viz1090/net_io.c
nathan af9cfce3ff massive refactor to c++ in progress, doesn't build now
Former-commit-id: bbd3fe3c0438b9f8d2188b8d1f5ffc70616a789f
Former-commit-id: d19da520563adeb80996df92c65ba5e1e6785596
2020-03-07 17:22:20 -08:00

313 lines
11 KiB
C

// dump1090, a Mode S messages decoder for RTLSDR devices.
//
// Copyright (C) 2012 by Salvatore Sanfilippo <antirez@gmail.com>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#include "dump1090.h"
//
// ============================= Networking =============================
//
// Note: here we disregard any kind of good coding practice in favor of
// extreme simplicity, that is:
//
// 1) We only rely on the kernel buffers for our I/O without any kind of
// user space buffering.
// 2) We don't register any kind of event handler, from time to time a
// function gets called and we accept new connections. All the rest is
// handled via non-blocking I/O and manually polling clients to see if
// they have something new to share with us when reading is needed.
//
//=========================================================================
//
// Networking "stack" initialization
//
struct service {
char *descr;
int *socket;
int port;
int enabled;
};
struct service services[MODES_NET_SERVICES_NUM];
//
//=========================================================================
//
// On error free the client, collect the structure, adjust maxfd if needed.
//
void modesFreeClient(Modes * modes, struct client *c) {
// Unhook this client from the linked list of clients
struct client *p = modes->clients;
if (p) {
if (p == c) {
modes->clients = c->next;
} else {
while ((p) && (p->next != c)) {
p = p->next;
}
if (p) {
p->next = c->next;
}
}
}
free(c);
}
//
//=========================================================================
//
// Close the client connection and mark it as closed
//
void modesCloseClient(Modes *modes, struct client *c) {
close(c->fd);
if (c->service == modes->sbsos) {
if (modes->stat_sbs_connections) modes->stat_sbs_connections--;
} else if (c->service == modes->ros) {
if (modes->stat_raw_connections) modes->stat_raw_connections--;
} else if (c->service == modes->bos) {
if (modes->stat_beast_connections) modes->stat_beast_connections--;
}
if (modes->debug & MODES_DEBUG_NET)
printf("Closing client %d\n", c->fd);
c->fd = -1;
}
//=========================================================================
//
// This function decodes a Beast binary format message
//
// The message is passed to the higher level layers, so it feeds
// the selected screen output, the network output and so forth.
//
// If the message looks invalid it is silently discarded.
//
// The function always returns 0 (success) to the caller as there is no
// case where we want broken messages here to close the client connection.
//
int decodeBinMessage(Modes *modes, struct client *c, char *p) {
int msgLen = 0;
int j;
char ch;
char * ptr;
unsigned char msg[MODES_LONG_MSG_BYTES];
struct modesMessage mm;
MODES_NOTUSED(c);
memset(&mm, 0, sizeof(mm));
ch = *p++; /// Get the message type
if (0x1A == ch) {p++;}
if ((ch == '1') && (modes->mode_ac)) { // skip ModeA/C unless user enables --modes-ac
msgLen = MODEAC_MSG_BYTES;
} else if (ch == '2') {
msgLen = MODES_SHORT_MSG_BYTES;
} else if (ch == '3') {
msgLen = MODES_LONG_MSG_BYTES;
}
if (msgLen) {
// Mark messages received over the internet as remote so that we don't try to
// pass them off as being received by this instance when forwarding them
mm.remote = 1;
ptr = (char*) &mm.timestampMsg;
for (j = 0; j < 6; j++) { // Grab the timestamp (big endian format)
ptr[5-j] = ch = *p++;
if (0x1A == ch) {p++;}
}
mm.signalLevel = ch = *p++; // Grab the signal level
if (0x1A == ch) {p++;}
for (j = 0; j < msgLen; j++) { // and the data
msg[j] = ch = *p++;
if (0x1A == ch) {p++;}
}
// if (msgLen == MODEAC_MSG_BYTES) { // ModeA or ModeC
// decodeModeAMessage(modes, &mm, ((msg[0] << 8) | msg[1]));
// } else {
decodeModesMessage(modes, &mm, msg);
//}
useModesMessage(modes, &mm);
}
return (0);
}
//
//=========================================================================
//
// Turn an hex digit into its 4 bit decimal value.
// Returns -1 if the digit is not in the 0-F range.
//
int hexDigitVal(int c) {
c = tolower(c);
if (c >= '0' && c <= '9') return c-'0';
else if (c >= 'a' && c <= 'f') return c-'a'+10;
else return -1;
}
//
//
//=========================================================================
//
// This function polls the clients using read() in order to receive new
// messages from the net.
//
// The message is supposed to be separated from the next message by the
// separator 'sep', which is a null-terminated C string.
//
// Every full message received is decoded and passed to the higher layers
// calling the function's 'handler'.
//
// The handler returns 0 on success, or 1 to signal this function we should
// close the connection with the client in case of non-recoverable errors.
//
void modesReadFromClient(Modes *modes, struct client *c, char *sep,
int(*handler)(Modes *modes, struct client *, char *)) {
int left;
int nread;
int fullmsg;
int bContinue = 1;
char *s, *e, *p;
while(bContinue) {
fullmsg = 0;
left = MODES_CLIENT_BUF_SIZE - c->buflen;
// If our buffer is full discard it, this is some badly formatted shit
if (left <= 0) {
c->buflen = 0;
left = MODES_CLIENT_BUF_SIZE;
// If there is garbage, read more to discard it ASAP
}
#ifndef _WIN32
nread = read(c->fd, c->buf+c->buflen, left);
#else
nread = recv(c->fd, c->buf+c->buflen, left, 0);
if (nread < 0) {errno = WSAGetLastError();}
#endif
if (nread == 0) {
modesCloseClient(modes, c);
return;
}
// If we didn't get all the data we asked for, then return once we've processed what we did get.
if (nread != left) {
bContinue = 0;
}
#ifndef _WIN32
if ( (nread < 0 && errno != EAGAIN && errno != EWOULDBLOCK) || nread == 0 ) { // Error, or end of file
#else
if ( (nread < 0) && (errno != EWOULDBLOCK)) { // Error, or end of file
#endif
modesCloseClient(modes, c);
return;
}
if (nread <= 0) {
break; // Serve next client
}
c->buflen += nread;
// Always null-term so we are free to use strstr() (it won't affect binary case)
c->buf[c->buflen] = '\0';
e = s = c->buf; // Start with the start of buffer, first message
if (c->service == modes->bis) {
// This is the Beast Binary scanning case.
// If there is a complete message still in the buffer, there must be the separator 'sep'
// in the buffer, note that we full-scan the buffer at every read for simplicity.
left = c->buflen; // Length of valid search for memchr()
while (left && ((s = (char*)memchr(e, (char) 0x1a, left)) != NULL)) { // The first byte of buffer 'should' be 0x1a
s++; // skip the 0x1a
if (*s == '1') {
e = s + MODEAC_MSG_BYTES + 8; // point past remainder of message
} else if (*s == '2') {
e = s + MODES_SHORT_MSG_BYTES + 8;
} else if (*s == '3') {
e = s + MODES_LONG_MSG_BYTES + 8;
} else {
e = s; // Not a valid beast message, skip
left = &(c->buf[c->buflen]) - e;
continue;
}
// we need to be careful of double escape characters in the message body
for (p = s; p < e; p++) {
if (0x1A == *p) {
p++; e++;
if (e > &(c->buf[c->buflen])) {
break;
}
}
}
left = &(c->buf[c->buflen]) - e;
if (left < 0) { // Incomplete message in buffer
e = s - 1; // point back at last found 0x1a.
break;
}
// Have a 0x1a followed by 1, 2 or 3 - pass message less 0x1a to handler.
if (handler(modes, c, s)) {
modesCloseClient(modes, c);
return;
}
fullmsg = 1;
}
s = e; // For the buffer remainder below
} else {
//
// This is the ASCII scanning case, AVR RAW or HTTP at present
// If there is a complete message still in the buffer, there must be the separator 'sep'
// in the buffer, note that we full-scan the buffer at every read for simplicity.
//
while ((e = strstr(s, sep)) != NULL) { // end of first message if found
*e = '\0'; // The handler expects null terminated strings
if (handler(modes, c, s)) { // Pass message to handler.
modesCloseClient(modes, c); // Handler returns 1 on error to signal we .
return; // should close the client connection
}
s = e + strlen(sep); // Move to start of next message
fullmsg = 1;
}
}
if (fullmsg) { // We processed something - so
c->buflen = &(c->buf[c->buflen]) - s; // Update the unprocessed buffer length
memmove(c->buf, s, c->buflen); // Move what's remaining to the start of the buffer
} else { // If no message was decoded process the next client
break;
}
}
}