// viz1090, a vizualizer for dump1090 ADSB output // // Copyright (C) 2020, Nathan Matsuda // Copyright (C) 2014, Malcolm Robb // Copyright (C) 2012, Salvatore Sanfilippo // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // #include "SDL2/SDL2_rotozoom.h" #include "SDL2/SDL2_gfxPrimitives.h" #include "View.h" #include "AircraftLabel.h" #include #include using fmilliseconds = std::chrono::duration; using fseconds = std::chrono::duration; static std::chrono::high_resolution_clock::time_point now() { return std::chrono::high_resolution_clock::now(); } static float elapsed(std::chrono::high_resolution_clock::time_point ref) { return (fmilliseconds {now() - ref}).count(); } static float elapsed_s(std::chrono::high_resolution_clock::time_point ref) { return (fseconds { now() - ref}).count(); } static float clamp(float in, float min, float max) { float out = in; if(in < min) { out = min; } if(in > max) { out = max; } return out; } static void CROSSVP(float *v, float *u, float *w) { v[0] = u[1]*w[2] - u[2]*(w)[1]; v[1] = u[2]*w[0] - u[0]*(w)[2]; v[2] = u[0]*w[1] - u[1]*(w)[0]; } SDL_Color setColor(uint8_t r, uint8_t g, uint8_t b) { SDL_Color out; out.r = r; out.g = g; out.b = b; return out; } float lerp(float a, float b, float factor) { if(factor > 1.0f) { factor = 1.0f; } if(factor < 0.0f) { factor = 0.0f; } return (1.0f - factor) * a + factor * b; } float lerpAngle(float a, float b, float factor) { float diff = fabs(b - a); if (diff > 180.0f) { if (b > a) { a += 360.0f; } else { b += 360.0f; } } float value = (a + ((b - a) * factor)); if (value >= 0.0f && value <= 360.0f) return value; return fmod(value,360.0f); } SDL_Color lerpColor(SDL_Color aColor, SDL_Color bColor, float factor) { if(factor > 1.0f) { factor = 1.0f; } if(factor < 0.0f) { factor = 0.0f; } SDL_Color out; out.r = (1.0f - factor) * aColor.r + factor * bColor.r; out.g = (1.0f - factor) * aColor.g + factor * bColor.g; out.b = (1.0f - factor) * aColor.b + factor * bColor.b; return out; } int View::screenDist(float d) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; // return round(0.95 * scale_factor * 0.5 * fabs(d) / maxDist); return round(scale_factor * 0.5 * fabs(d) / maxDist); } void View::pxFromLonLat(float *dx, float *dy, float lon, float lat) { if(!lon || !lat) { *dx = 0; *dy = 0; return; } // for accurate reprojection use the extra cos term *dx = LATLONMULT * (lon - centerLon) * cos(((lat + centerLat)/2.0f) * M_PI / 180.0f); *dy = LATLONMULT * (lat - centerLat); } void View::latLonFromScreenCoords(float *lat, float *lon, int x, int y) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; float dx = maxDist * (x - (screen_width>>1)) / (0.95 * scale_factor * 0.5 ); float dy = maxDist * (y - (screen_height>>1)) / (0.95 * scale_factor * 0.5 ); *lat = 180.0f * dy / (6371.0 * M_PI) + centerLat; *lon = 180.0 * dx / (cos(((*lat + centerLat)/2.0f) * M_PI / 180.0f) * 6371.0 * M_PI) + centerLon; } void View::screenCoords(int *outX, int *outY, float dx, float dy) { *outX = (screen_width>>1) + ((dx>0) ? 1 : -1) * screenDist(dx); *outY = (screen_height>>1) + ((dy>0) ? -1 : 1) * screenDist(dy); } int View::outOfBounds(int x, int y) { return outOfBounds(x, y, 0, 0, screen_width, screen_height); } int View::outOfBounds(int x, int y, int left, int top, int right, int bottom) { if(x < left || x >= right || y < top || y >= bottom ) { return 1; } else { return 0; } } // // Fonts should probably go in Style // TTF_Font* View::loadFont(const char *name, int size) { TTF_Font *font = TTF_OpenFont(name, size); if (font == NULL) { printf("Failed to open Font %s: %s\n", name, TTF_GetError()); exit(1); } return font; } void View::closeFont(TTF_Font *font) { if (font != NULL) { TTF_CloseFont(font); } } void View::font_init() { mapFont = loadFont("font/TerminusTTF-4.46.0.ttf", 12 * screen_uiscale); mapBoldFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale); listFont = loadFont("font/TerminusTTF-4.46.0.ttf", 12 * screen_uiscale); messageFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale); labelFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale); mapFontWidth = 5 * screen_uiscale; mapFontHeight = 12 * screen_uiscale; messageFontWidth = 6 * screen_uiscale; messageFontHeight = 12 * screen_uiscale; labelFontWidth = 6 * screen_uiscale; labelFontHeight = 12 * screen_uiscale; } // // SDL Utils // void View::SDL_init() { if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("Could not initialize SDL: %s\n", SDL_GetError()); exit(1); } if (TTF_Init() < 0) { printf("Couldn't initialize SDL TTF: %s\n", SDL_GetError()); exit(1); } SDL_ShowCursor(SDL_DISABLE); Uint32 flags = 0; if(fullscreen) { flags = flags | SDL_WINDOW_FULLSCREEN_DESKTOP; } if(screen_width == 0) { SDL_DisplayMode DM; SDL_GetCurrentDisplayMode(0, &DM); screen_width = DM.w; screen_height= DM.h; } window = SDL_CreateWindow("viz1090", SDL_WINDOWPOS_CENTERED_DISPLAY(screen_index), SDL_WINDOWPOS_CENTERED_DISPLAY(screen_index), screen_width, screen_height, flags); renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); mapTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, screen_width, screen_height); mapMoved = 1; mapTargetLon = 0; mapTargetLat = 0; mapTargetMaxDist = 0; if(fullscreen) { //SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); // make the scaled rendering look smoother. SDL_RenderSetLogicalSize(renderer, screen_width, screen_height); } } // // Status boxes -> move to separate class // void View::drawStatusBox(int *left, int *top, std::string label, std::string message, SDL_Color color) { int labelWidth = (label.length() + ((label.length() > 0 ) ? 1 : 0)) * labelFontWidth; int messageWidth = (message.length() + ((message.length() > 0 ) ? 1 : 0)) * messageFontWidth; if(*left + labelWidth + messageWidth + PAD > screen_width) { *left = PAD; *top = *top - messageFontHeight - PAD; } // filled black background if(messageWidth) { roundedBoxRGBA(renderer, *left, *top, *left + labelWidth + messageWidth, *top + messageFontHeight, ROUND_RADIUS, style.buttonBackground.r, style.buttonBackground.g, style.buttonBackground.b, SDL_ALPHA_OPAQUE); } // filled label box if(labelWidth) { roundedBoxRGBA(renderer, *left, *top, *left + labelWidth, *top + messageFontHeight, ROUND_RADIUS,color.r, color.g, color.b, SDL_ALPHA_OPAQUE); } // outline message box if(messageWidth) { roundedRectangleRGBA(renderer, *left, *top, *left + labelWidth + messageWidth, *top + messageFontHeight, ROUND_RADIUS,color.r, color.g, color.b, SDL_ALPHA_OPAQUE); } Label currentLabel; currentLabel.setFont(labelFont); currentLabel.setColor(style.buttonBackground); currentLabel.setPosition(*left + labelFontWidth/2, *top); currentLabel.setText(label); currentLabel.draw(renderer); currentLabel.setFont(messageFont); currentLabel.setColor(color); currentLabel.setPosition(*left + labelWidth + messageFontWidth/2, *top); currentLabel.setText(message); currentLabel.draw(renderer); *left = *left + labelWidth + messageWidth + PAD; } void View::drawCenteredStatusBox(std::string label, std::string message, SDL_Color color) { int labelWidth = (label.length() + ((label.length() > 0 ) ? 1 : 0)) * labelFontWidth; int messageWidth = (message.length() + ((message.length() > 0 ) ? 1 : 0)) * messageFontWidth; int left = (screen_width - (labelWidth + messageWidth)) / 2; int top = (screen_height - labelFontHeight) / 2; drawStatusBox(&left, &top, label, message, color); } void View::drawStatus() { int left = PAD; int top = screen_height - messageFontHeight - PAD; if(fps) { char fps[60] = " "; snprintf(fps,40,"%.1f", 1000.0 / lastFrameTime); drawStatusBox(&left, &top, "fps", fps, style.grey_dark); } if(!appData->connected) { drawStatusBox(&left,&top,"init", "connecting", style.red); } else { char strLoc[20] = " "; snprintf(strLoc, 20, "%3.3fN %3.3f%c", centerLat, fabs(centerLon),(centerLon > 0) ? 'E' : 'W'); drawStatusBox(&left, &top, "loc", strLoc, style.buttonColor); char strPlaneCount[10] = " "; snprintf(strPlaneCount, 10,"%d/%d", appData->numVisiblePlanes, appData->numPlanes); drawStatusBox(&left, &top, "disp", strPlaneCount, style.buttonColor); char strMsgRate[18] = " "; snprintf(strMsgRate, 18,"%.0f/s", appData->msgRate); drawStatusBox(&left, &top, "rate", strMsgRate, style.buttonColor); char strSig[18] = " "; snprintf(strSig, 18, "%.0f%%", 100.0 * appData->avgSig / 1024.0); drawStatusBox(&left, &top, "sAvg", strSig, style.buttonColor); } if(map.loaded < 100) { char loaded[20] = " "; snprintf(loaded, 20, "loading map %d%%", map.loaded); drawStatusBox(&left,&top,"init", loaded, style.orange); } } // // Main drawing // void View::drawPlaneOffMap(int x, int y, int *returnx, int *returny, SDL_Color planeColor) { float arrowWidth = 6.0 * screen_uiscale; float inx = x - (screen_width>>1); float iny = y - (screen_height>>1); float outx, outy; outx = inx; outy = iny; if(abs(inx) > abs(y - (screen_height>>1)) * static_cast(screen_width>>1) / static_cast(screen_height>>1)) { //left / right quadrants outx = (screen_width>>1) * ((inx > 0) ? 1.0 : -1.0); outy = (outx) * iny / (inx); } else { // up / down quadrants outy = screen_height * ((iny > 0) ? 0.5 : -0.5 ); outx = (outy) * inx / (iny); } // circleRGBA (renderer,(screen_width>>1) + outx, screen_height * CENTEROFFSET + outy,50,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); // thickLineRGBA(renderer,screen_width>>1,screen_height * CENTEROFFSET, (screen_width>>1) + outx, screen_height * CENTEROFFSET + outy,arrowWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); float inmag = sqrt(inx *inx + iny*iny); float vec[3]; vec[0] = inx / inmag; vec[1] = iny /inmag; vec[2] = 0; float up[] = {0,0,1}; float out[3]; CROSSVP(out,vec,up); int x1, x2, x3, y1, y2, y3; // arrow 1 x1 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]); y1 = (screen_height>>1) + outy - 2.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]); x2 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]); y2 = (screen_height>>1) + outy - 2.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]); x3 = (screen_width>>1) + outx - arrowWidth * vec[0]; y3 = (screen_height>>1) + outy - arrowWidth * vec[1]; filledTrigonRGBA(renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); // arrow 2 x1 = (screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]); y1 = (screen_height>>1) + outy - 3.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]); x2 = (screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]); y2 = (screen_height>>1) + outy - 3.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]); x3 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0]; y3 = (screen_height>>1) + outy - 2.0 * arrowWidth * vec[1]; filledTrigonRGBA(renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); *returnx = x3; *returny = y3; } void View::drawPlaneIcon(int x, int y, float heading, SDL_Color planeColor) { float body = 8.0 * screen_uiscale; float wing = 6.0 * screen_uiscale; float wingThick = 0.5; float tail = 3.0 * screen_uiscale; float tailThick = 0.35; float bodyWidth = screen_uiscale; float vec[3]; vec[0] = sin(heading * M_PI / 180); vec[1] = -cos(heading * M_PI / 180); vec[2] = 0; float up[] = {0,0,1}; float out[3]; CROSSVP(out,vec,up); int x1, x2, y1, y2; //body x1 = x + round(-bodyWidth*out[0]); y1 = y + round(-bodyWidth*out[1]); x2 = x + round(bodyWidth*out[0]); y2 = y + round(bodyWidth*out[1]); filledTrigonRGBA (renderer, x1, y1, x2, y2, x+round(-body * vec[0]), y+round(-body*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); filledTrigonRGBA (renderer, x1, y1, x2, y2, x+round(body * vec[0]), y+round(body*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); //x1 = x + round(8*vec[0]); //y1 = y + round(8*vec[1]); //x2 = x + round(16*vec[0]); //y2 = y + round(16*vec[1]); //lineRGBA(renderer,x1,y1,x2,y2, style.white.r, style.white.g, style.white.b, SDL_ALPHA_OPAQUE); // x1 = x + round(-body*vec[0] + bodyWidth*out[0]); // y1 = y + round(-body*vec[1] + bodyWidth*out[1]); // x2 = x + round(body*vec[0] + bodyWidth*out[0]); // y2 = y + round(body*vec[1] + bodyWidth*out[1]); // lineRGBA(renderer,x,y,x2,y2,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); //trigonRGBA(renderer, x + round(-wing*.35*out[0]), y + round(-wing*.35*out[1]), x + round(wing*.35*out[0]), y + round(wing*.35*out[1]), x1, y1,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); // circleRGBA(renderer, x2,y2,screen_uiscale,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); //wing x1 = x + round(-wing*out[0]); y1 = y + round(-wing*out[1]); x2 = x + round(wing*out[0]); y2 = y + round(wing*out[1]); filledTrigonRGBA(renderer, x1, y1, x2, y2, x+round(body*wingThick*vec[0]), y+round(body*wingThick*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); //tail x1 = x + round(-body*.75*vec[0] - tail*out[0]); y1 = y + round(-body*.75*vec[1] - tail*out[1]); x2 = x + round(-body*.75*vec[0] + tail*out[0]); y2 = y + round(-body*.75*vec[1] + tail*out[1]); filledTrigonRGBA (renderer, x1, y1, x2, y2, x+round(-body*tailThick*vec[0]), y+round(-body*tailThick*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); } void View::drawTrails(int left, int top, int right, int bottom) { int currentX, currentY, prevX, prevY; float dx, dy; Aircraft *p = appData->aircraftList.head; while(p) { if (p->lon && p->lat) { if(p->lonHistory.empty() || (elapsed_s(p->msSeen) - DISPLAY_ACTIVE > 5)) { return; } std::vector::iterator lon_idx = p->lonHistory.begin(); std::vector::iterator lat_idx = p->latHistory.begin(); std::vector::iterator heading_idx = p->headingHistory.begin(); float age = 0; for(; std::next(lon_idx) != p->lonHistory.end(); ++lon_idx, ++lat_idx, ++heading_idx, age += 1.0) { pxFromLonLat(&dx, &dy, *(std::next(lon_idx)), *(std::next(lat_idx))); screenCoords(¤tX, ¤tY, dx, dy); pxFromLonLat(&dx, &dy, *lon_idx, *lat_idx); screenCoords(&prevX, &prevY, dx, dy); if(outOfBounds(currentX,currentY,left,top,right,bottom) && outOfBounds(prevX,prevY,left,top,right,bottom)) { continue; } SDL_Color color = lerpColor({255,0,0,255}, {255,200,0,255}, age / static_cast(p->lonHistory.size())); color = lerpColor(color, style.planeGoneColor, elapsed_s(p->msSeen) / DISPLAY_ACTIVE); uint8_t colorVal = (uint8_t)floor(127.0 * (age / static_cast(p->lonHistory.size()))); if(elapsed_s(p->msSeen) > DISPLAY_ACTIVE) { colorVal = (uint8_t)(255 * ((float)colorVal / 255.0) * (elapsed(p->msSeen) - 1000 * DISPLAY_ACTIVE) / 5000.0f); } //thickLineRGBA(renderer, prevX, prevY, currentX, currentY, 2 * screen_uiscale, 255, 255, 255, colorVal); lineRGBA(renderer, prevX, prevY, currentX, currentY, color.r, color.g, color.b, colorVal); } } p = p->next; } } void View::drawScaleBars() { int scalePower = 0; int scaleBarDist = screenDist((float)pow(10,scalePower)); char scaleLabel[13] = ""; lineRGBA(renderer,10,10,10,10*screen_uiscale,style.scaleBarColor.r, style.scaleBarColor.g, style.scaleBarColor.b, 255); while(scaleBarDist < screen_width) { lineRGBA(renderer,10+scaleBarDist,8,10+scaleBarDist,16*screen_uiscale,style.scaleBarColor.r, style.scaleBarColor.g, style.scaleBarColor.b, 255); if (metric) { snprintf(scaleLabel,13,"%dkm", static_cast(pow(10,scalePower))); } else { snprintf(scaleLabel,13,"%dmi", static_cast(pow(10,scalePower))); } Label currentLabel; currentLabel.setFont(mapFont); currentLabel.setColor(style.scaleBarColor); currentLabel.setPosition(10+scaleBarDist, 15*screen_uiscale); currentLabel.setText(scaleLabel); currentLabel.draw(renderer); scalePower++; scaleBarDist = screenDist(powf(10,scalePower)); } scalePower--; scaleBarDist = screenDist(powf(10,scalePower)); lineRGBA(renderer,10,10+5*screen_uiscale,10+scaleBarDist,10+5*screen_uiscale, style.scaleBarColor.r, style.scaleBarColor.g, style. scaleBarColor.b, 255); } void View::drawLines(int left, int top, int right, int bottom, int bailTime) { float screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max; latLonFromScreenCoords(&screen_lat_min, &screen_lon_min, left, top); latLonFromScreenCoords(&screen_lat_max, &screen_lon_max, right, bottom); drawLinesRecursive(&(map.root), screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, style.geoColor); drawLinesRecursive(&(map.airport_root), screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, style.airportColor); drawTrails(left, top, right, bottom); } void View::drawLinesRecursive(QuadTree *tree, float screen_lat_min, float screen_lat_max, float screen_lon_min, float screen_lon_max, SDL_Color color) { if(tree == NULL) { return; } if (tree->lat_min > screen_lat_max || screen_lat_min > tree->lat_max) { return; } if (tree->lon_min > screen_lon_max || screen_lon_min > tree->lon_max) { return; } drawLinesRecursive(tree->nw, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, color); drawLinesRecursive(tree->sw, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, color); drawLinesRecursive(tree->ne, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, color); drawLinesRecursive(tree->se, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max, color); std::vector::iterator currentLine; for (currentLine = tree->lines.begin(); currentLine != tree->lines.end(); ++currentLine) { int x1,y1,x2,y2; float dx,dy; pxFromLonLat(&dx, &dy, (*currentLine)->start.lon, (*currentLine)->start.lat); screenCoords(&x1, &y1, dx, dy); pxFromLonLat(&dx, &dy, (*currentLine)->end.lon, (*currentLine)->end.lat); screenCoords(&x2, &y2, dx, dy); if(outOfBounds(x1,y1) && outOfBounds(x2,y2)) { continue; } if(x1 == x2 && y1 == y2) { continue; } lineRGBA(renderer, x1, y1, x2, y2, color.r, color.g, color.b, 255); } // //Debug quadtree // int tl_x,tl_y,tr_x,tr_y,bl_x,bl_y,br_x,br_y; // float dx,dy; // pxFromLonLat(&dx, &dy, tree->lon_min, tree->lat_min); // screenCoords(&tl_x, &tl_y, dx, dy); // pxFromLonLat(&dx, &dy, tree->lon_max, tree->lat_min); // screenCoords(&tr_x, &tr_y, dx, dy); // pxFromLonLat(&dx, &dy, tree->lon_min, tree->lat_max); // screenCoords(&bl_x, &bl_y, dx, dy); // pxFromLonLat(&dx, &dy, tree->lon_max, tree->lat_max); // screenCoords(&br_x, &br_y, dx, dy); // lineRGBA(renderer, tl_x, tl_y, tr_x, tr_y, 50, 50, 50, 255); // lineRGBA(renderer, tr_x, tr_y, br_x, br_y, 50, 50, 50, 255); // lineRGBA(renderer, bl_x, bl_y, br_x, br_y, 50, 50, 50, 255); // lineRGBA(renderer, tl_x, tl_y, bl_x, bl_y, 50, 50, 50, 255); // // pixelRGBA(renderer,tl_x, tl_y,255,0,0,255); // pixelRGBA(renderer,tr_x, tr_y,0,255,0,255); // pixelRGBA(renderer,bl_x, bl_y,0,0,255,255); // pixelRGBA(renderer,br_x, br_y,255,255,0,255); } void View::drawPlaceNames() { //pre-generating labels in map will trade memory for TTF calls - need to compare when there are a lot of labels on screen Label currentLabel; currentLabel.setFont(mapFont); currentLabel.setColor(style.geoColor); for(std::vector::iterator label = map.mapnames.begin(); label != map.mapnames.end(); ++label) { float dx, dy; int x,y; pxFromLonLat(&dx, &dy, (*label)->location.lon, (*label)->location.lat); screenCoords(&x, &y, dx, dy); if(outOfBounds(x,y)) { continue; } currentLabel.setText((*label)->text); currentLabel.setPosition(x,y); currentLabel.draw(renderer); } for(std::vector::iterator label = map.airportnames.begin(); label != map.airportnames.end(); ++label) { float dx, dy; int x,y; pxFromLonLat(&dx, &dy, (*label)->location.lon, (*label)->location.lat); screenCoords(&x, &y, dx, dy); if(outOfBounds(x,y)) { continue; } currentLabel.setText((*label)->text); currentLabel.setPosition(x,y); currentLabel.draw(renderer); } } void View::drawGeography() { if((mapRedraw && !mapMoved) || (mapAnimating && elapsed(lastRedraw) > 8 * FRAMETIME) || elapsed(lastRedraw) > 2000 || (map.loaded < 100 && elapsed(lastRedraw) > 250)) { SDL_SetRenderTarget(renderer, mapTexture); SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255); SDL_RenderClear(renderer); drawLines(0, 0, screen_width, screen_height, 0); drawPlaceNames(); SDL_SetRenderTarget(renderer, NULL ); mapMoved = 0; mapRedraw = 0; mapAnimating = 0; lastRedraw = now(); currentLon = centerLon; currentLat = centerLat; currentMaxDist = maxDist; } SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255); SDL_RenderClear(renderer); int shiftx = 0; int shifty = 0; if(mapMoved) { float dx, dy; int x1,y1, x2, y2; pxFromLonLat(&dx, &dy, currentLon, currentLat); screenCoords(&x1, &y1, dx, dy); pxFromLonLat(&dx, &dy, centerLon, centerLat); screenCoords(&x2, &y2, dx, dy); shiftx = x1-x2; shifty = y1-y2; SDL_Rect dest; dest.x = shiftx + (screen_width / 2) * (1 - currentMaxDist / maxDist); dest.y = shifty + (screen_height / 2) * (1 - currentMaxDist / maxDist); dest.w = screen_width * currentMaxDist / maxDist; dest.h = screen_height * currentMaxDist / maxDist; //left if(dest.x > 0) { drawLines(0, 0, dest.x, screen_height, FRAMETIME / 4); } //top if(dest.y > 0) { drawLines(0, screen_height - dest.y, screen_width, screen_height, FRAMETIME / 4); } //right if(dest.x + dest.w < screen_width) { drawLines(dest.x + dest.w, 0, screen_width, screen_height, FRAMETIME / 4); } //bottom if(dest.y + dest.h < screen_height) { drawLines(0, 0, screen_width, screen_height - dest.y - dest.h, FRAMETIME / 4); } //attempt rest before bailing //drawGeography(dest.x, screen_height - dest.y, dest.x + dest.w, screen_height - dest.y - dest.h, 1); SDL_RenderCopy(renderer, mapTexture, NULL, &dest); mapRedraw = 1; mapMoved = 0; } else { SDL_RenderCopy(renderer, mapTexture, NULL, NULL); } } void View::drawPlaneText(Aircraft *p) { if(!p->label) { p->label = new AircraftLabel(p,metric,screen_width, screen_height, mapFont); } p->label->update(); p->label->draw(renderer, (p == selectedAircraft)); } void View::moveLabels(float dx, float dy) { Aircraft *p = appData->aircraftList.head; while(p) { if(p->label) { p->label->move(dx,dy); } p = p->next; } } void View::resolveLabelConflicts() { Aircraft *p = appData->aircraftList.head; while(p) { if(p->label) { p->label->clearAcceleration(); } p = p->next; } p = appData->aircraftList.head; while(p) { if(p->label) { p->label->calculateForces(appData->aircraftList.head); } p = p->next; } p = appData->aircraftList.head; while(p) { if(p->label) { p->label->applyForces(); // if(p->label->getIsChanging()) { // highFramerate = true; // } } p = p->next; } } void View::drawPlanes() { Aircraft *p = appData->aircraftList.head; SDL_Color planeColor; if(selectedAircraft) { mapTargetLon = selectedAircraft->lon; mapTargetLat = selectedAircraft->lat; } p = appData->aircraftList.head; while(p) { if (p->lon && p->lat) { // if lon lat argments were not provided, start by snapping to the first plane we see if(centerLon == 0 && centerLat == 0) { mapTargetLon = p->lon; mapTargetLat = p->lat; } int x, y; float dx, dy; pxFromLonLat(&dx, &dy, p->lon, p->lat); screenCoords(&x, &y, dx, dy); float age_ms = elapsed(p->created); if(age_ms < 500) { //highFramerate = true; float ratio = age_ms / 500.0f; float radius = (1.0f - ratio * ratio) * screen_width / 8; for(float theta = 0; theta < 2*M_PI; theta += M_PI / 4) { pixelRGBA(renderer, x + radius * cos(theta), y + radius * sin(theta), style.planeColor.r, style.planeColor.g, style.planeColor.b, 255 * ratio); } // circleRGBA(renderer, x, y, 500 - age_ms, 255,255, 255, (uint8_t)(255.0 * age_ms / 500.0)); } else if(1000 * DISPLAY_ACTIVE - elapsed(p->msSeen) > 500) { if(MODES_ACFLAGS_HEADING_VALID) { int usex = x; int usey = y; float useHeading = static_cast(p->track); p->x = usex; p->y = usey; planeColor = lerpColor(style.planeColor, style.planeGoneColor, elapsed_s(p->msSeen) / DISPLAY_ACTIVE); if(elapsed_s(p->msSeen) > DISPLAY_ACTIVE / 2) { arcRGBA(renderer, x, y, 8, 0, 360 * 2.0 * (elapsed_s(p->msSeen) / DISPLAY_ACTIVE - 0.5), planeColor.r, planeColor.g, planeColor.b, 255); } if(p == selectedAircraft) { planeColor = style.selectedColor; } if(outOfBounds(x,y)) { drawPlaneOffMap(x, y, &(p->x), &(p->y), planeColor); } else { if(elapsed(p->msSeenLatLon) < 500) { //highFramerate = true; circleRGBA(renderer, p->x, p->y, elapsed(p->msSeenLatLon) * screen_width / (8192), 127,127, 127, 255 - (uint8_t)(255.0 * elapsed(p->msSeenLatLon) / 500.0)); pxFromLonLat(&dx, &dy, p->getLastLon(), p->getLastLat()); screenCoords(&x, &y, dx, dy); usex = lerp(x,usex,elapsed(p->msSeenLatLon) / 500.0); usey = lerp(y,usey,elapsed(p->msSeenLatLon) / 500.0); useHeading = lerpAngle(p->getLastHeading(),useHeading,elapsed(p->msSeenLatLon) / 500.0); } drawPlaneIcon(usex, usey, useHeading, planeColor); } drawPlaneText(p); } } else { circleRGBA(renderer, x, y, 8 * (1000 * DISPLAY_ACTIVE - elapsed(p->msSeen)) / 500, style.planeGoneColor.r, style.planeGoneColor.g, style.planeGoneColor.b, 255); } } p = p->next; } } void View::animateCenterAbsolute(float x, float y) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; float dx = -1.0 * (0.75*(double)screen_width / (double)screen_height) * (x - screen_width/2) * maxDist / (0.95 * scale_factor * 0.5); float dy = 1.0 * (y - screen_height/2) * maxDist / (0.95 * scale_factor * 0.5); moveLabels(x,y); float outLat = dy * (1.0/6371.0) * (180.0f / M_PI); float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f); mapTargetLon = centerLon - outLon; mapTargetLat = centerLat - outLat; mapTargetMaxDist = 0.25 * maxDist; mapMoved = 1; highFramerate = true; } void View::moveCenterAbsolute(float x, float y) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; float dx = -1.0 * (0.75*(double)screen_width / (double)screen_height) * (x - screen_width/2) * maxDist / (0.95 * scale_factor * 0.5); float dy = 1.0 * (y - screen_height/2) * maxDist / (0.95 * scale_factor * 0.5); moveLabels(x,y); float outLat = dy * (1.0/6371.0) * (180.0f / M_PI); float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f); centerLon += outLon; centerLat += outLat; mapTargetLon = 0; mapTargetLat = 0; mapMoved = 1; highFramerate = true; } void View::moveCenterRelative(float dx, float dy) { // // need to make lonlat to screen conversion class - this is just the inverse of the stuff in draw.c, without offsets // moveLabels(dx,dy); float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; dx = -1.0 * dx * maxDist / (0.95 * scale_factor * 0.5); dy = 1.0 * dy * maxDist / (0.95 * scale_factor * 0.5); float outLat = dy * (1.0/6371.0) * (180.0f / M_PI); float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f); centerLon += outLon; centerLat += outLat; mapTargetLon = 0; mapTargetLat = 0; mapMoved = 1; highFramerate = true; } void View::zoomMapToTarget() { if(mapTargetMaxDist) { if(fabs(mapTargetMaxDist - maxDist) > 0.0001) { maxDist += 0.1 * (mapTargetMaxDist - maxDist); mapAnimating = 1; mapMoved = 1; highFramerate = true; } else { mapTargetMaxDist = 0; } } } void View::moveMapToTarget() { if(mapTargetLon && mapTargetLat) { if(fabs(mapTargetLon - centerLon) > 0.0001 || fabs(mapTargetLat - centerLat) > 0.0001) { centerLon += 0.1 * (mapTargetLon- centerLon); centerLat += 0.1 * (mapTargetLat - centerLat); mapAnimating = 1; mapMoved = 1; highFramerate = true; } else { mapTargetLon = 0; mapTargetLat = 0; } } } // void View::drawMouse() { // if(!mouseMoved) { // return; // } // if(elapsed(mouseMovedTime) > 1000) { // mouseMoved = false; // return; // } // int alpha = (int)(255.0f - 255.0f * (float)elapsed(mouseMovedTime) / 1000.0f); // lineRGBA(renderer, mousex - 10 * screen_uiscale, mousey, mousex + 10 * screen_uiscale, mousey, white.r, white.g, white.b, alpha); // lineRGBA(renderer, mousex, mousey - 10 * screen_uiscale, mousex, mousey + 10 * screen_uiscale, white.r, white.g, white.b, alpha); // } void View::drawClick() { if(clickx && clicky) { highFramerate = true; int radius = .25 * elapsed(clickTime); int alpha = 128 - static_cast(0.5 * elapsed(clickTime)); if(alpha < 0 ) { alpha = 0; clickx = 0; clicky = 0; } filledCircleRGBA(renderer, clickx, clicky, radius, style.clickColor.r, style.clickColor.g, style.clickColor.b, alpha); } if(selectedAircraft) { // this logic should be in input, register a callback for click? int boxSize; if(elapsed(clickTime) < 300) { boxSize = static_cast(20.0 * (1.0 - (1.0 - elapsed(clickTime) / 300.0) * cos(sqrt(elapsed(clickTime))))); } else { boxSize = 20; } //rectangleRGBA(renderer, selectedAircraft->x - boxSize, selectedAircraft->y - boxSize, selectedAircraft->x + boxSize, selectedAircraft->y + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x - boxSize, selectedAircraft->y - boxSize, selectedAircraft->x - boxSize/2, selectedAircraft->y - boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x - boxSize, selectedAircraft->y - boxSize, selectedAircraft->x - boxSize, selectedAircraft->y - boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x + boxSize, selectedAircraft->y - boxSize, selectedAircraft->x + boxSize/2, selectedAircraft->y - boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x + boxSize, selectedAircraft->y - boxSize, selectedAircraft->x + boxSize, selectedAircraft->y - boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x + boxSize, selectedAircraft->y + boxSize, selectedAircraft->x + boxSize/2, selectedAircraft->y + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x + boxSize, selectedAircraft->y + boxSize, selectedAircraft->x + boxSize, selectedAircraft->y + boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x - boxSize, selectedAircraft->y + boxSize, selectedAircraft->x - boxSize/2, selectedAircraft->y + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->x - boxSize, selectedAircraft->y + boxSize, selectedAircraft->x - boxSize, selectedAircraft->y + boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); } } void View::registerClick(int tapcount, int x, int y) { if(tapcount == 1) { Aircraft *p = appData->aircraftList.head; Aircraft *selection = NULL; while(p) { if(x && y) { if((p->x - x) * (p->x - x) + (p->y - y) * (p->y - y) < 900) { if(selection) { if((p->x - x) * (p->x - x) + (p->y - y) * (p->y - y) < (selection->x - x) * (selection->x - x) + (selection->y - y) * (selection->y - y)) { selection = p; } } else { selection = p; } } } p = p->next; } selectedAircraft = selection; } else if(tapcount == 2) { mapTargetMaxDist = 0.25 * maxDist; animateCenterAbsolute(x, y); } clickx = x; clicky = y; clickTime = now(); } void View::registerMouseMove(int x, int y) { mouseMoved = true; mouseMovedTime = now(); this->mousex = x; this->mousey = y; // aircraft debug // Aircraft *mouse = appData->aircraftList.find(1); // if(mouse != NULL) { // latLonFromScreenCoords(&(mouse->lat), &(mouse->lon), x, screen_height-y); // mouse->live = 1; // } highFramerate = true; } // // // void View::draw() { drawStartTime = now(); int targetFrameTime = 30; // if(highFramerate) { // targetFrameTime = 15; // } // highFramerate = false; if (lastFrameTime < targetFrameTime) { SDL_Delay(static_cast(targetFrameTime - lastFrameTime)); } moveMapToTarget(); zoomMapToTarget(); drawGeography(); drawScaleBars(); if(appData->connected) { for(int i = 0; i < 8; i++) { // if(resolveLabelConflicts() < 0.001f) { // break; // } resolveLabelConflicts(); } drawPlanes(); } drawStatus(); //drawMouse(); drawClick(); SDL_RenderPresent(renderer); lastFrameTime = elapsed(drawStartTime); } View::View(AppData *appData){ this->appData = appData; startupState = 0; // Display options screen_uiscale = 1; screen_width = 0; screen_height = 0; screen_depth = 32; fps = 0; fullscreen = 0; screen_index = 0; highFramerate = false; lastFrameTime = 0; centerLon = 0; centerLat = 0; maxDist = 25.0; mapMoved = 1; mapRedraw = 1; selectedAircraft = NULL; std::thread t1(&Map::load, &map); t1.detach(); } View::~View() { closeFont(mapFont); closeFont(mapBoldFont); closeFont(messageFont); closeFont(labelFont); closeFont(listFont); TTF_Quit(); SDL_Quit(); }