, x1, y1, x2, y2, x+round(body*.35*vec[0]), y+round(body*.35*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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//tail
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x1 = x + round(-body*.75*vec[0]) + round(-tail*out[0]);
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y1 = y + round(-body*.75*vec[1]) + round(-tail*out[1]);
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x2 = x + round(-body*.75*vec[0]) + round(tail*out[0]);
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y2 = y + round(-body*.75*vec[1]) + round(tail*out[1]);
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filledTrigonRGBA (appData.renderer, x1, y1, x2, y2, x+round(-body*.5*vec[0]), y+round(-body*.5*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
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}
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void drawPlane(int x, int y, SDL_Color planeColor)
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{
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int length = 3.0;
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rectangleRGBA (appData.renderer, x - length, y - length, x+length, y + length, planeColor.r, planeColor.g, planeColor.b, SDL_ALPHA_OPAQUE);
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}
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void drawTrail(float *oldDx, float *oldDy, float *oldHeading, time_t * oldSeen, int idx) {
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int currentIdx, prevIdx;
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int currentX, currentY, prevX, prevY;
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time_t now = time(NULL);
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for(int i=0; i < (TRAIL_LENGTH - 1); i++) {
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currentIdx = (idx - i) % TRAIL_LENGTH;
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currentIdx = currentIdx < 0 ? currentIdx + TRAIL_LENGTH : currentIdx;
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prevIdx = (idx - (i + 1)) % TRAIL_LENGTH;
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prevIdx = prevIdx < 0 ? prevIdx + TRAIL_LENGTH : prevIdx;
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if(oldDx[currentIdx] == 0 || oldDy[currentIdx] == 0) {
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continue;
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}
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if(oldDx[prevIdx] == 0 || oldDy[prevIdx] == 0) {
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continue;
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}
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float dx, dy;
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pxFromLonLat(&dx, &dy, oldDx[currentIdx], oldDy[currentIdx]);
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screenCoords(¤tX, ¤tY, dx, dy);
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pxFromLonLat(&dx, &dy, oldDx[prevIdx], oldDy[prevIdx]);
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screenCoords(&prevX, &prevY, dx, dy);
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if(outOfBounds(currentX,currentY)) {
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continue;
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}
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if(outOfBounds(prevX,prevY)) {
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continue;
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}
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float age = pow(1.0 - (float)(now - oldSeen[currentIdx]) / TRAIL_TTL, 2.2);
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if(age < 0) {
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age = 0;
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}
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uint8_t colorVal = (uint8_t)floor(255.0 * age);
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thickLineRGBA(appData.renderer, prevX, prevY, currentX, currentY, 2 * appData.screen_uiscale, colorVal, colorVal, colorVal, 64);
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//tick marks
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age = 1.0 - (float) 4.0 * (now - oldSeen[currentIdx]) / TRAIL_TTL;
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colorVal = (uint8_t)floor(255.0 * age);
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float vec[3];
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vec[0] = sin(oldHeading[currentIdx] * M_PI / 180);
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vec[1] = -cos(oldHeading[currentIdx] * M_PI / 180);
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vec[2] = 0;
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float up[] = {0,0,1};
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float out[3];
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CROSSVP(out,vec,up);
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int x1, y1, x2, y2;
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int cross_size = 5 * appData.screen_uiscale;
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//forward cross
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x1 = currentX + round(-cross_size*vec[0]);
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y1 = currentY + round(-cross_size*vec[1]);
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x2 = currentX + round(cross_size*vec[0]);
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y2 = currentY + round(cross_size*vec[1]);
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thickLineRGBA(appData.renderer,x1,y1,x2,y2,appData.screen_uiscale,colorVal,colorVal,colorVal,127);
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//side cross
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x1 = currentX + round(-cross_size*out[0]);
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y1 = currentY + round(-cross_size*out[1]);
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x2 = currentX + round(cross_size*out[0]);
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y2 = currentY + round(cross_size*out[1]);
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thickLineRGBA(appData.renderer,x1,y1,x2,y2,appData.screen_uiscale,colorVal,colorVal,colorVal,127);
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}
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}
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void drawScaleBars()
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{
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int scalePower = 0;
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int scaleBarDist = screenDist((float)pow(10,scalePower));
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char scaleLabel[8] = "";
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// thickLineRGBA(appData.renderer,10,10,10,10*appData.screen_uiscale,2,pink.r, pink.g, pink.b, 255);
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lineRGBA(appData.renderer,10,10,10,10*appData.screen_uiscale,pink.r, pink.g, pink.b, 255);
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while(scaleBarDist < appData.screen_width) {
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// thickLineRGBA(appData.renderer,10+scaleBarDist,10,10+scaleBarDist,10*appData.screen_uiscale,2,pink.r, pink.g, pink.b, 255);
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lineRGBA(appData.renderer,10+scaleBarDist,8,10+scaleBarDist,16*appData.screen_uiscale,pink.r, pink.g, pink.b, 255);
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if (Modes.metric) {
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snprintf(scaleLabel,8,"%dkm", (int)pow(10,scalePower));
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} else {
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snprintf(scaleLabel,8,"%dmi", (int)pow(10,scalePower));
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}
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drawString(scaleLabel, 10+scaleBarDist, 15*appData.screen_uiscale, appData.mapFont, pink);
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scalePower++;
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scaleBarDist = screenDist((float)pow(10,scalePower));
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}
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scalePower--;
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scaleBarDist = screenDist((float)pow(10,scalePower));
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// thickLineRGBA(appData.renderer,10,10+5*appData.screen_uiscale,10+scaleBarDist,10+5*appData.screen_uiscale,2,pink.r, pink.g, pink.b, 255);
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lineRGBA(appData.renderer,10,10+5*appData.screen_uiscale,10+scaleBarDist,10+5*appData.screen_uiscale,pink.r, pink.g, pink.b, 255);
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// int p1km = screenDist(1.0);
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// int p10km = screenDist(10.0);
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// int p100km = screenDist(100.0);
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// circleRGBA (appData.renderer, appData.screen_width>>1, appData.screen_height * CENTEROFFSET, p1km, pink.r, pink.g, pink.b, 255);
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// circleRGBA (appData.renderer, appData.screen_width>>1, appData.screen_height * CENTEROFFSET, p10km, pink.r, pink.g, pink.b, 195);
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// circleRGBA (appData.renderer, appData.screen_width>>1, appData.screen_height * CENTEROFFSET, p100km, pink.r, pink.g, pink.b, 127);
|
|
|
|
// drawString("1km", (appData.screen_width>>1) + (0.707 * p1km) + 5, (appData.screen_height * CENTEROFFSET) + (0.707 * p1km) + 5, appData.mapFont, pink);
|
|
// drawString("10km", (appData.screen_width>>1) + (0.707 * p10km) + 5, (appData.screen_height * CENTEROFFSET) + (0.707 * p10km) + 5, appData.mapFont, pink);
|
|
// drawString("100km", (appData.screen_width>>1) + (0.707 * p100km) + 5, (appData.screen_height * CENTEROFFSET) + (0.707 * p100km) + 5, appData.mapFont, pink);
|
|
}
|
|
|
|
void drawPolys(QuadTree *tree, float screen_lat_min, float screen_lat_max, float screen_lon_min, float screen_lon_max) {
|
|
if(tree == NULL) {
|
|
return;
|
|
}
|
|
|
|
if(appData.mapContinue && appData.mapContinue != tree) {
|
|
return;
|
|
}
|
|
|
|
if(appData.mapContinue && appData.mapContinue == tree) {
|
|
appData.mapContinue = NULL;
|
|
}
|
|
|
|
if(mstime() - appData.lastFrameTime > FRAMETIME) {
|
|
appData.mapContinue = tree;
|
|
return;
|
|
}
|
|
|
|
if (tree->lat_min > screen_lat_max || screen_lat_min > tree->lat_max) {
|
|
return;
|
|
}
|
|
|
|
if (tree->lon_min > screen_lon_max || screen_lon_min > tree->lon_max) {
|
|
return;
|
|
}
|
|
|
|
drawPolys(tree->nw, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
|
|
drawPolys(tree->sw, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
|
|
drawPolys(tree->ne, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
|
|
|
|
//if we didn't make it to the last child then need to set mapContinue to this node to make sure all children get drawn next time
|
|
if(appData.mapContinue) {
|
|
appData.mapContinue = tree;
|
|
}
|
|
|
|
drawPolys(tree->se, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
|
|
|
|
float dx, dy;
|
|
// if(!(tree->lat_min > screen_lat_min &&
|
|
// tree->lat_max < screen_lat_max &&
|
|
// tree->lon_min > screen_lon_min &&
|
|
// tree->lon_max < screen_lon_max)){
|
|
// //printf("%f %f\n", tree->lat_min, screen_lat_min);
|
|
// return;
|
|
// }
|
|
|
|
//Draw quadtree bounds
|
|
//
|
|
// int x, y;
|
|
|
|
// pxFromLonLat(&dx, &dy, tree->lon_min, tree->lat_min);
|
|
// screenCoords(&x, &y, dx, dy);
|
|
|
|
// int top = y;
|
|
// int left = x;
|
|
|
|
// pxFromLonLat(&dx, &dy, tree->lon_max, tree->lat_max);
|
|
// screenCoords(&x, &y, dx, dy);
|
|
|
|
// int bottom = y;
|
|
// int right = x;
|
|
|
|
// rectangleRGBA(appData.renderer, left, top, right, bottom, red.r, red.g, red.b, 255);
|
|
|
|
|
|
|
|
Polygon *currentPolygon = tree->polygons;
|
|
|
|
while(currentPolygon != NULL) {
|
|
|
|
|
|
////polygon mode
|
|
// Sint16 *px = (Sint16*)malloc(sizeof(Sint16*)*currentPolygon->numPoints);
|
|
// Sint16 *py = (Sint16*)malloc(sizeof(Sint16*)*currentPolygon->numPoints);
|
|
|
|
// Point *currentPoint = currentPolygon->points;
|
|
|
|
// int i = 0;
|
|
// while(currentPoint != NULL){
|
|
// pxFromLonLat(&dx, &dy, currentPoint->lon, currentPoint->lat);
|
|
// screenCoords(&x, &y, dx, dy);
|
|
|
|
// px[i] = x;
|
|
// py[i] = y;
|
|
|
|
// i++;
|
|
|
|
// for(int k = 0; k < skip; k++) {
|
|
// currentPoint = currentPoint->next;
|
|
// if(currentPoint == NULL)
|
|
// break;
|
|
// }
|
|
// }
|
|
|
|
// float alpha = 1.0;
|
|
// //filledPolygonRGBA (appData.renderer, px, py, i, 0, 0, 0, 255);
|
|
|
|
// polygonRGBA (appData.renderer, px, py, i, alpha * purple.r + (1.0-alpha) * blue.r, alpha * purple.g + (1.0-alpha) * blue.g, alpha * purple.b + (1.0-alpha) * blue.b, 255 * alpha);
|
|
|
|
|
|
//// line version
|
|
|
|
int x1,y1,x2,y2;
|
|
|
|
if(currentPolygon->points == NULL)
|
|
continue;
|
|
|
|
Point *prevPoint = currentPolygon->points;
|
|
Point *currentPoint = prevPoint->next;
|
|
|
|
while(currentPoint != NULL){
|
|
pxFromLonLat(&dx, &dy, prevPoint->lon, prevPoint->lat);
|
|
screenCoords(&x1, &y1, dx, dy);
|
|
|
|
if(outOfBounds(x1,y1)) {
|
|
prevPoint = currentPoint;
|
|
currentPoint = currentPoint->next;
|
|
continue;
|
|
}
|
|
|
|
float d1 = dx* dx + dy * dy;
|
|
|
|
pxFromLonLat(&dx, &dy, currentPoint->lon, currentPoint->lat);
|
|
screenCoords(&x2, &y2, dx, dy);
|
|
|
|
if(outOfBounds(x2,y2)) {
|
|
prevPoint = currentPoint;
|
|
currentPoint = currentPoint->next;
|
|
continue;
|
|
}
|
|
|
|
|
|
if((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1) < MIN_MAP_FEATURE){
|
|
currentPoint = currentPoint->next;
|
|
continue;
|
|
}
|
|
|
|
float d2 = dx* dx + dy * dy;
|
|
|
|
float factor = 1.0 - (d1+d2) / (3* appData.maxDist * appData.maxDist);
|
|
|
|
SDL_Color lineColor = lerpColor(purple, blue, factor);
|
|
|
|
lineRGBA(appData.renderer, x1, y1, x2, y2, lineColor.r, lineColor.g, lineColor.b, 255);
|
|
|
|
prevPoint = currentPoint;
|
|
currentPoint = currentPoint->next;
|
|
|
|
}
|
|
|
|
////bounding boxes
|
|
|
|
// pxFromLonLat(&dx, &dy, currentPolygon->lon_min, currentPolygon->lat_min);
|
|
// screenCoords(&x, &y, dx, dy);
|
|
|
|
// int top = y;
|
|
// int left = x;
|
|
|
|
// pxFromLonLat(&dx, &dy, currentPolygon->lon_max, currentPolygon->lat_max);
|
|
// screenCoords(&x, &y, dx, dy);
|
|
|
|
// int bottom = y;
|
|
// int right = x;
|
|
|
|
|
|
// rectangleRGBA(appData.renderer, left, top, right, bottom, purple.r, purple.g, purple.b, 255);
|
|
|
|
|
|
currentPolygon = currentPolygon->next;
|
|
}
|
|
}
|
|
|
|
void drawGeography() {
|
|
float screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max;
|
|
|
|
latLonFromScreenCoords(&screen_lat_min, &screen_lon_min, 0, appData.screen_height * -0.2);
|
|
latLonFromScreenCoords(&screen_lat_max, &screen_lon_max, appData.screen_width, appData.screen_height * 1.2);
|
|
|
|
if(appData.mapContinue) {
|
|
drawPolys(appData.mapContinue, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
|
|
} else {
|
|
drawPolys(&root, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max);
|
|
}
|
|
}
|
|
|
|
void drawSignalMarks(struct planeObj *p, int x, int y) {
|
|
unsigned char * pSig = p->signalLevel;
|
|
unsigned int signalAverage = (pSig[0] + pSig[1] + pSig[2] + pSig[3] +
|
|
pSig[4] + pSig[5] + pSig[6] + pSig[7] + 3) >> 3;
|
|
|
|
SDL_Color barColor = signalToColor(signalAverage);
|
|
|
|
Uint8 seenFade = (Uint8) (255.0 - (mstime() - p->msSeen) / 4.0);
|
|
|
|
circleRGBA(appData.renderer, x + appData.mapFontWidth, y - 5, 2 * appData.screen_uiscale, barColor.r, barColor.g, barColor.b, seenFade);
|
|
|
|
seenFade = (Uint8) (255.0 - (mstime() - p->msSeenLatLon) / 4.0);
|
|
|
|
hlineRGBA(appData.renderer, x + appData.mapFontWidth + 5 * appData.screen_uiscale, x + appData.mapFontWidth + 9 * appData.screen_uiscale, y - 5, barColor.r, barColor.g, barColor.b, seenFade);
|
|
vlineRGBA(appData.renderer, x + appData.mapFontWidth + 7 * appData.screen_uiscale, y - 2 * appData.screen_uiscale - 5, y + 2 * appData.screen_uiscale - 5, barColor.r, barColor.g, barColor.b, seenFade);
|
|
}
|
|
|
|
|
|
void drawPlaneText(struct planeObj *p) {
|
|
int maxCharCount = 0;
|
|
int currentCharCount;
|
|
|
|
int currentLine = 0;
|
|
|
|
if(p->pressure * appData.screen_width< 0.4f) {
|
|
drawSignalMarks(p, p->x, p->y);
|
|
|
|
char flight[10] = " ";
|
|
maxCharCount = snprintf(flight,10," %s", p->flight);
|
|
|
|
if(maxCharCount > 1) {
|
|
drawStringBG(flight, p->x, p->y, appData.mapBoldFont, white, black);
|
|
//roundedRectangleRGBA(appData.renderer, p->x, p->y, p->x + maxCharCount * appData.mapFontWidth, p->y + appData.mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE);
|
|
//drawString(flight, p->x, p->y, appData.mapBoldFont, white);
|
|
currentLine++;
|
|
}
|
|
}
|
|
|
|
if(p->pressure * appData.screen_width < 0.2f) {
|
|
char alt[10] = " ";
|
|
if (Modes.metric) {
|
|
currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828));
|
|
} else {
|
|
currentCharCount = snprintf(alt,10," %d'", p->altitude);
|
|
}
|
|
|
|
if(currentCharCount > 1) {
|
|
drawStringBG(alt, p->x, p->y + currentLine * appData.mapFontHeight, appData.mapFont, grey, black);
|
|
currentLine++;
|
|
}
|
|
|
|
if(currentCharCount > maxCharCount) {
|
|
maxCharCount = currentCharCount;
|
|
}
|
|
|
|
char speed[10] = " ";
|
|
if (Modes.metric) {
|
|
currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852));
|
|
} else {
|
|
currentCharCount = snprintf(speed,10," %dmph", p->speed);
|
|
}
|
|
|
|
if(currentCharCount > 1) {
|
|
drawStringBG(speed, p->x, p->y + currentLine * appData.mapFontHeight, appData.mapFont, grey, black);
|
|
currentLine++;
|
|
}
|
|
|
|
if(currentCharCount > maxCharCount) {
|
|
maxCharCount = currentCharCount;
|
|
}
|
|
}
|
|
|
|
if(maxCharCount > 1) {
|
|
|
|
Sint16 vx[4] = {p->cx, p->cx + (p->x - p->cx) / 2, p->x, p->x};
|
|
Sint16 vy[4] = {p->cy, p->cy + (p->y - p->cy) / 2, p->y - appData.mapFontHeight, p->y};
|
|
|
|
if(p->cy > p->y + currentLine * appData.mapFontHeight) {
|
|
vy[2] = p->y + currentLine * appData.mapFontHeight + appData.mapFontHeight;
|
|
vy[3] = p->y + currentLine * appData.mapFontHeight;
|
|
}
|
|
|
|
bezierRGBA(appData.renderer,vx,vy,4,2,200,200,200,SDL_ALPHA_OPAQUE);
|
|
|
|
|
|
thickLineRGBA(appData.renderer,p->x,p->y,p->x,p->y+currentLine*appData.mapFontHeight,appData.screen_uiscale,200,200,200,SDL_ALPHA_OPAQUE);
|
|
}
|
|
|
|
p->w = maxCharCount * appData.mapFontWidth;
|
|
p->h = currentLine * appData.mapFontHeight;
|
|
}
|
|
|
|
void drawSelectedPlaneText(struct planeObj *p) {
|
|
if(p == NULL) {
|
|
return;
|
|
}
|
|
|
|
int x = p->cx - 20;
|
|
int y = p->cy + 22;
|
|
|
|
int maxCharCount = 0;
|
|
int currentCharCount;
|
|
|
|
int currentLine = 0;
|
|
|
|
drawSignalMarks(p, x, y);
|
|
|
|
char flight[10] = " ";
|
|
maxCharCount = snprintf(flight,10," %s", p->flight);
|
|
|
|
if(maxCharCount > 1) {
|
|
drawStringBG(flight, x, y, appData.mapBoldFont, white, black);
|
|
//roundedRectangleRGBA(appData.renderer, p->x, p->y, p->x + maxCharCount * appData.mapFontWidth, p->y + appData.mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE);
|
|
//drawString(flight, p->x, p->y, appData.mapBoldFont, white);
|
|
currentLine++;
|
|
}
|
|
|
|
char alt[10] = " ";
|
|
if (Modes.metric) {
|
|
currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828));
|
|
} else {
|
|
currentCharCount = snprintf(alt,10," %d'", p->altitude);
|
|
}
|
|
|
|
if(currentCharCount > 1) {
|
|
drawStringBG(alt, x, y + currentLine * appData.mapFontHeight, appData.mapFont, grey, black);
|
|
currentLine++;
|
|
}
|
|
|
|
if(currentCharCount > maxCharCount) {
|
|
maxCharCount = currentCharCount;
|
|
}
|
|
|
|
char speed[10] = " ";
|
|
if (Modes.metric) {
|
|
currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852));
|
|
} else {
|
|
currentCharCount = snprintf(speed,10," %dmph", p->speed);
|
|
}
|
|
|
|
if(currentCharCount > 1) {
|
|
drawStringBG(speed, x, y + currentLine * appData.mapFontHeight, appData.mapFont, grey, black);
|
|
currentLine++;
|
|
}
|
|
}
|
|
|
|
void resolveLabelConflicts() {
|
|
struct planeObj *p = planes;
|
|
|
|
while(p) {
|
|
|
|
struct planeObj *check_p = planes;
|
|
|
|
int p_left = p->x - 10 * appData.screen_uiscale;
|
|
int p_right = p->x + p->w + 10 * appData.screen_uiscale;
|
|
int p_top = p->y - 10 * appData.screen_uiscale;
|
|
int p_bottom = p->y + p->h + 10 * appData.screen_uiscale;
|
|
|
|
//debug box
|
|
//rectangleRGBA(appData.renderer, p->x, p->y, p->x + p->w, p->y + p->h, 255,0,0, SDL_ALPHA_OPAQUE);
|
|
//lineRGBA(appData.renderer, p->cx, p->cy, p->x, p->y, 0,255,0, SDL_ALPHA_OPAQUE);
|
|
|
|
//apply damping
|
|
|
|
p->ddox -= 0.07f * p->dox;
|
|
p->ddoy -= 0.07f * p->doy;
|
|
|
|
//spring back to origin
|
|
p->ddox -= 0.005f * p->ox;
|
|
p->ddoy -= 0.005f * p->oy;
|
|
|
|
// // //screen edge
|
|
|
|
if(p_left < 10 * appData.screen_uiscale) {
|
|
p->ox += (float)(10 * appData.screen_uiscale - p_left);
|
|
}
|
|
|
|
if(p_right > (appData.screen_width - 10 * appData.screen_uiscale)) {
|
|
p->ox -= (float)(p_right - (appData.screen_width - 10 * appData.screen_uiscale));
|
|
}
|
|
|
|
if(p_top < 10 * appData.screen_uiscale) {
|
|
p->oy += (float)(10 * appData.screen_uiscale - p_top);
|
|
}
|
|
|
|
if(p_bottom > (appData.screen_height - 10 * appData.screen_uiscale)) {
|
|
p->oy -= (float)(p_bottom - (appData.screen_height - 10 * appData.screen_uiscale));
|
|
}
|
|
|
|
p->pressure = 0;
|
|
|
|
|
|
//check against other labels
|
|
while(check_p) {
|
|
if(check_p->addr != p->addr) {
|
|
|
|
int check_left = check_p->x - 5 * appData.screen_uiscale;
|
|
int check_right = check_p->x + check_p->w + 5 * appData.screen_uiscale;
|
|
int check_top = check_p->y - 5 * appData.screen_uiscale;
|
|
int check_bottom = check_p->y + check_p->h + 5 * appData.screen_uiscale;
|
|
|
|
|
|
p->pressure += 1.0f / ((check_p->cx - p->cx) * (check_p->cx - p->cx) + (check_p->cy - p->cy) * (check_p->cy - p->cy));
|
|
|
|
|
|
//if(check_left > (p_right + 10) || check_right < (p_left - 10)) {
|
|
if(check_left > p_right || check_right < p_left) {
|
|
check_p = check_p -> next;
|
|
continue;
|
|
}
|
|
|
|
//if(check_top > (p_bottom + 10) || check_bottom < (p_top - 10)) {
|
|
if(check_top > p_bottom || check_bottom < p_top) {
|
|
check_p = check_p -> next;
|
|
continue;
|
|
}
|
|
|
|
//left collision
|
|
if(check_left > p_left && check_left < p_right) {
|
|
check_p->ddox -= 0.01f * (float)(check_left - p_right);
|
|
}
|
|
|
|
//right collision
|
|
if(check_right > p_left && check_right < p_right) {
|
|
check_p->ddox -= 0.01f * (float)(check_right - p_left);
|
|
}
|
|
|
|
//top collision
|
|
if(check_top > p_top && check_top < p_bottom) {
|
|
check_p->ddoy -= 0.01f * (float)(check_top - p_bottom);
|
|
}
|
|
|
|
//bottom collision
|
|
if(check_bottom > p_top && check_bottom < p_bottom) {
|
|
check_p->ddoy -= 0.01f * (float)(check_bottom - p_top);
|
|
}
|
|
}
|
|
check_p = check_p -> next;
|
|
}
|
|
|
|
check_p = planes;
|
|
|
|
//check against plane icons (include self)
|
|
|
|
float plane_force = 0.08f;
|
|
|
|
p_left = p->x - 5 * appData.screen_uiscale;
|
|
p_right = p->x + 5 * appData.screen_uiscale;
|
|
p_top = p->y - 5 * appData.screen_uiscale;
|
|
p_bottom = p->y + 5 * appData.screen_uiscale;
|
|
|
|
while(check_p) {
|
|
|
|
int check_left = check_p->x - 5 * appData.screen_uiscale;
|
|
int check_right = check_p->x + check_p->w + 5 * appData.screen_uiscale;
|
|
int check_top = check_p->y - 5 * appData.screen_uiscale;
|
|
int check_bottom = check_p->y + check_p->h + 5 * appData.screen_uiscale;
|
|
|
|
if(check_left > p_right || check_right < p_left) {
|
|
check_p = check_p -> next;
|
|
continue;
|
|
}
|
|
|
|
if(check_top > p_bottom || check_bottom < p_top) {
|
|
check_p = check_p -> next;
|
|
continue;
|
|
}
|
|
|
|
//left collision
|
|
if(check_left > p_left && check_left < p_right) {
|
|
check_p->ddox -= plane_force * (float)(check_left - p_right);
|
|
}
|
|
|
|
//right collision
|
|
if(check_right > p_left && check_right < p_right) {
|
|
check_p->ddox -= plane_force * (float)(check_right - p_left);
|
|
}
|
|
|
|
//top collision
|
|
if(check_top > p_top && check_top < p_bottom) {
|
|
check_p->ddoy -= plane_force * (float)(check_top - p_bottom);
|
|
}
|
|
|
|
//bottom collision
|
|
if(check_bottom > p_top && check_bottom < p_bottom) {
|
|
check_p->ddoy -= plane_force * (float)(check_bottom - p_top);
|
|
}
|
|
|
|
check_p = check_p -> next;
|
|
}
|
|
|
|
p = p->next;
|
|
}
|
|
|
|
//update
|
|
|
|
p = planes;
|
|
|
|
while(p) {
|
|
//incorporate acceleration from label conflict resolution
|
|
|
|
p->dox += p->ddox;
|
|
p->doy += p->ddoy;
|
|
|
|
if(fabs(p->dox) > 10.0f) {
|
|
p->dox = sign(p->dox) * 10.0f;
|
|
}
|
|
|
|
if(fabs(p->doy) > 10.0f) {
|
|
p->doy = sign(p->doy) * 10.0f;
|
|
}
|
|
|
|
if(fabs(p->dox) < 1.0f) {
|
|
p->dox = 0;
|
|
}
|
|
|
|
if(fabs(p->doy) < 1.0f) {
|
|
p->doy = 0;
|
|
}
|
|
|
|
p->ox += p->dox;
|
|
p->oy += p->doy;
|
|
|
|
//printf("p_ox: %f, p_oy %f\n",p->ox, p->oy);
|
|
|
|
p->ddox = 0;
|
|
p->ddoy = 0;
|
|
|
|
p->x = p->cx + (int)round(p->ox);
|
|
p->y = p->cy + (int)round(p->oy);
|
|
|
|
p = p->next;
|
|
}
|
|
}
|
|
|
|
|
|
void drawPlanes() {
|
|
struct planeObj *p = planes;
|
|
time_t now = time(NULL);
|
|
SDL_Color planeColor;
|
|
|
|
// draw all trails first so they don't cover up planes and text
|
|
// also find closest plane to selection point
|
|
|
|
struct planeObj *selection = NULL;
|
|
|
|
while(p) {
|
|
if ((now - p->seen) < Modes.interactive_display_ttl) {
|
|
drawTrail(p->oldLon, p->oldLat, p->oldHeading, p->oldSeen, p->oldIdx);
|
|
}
|
|
|
|
if(selectedPlane == NULL && appData.touchx && appData.touchy) {
|
|
if((p->cx - appData.touchx) * (p->cx - appData.touchx) + (p->cy - appData.touchy) * (p->cy - appData.touchy) < 900) {
|
|
if(selection) {
|
|
if((p->cx - appData.touchx) * (p->cx - appData.touchx) + (p->cy - appData.touchy) * (p->cy - appData.touchy) <
|
|
(selection->cx - appData.touchx) * (selection->cx - appData.touchx) + (selection->cy - appData.touchy) * (selection->cy - appData.touchy)) {
|
|
selection = p;
|
|
}
|
|
} else {
|
|
selection = p;
|
|
}
|
|
}
|
|
}
|
|
|
|
p = p->next;
|
|
}
|
|
|
|
if(selectedPlane == NULL) {
|
|
selectedPlane = selection;
|
|
}
|
|
|
|
|
|
p = planes;
|
|
|
|
while(p) {
|
|
if ((now - p->seen) < Modes.interactive_display_ttl) {
|
|
if (p->lon && p->lat) {
|
|
|
|
|
|
int x, y;
|
|
|
|
float dx, dy;
|
|
pxFromLonLat(&dx, &dy, p->lon, p->lat);
|
|
screenCoords(&x, &y, dx, dy);
|
|
|
|
if(p->created == 0) {
|
|
p->created = mstime();
|
|
}
|
|
|
|
float age_ms = (float)(mstime() - p->created);
|
|
if(age_ms < 500) {
|
|
circleRGBA(appData.renderer, x, y, 500 - age_ms, 255,255, 255, (uint8_t)(255.0 * age_ms / 500.0));
|
|
} else {
|
|
if(MODES_ACFLAGS_HEADING_VALID) {
|
|
int usex = x;
|
|
int usey = y;
|
|
|
|
if(p->seenLatLon > p->oldSeen[p->oldIdx]) {
|
|
int oldx, oldy;
|
|
int idx = (p->oldIdx - 1) % TRAIL_LENGTH;
|
|
|
|
pxFromLonLat(&dx, &dy, p->oldLon[idx], p->oldLat[idx]);
|
|
screenCoords(&oldx, &oldy, dx, dy);
|
|
|
|
float velx = (x - oldx) / (1000.0 * (p->seenLatLon - p->oldSeen[idx]));
|
|
float vely = (y - oldy) / (1000.0 * (p->seenLatLon - p->oldSeen[idx]));
|
|
|
|
usex = x + (mstime() - p->msSeenLatLon) * velx;
|
|
usey = y + (mstime() - p->msSeenLatLon) * vely;
|
|
}
|
|
|
|
if(p == selectedPlane) {
|
|
|
|
if(fabs(p->lon - appData.centerLon) > 0.0001 || fabs(p->lat - appData.centerLat) > 0.0001) {
|
|
appData.centerLon += 0.1 * (p->lon - appData.centerLon);
|
|
appData.centerLat += 0.1 * (p->lat - appData.centerLat);
|
|
|
|
appData.mapMoved = 1;
|
|
}
|
|
|
|
float elapsed = mstime() - appData.touchDownTime;
|
|
|
|
int boxSize;
|
|
if(elapsed < 300) {
|
|
boxSize = (int)(20.0 * (1.0 - (1.0 - elapsed / 300.0) * cos(sqrt(elapsed))));
|
|
} else {
|
|
boxSize = 20;
|
|
}
|
|
//rectangleRGBA(appData.renderer, usex - boxSize, usey - boxSize, usex + boxSize, usey + boxSize, pink.r, pink.g, pink.b, 255);
|
|
lineRGBA(appData.renderer, usex - boxSize, usey - boxSize, usex - boxSize/2, usey - boxSize, pink.r, pink.g, pink.b, 255);
|
|
lineRGBA(appData.renderer, usex - boxSize, usey - boxSize, usex - boxSize, usey - boxSize/2, pink.r, pink.g, pink.b, 255);
|
|
|
|
lineRGBA(appData.renderer, usex + boxSize, usey - boxSize, usex + boxSize/2, usey - boxSize, pink.r, pink.g, pink.b, 255);
|
|
lineRGBA(appData.renderer, usex + boxSize, usey - boxSize, usex + boxSize, usey - boxSize/2, pink.r, pink.g, pink.b, 255);
|
|
|
|
lineRGBA(appData.renderer, usex + boxSize, usey + boxSize, usex + boxSize/2, usey + boxSize, pink.r, pink.g, pink.b, 255);
|
|
lineRGBA(appData.renderer, usex + boxSize, usey + boxSize, usex + boxSize, usey + boxSize/2, pink.r, pink.g, pink.b, 255);
|
|
|
|
lineRGBA(appData.renderer, usex - boxSize, usey + boxSize, usex - boxSize/2, usey + boxSize, pink.r, pink.g, pink.b, 255);
|
|
lineRGBA(appData.renderer, usex - boxSize, usey + boxSize, usex - boxSize, usey + boxSize/2, pink.r, pink.g, pink.b, 255);
|
|
planeColor = lerpColor(pink, grey, (now - p->seen) / (float) DISPLAY_ACTIVE);
|
|
} else {
|
|
planeColor = lerpColor(green, grey, (now - p->seen) / (float) DISPLAY_ACTIVE);
|
|
}
|
|
|
|
// if((int)(now - p->seen) > DISPLAY_ACTIVE) {
|
|
// planeColor = grey;
|
|
// }
|
|
|
|
if(outOfBounds(x,y)) {
|
|
drawPlaneOffMap(x, y, &(p->cx), &(p->cy), planeColor);
|
|
|
|
//lineRGBA(appData.renderer, p->cx, p->cy, p->x+(p->w/2), p->y, 200,200,200,SDL_ALPHA_OPAQUE);
|
|
|
|
} else {
|
|
drawPlaneHeading(usex, usey, p->track, planeColor);
|
|
|
|
p->cx = usex;// + 5;
|
|
p->cy = usey;// + 10 * appData.screen_uiscale;
|
|
|
|
//lineRGBA(appData.renderer, usex, usey, p->x+(p->w/2), p->y, 200,200,200, SDL_ALPHA_OPAQUE);
|
|
|
|
}
|
|
|
|
if(p != selectedPlane) {
|
|
drawPlaneText(p);
|
|
}
|
|
|
|
} else {
|
|
//drawPlane(x, y, planeColor);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
p = p->next;
|
|
}
|
|
|
|
drawSelectedPlaneText(selectedPlane);
|
|
|
|
if(appData.touchx && appData.touchy) {
|
|
|
|
int radius = .25 * (mstime() - appData.touchDownTime);
|
|
int alpha = 128 - (int)(0.5 * (mstime() - appData.touchDownTime));
|
|
if(alpha < 0 ) {
|
|
alpha = 0;
|
|
appData.touchx = 0;
|
|
appData.touchy = 0;
|
|
}
|
|
|
|
filledCircleRGBA(appData.renderer, appData.touchx, appData.touchy, radius, white.r, white.g, white.b, alpha);
|
|
|
|
}
|
|
}
|
|
|
|
//
|
|
//
|
|
//
|
|
|
|
void draw() {
|
|
uint64_t drawStartTime = mstime();
|
|
|
|
updatePlanes();
|
|
|
|
updateStatus();
|
|
|
|
if(appData.mapMoved || appData.mapContinue) {
|
|
SDL_SetRenderTarget(appData.renderer, appData.mapTexture);
|
|
|
|
if(appData.mapContinue == NULL) {
|
|
SDL_SetRenderDrawColor(appData.renderer, 0, 0, 0, 0);
|
|
SDL_RenderClear(appData.renderer);
|
|
}
|
|
|
|
drawGeography();
|
|
|
|
drawScaleBars();
|
|
|
|
SDL_SetRenderTarget(appData.renderer, NULL );
|
|
|
|
appData.mapMoved = 0;
|
|
}
|
|
|
|
for(int i = 0; i < 4; i++) {
|
|
resolveLabelConflicts();
|
|
}
|
|
|
|
//SDL_SetRenderDrawColor( appData.renderer, 0, 15, 30, 0);
|
|
SDL_SetRenderDrawColor(appData.renderer, 0, 0, 0, 0);
|
|
|
|
SDL_RenderClear(appData.renderer);
|
|
|
|
SDL_RenderCopy(appData.renderer, appData.mapTexture, NULL, NULL);
|
|
|
|
drawPlanes();
|
|
drawStatus();
|
|
|
|
if(appData.showList) {
|
|
drawList(0);
|
|
}
|
|
|
|
char fps[10] = " ";
|
|
snprintf(fps,10," %ffps", 1000.0 / (mstime() - appData.lastFrameTime));
|
|
drawStringBG(fps, 0,0, appData.mapFont, grey, black);
|
|
|
|
|
|
SDL_RenderPresent(appData.renderer);
|
|
|
|
|
|
appData.lastFrameTime = mstime();
|
|
|
|
if ((mstime() - drawStartTime) < FRAMETIME) {
|
|
usleep(1000 * (FRAMETIME - (mstime() - drawStartTime)));
|
|
}
|
|
} |