// viz1090, a vizualizer for dump1090 ADSB output // // Copyright (C) 2020, Nathan Matsuda // Copyright (C) 2014, Malcolm Robb // Copyright (C) 2012, Salvatore Sanfilippo // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // #include "SDL2/SDL2_rotozoom.h" #include "SDL2/SDL2_gfxPrimitives.h" //color schemes #include "parula.h" #include "monokai.h" #include "View.h" #include #include using fmilliseconds = std::chrono::duration; using fseconds = std::chrono::duration; static std::chrono::high_resolution_clock::time_point now() { return std::chrono::high_resolution_clock::now(); } static float elapsed(std::chrono::high_resolution_clock::time_point ref) { return (fmilliseconds {now() - ref}).count(); } static float elapsed_s(std::chrono::high_resolution_clock::time_point ref) { return (fseconds { now() - ref}).count(); } static float sign(float x) { return (x > 0) - (x < 0); } static float clamp(float in, float min, float max) { float out = in; if(in < min) { out = min; } if(in > max) { out = max; } return out; } static void CROSSVP(float *v, float *u, float *w) { v[0] = u[1]*w[2] - u[2]*(w)[1]; v[1] = u[2]*w[0] - u[0]*(w)[2]; v[2] = u[0]*w[1] - u[1]*(w)[0]; } SDL_Color setColor(uint8_t r, uint8_t g, uint8_t b) { SDL_Color out; out.r = r; out.g = g; out.b = b; return out; } SDL_Color signalToColor(int signal) { SDL_Color planeColor; if(signal > 127) { signal = 127; } if(signal < 0) { planeColor = setColor(96, 96, 96); } else { planeColor = setColor(parula[signal][0], parula[signal][1], parula[signal][2]); } return planeColor; } SDL_Color lerpColor(SDL_Color aColor, SDL_Color bColor, float factor) { if(factor > 1.0f) { factor = 1.0f; } if(factor < 0.0f) { factor = 0.0f; } SDL_Color out; out.r = (1.0f - factor) * aColor.r + factor * bColor.r; out.g = (1.0f - factor) * aColor.g + factor * bColor.g; out.b = (1.0f - factor) * aColor.b + factor * bColor.b; return out; } SDL_Color hsv2SDLColor(float h, float s, float v) { float hh, p, q, t, ff; long i; SDL_Color out; if(s <= 0.0) { out.r = (uint8_t)v; out.g = (uint8_t)v; out.b = (uint8_t)v; return out; } hh = h; if(hh >= 360.0) hh = 0.0; hh /= 60.0; i = (long)hh; ff = hh - i; p = v * (1.0 - s); q = v * (1.0 - (s * ff)); t = v * (1.0 - (s * (1.0 - ff))); switch(i) { case 0: out.r = (uint8_t)v; out.g = (uint8_t)t; out.b = (uint8_t)p; break; case 1: out.r = (uint8_t)q; out.g = (uint8_t)v; out.b = (uint8_t)p; break; case 2: out.r = (uint8_t)p; out.g = (uint8_t)v; out.b = (uint8_t)t; break; case 3: out.r = (uint8_t)p; out.g = (uint8_t)q; out.b = (uint8_t)v; break; case 4: out.r = (uint8_t)t; out.g = (uint8_t)p; out.b = (uint8_t)v; break; case 5: default: out.r = (uint8_t)v; out.g = (uint8_t)p; out.b = (uint8_t)q; break; } return out; } int View::screenDist(float d) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; // return round(0.95 * scale_factor * 0.5 * fabs(d) / maxDist); return round(scale_factor * 0.5 * fabs(d) / maxDist); } void View::pxFromLonLat(float *dx, float *dy, float lon, float lat) { if(!lon || !lat) { *dx = 0; *dy = 0; return; } // for accurate reprojection use the extra cos term *dx = LATLONMULT * (lon - centerLon) * cos(((lat + centerLat)/2.0f) * M_PI / 180.0f); *dy = LATLONMULT * (lat - centerLat); } void View::latLonFromScreenCoords(float *lat, float *lon, int x, int y) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; float dx = maxDist * (x - (screen_width>>1)) / (0.95 * scale_factor * 0.5 ); float dy = maxDist * (y - (screen_height * CENTEROFFSET)) / (0.95 * scale_factor * 0.5 ); *lat = 180.0f * dy / (6371.0 * M_PI) + centerLat; *lon = 180.0 * dx / (cos(((*lat + centerLat)/2.0f) * M_PI / 180.0f) * 6371.0 * M_PI) + centerLon; } void View::screenCoords(int *outX, int *outY, float dx, float dy) { *outX = (screen_width>>1) + ((dx>0) ? 1 : -1) * screenDist(dx); *outY = (screen_height * CENTEROFFSET) + ((dy>0) ? -1 : 1) * screenDist(dy); } int View::outOfBounds(int x, int y) { return outOfBounds(x, y, 0, 0, screen_width, screen_height); } int View::outOfBounds(int x, int y, int left, int top, int right, int bottom) { if(x < left || x >= right || y < top || y >= bottom ) { return 1; } else { return 0; } } // // Font stuff // TTF_Font* View::loadFont(const char *name, int size) { TTF_Font *font = TTF_OpenFont(name, size); if (font == NULL) { printf("Failed to open Font %s: %s\n", name, TTF_GetError()); exit(1); } return font; } void View::closeFont(TTF_Font *font) { if (font != NULL) { TTF_CloseFont(font); } } // // SDL Utils // void View::SDL_init() { if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("Could not initialize SDL: %s\n", SDL_GetError()); exit(1); } if (TTF_Init() < 0) { printf("Couldn't initialize SDL TTF: %s\n", SDL_GetError()); exit(1); } SDL_ShowCursor(SDL_DISABLE); Uint32 flags = 0; if(fullscreen) { flags = flags | SDL_WINDOW_FULLSCREEN_DESKTOP; } if(screen_width == 0) { SDL_DisplayMode DM; SDL_GetCurrentDisplayMode(0, &DM); screen_width = DM.w; screen_height= DM.h; } window = SDL_CreateWindow("viz1090", SDL_WINDOWPOS_CENTERED_DISPLAY(screen_index), SDL_WINDOWPOS_CENTERED_DISPLAY(screen_index), screen_width, screen_height, flags); renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); mapTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, screen_width, screen_height); mapMoved = 1; mapTargetLon = 0; mapTargetLat = 0; mapTargetMaxDist = 0; if(fullscreen) { //SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); // make the scaled rendering look smoother. SDL_RenderSetLogicalSize(renderer, screen_width, screen_height); } } void View::font_init() { mapFont = loadFont("font/TerminusTTF-4.46.0.ttf", 12 * screen_uiscale); mapBoldFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale); listFont = loadFont("font/TerminusTTF-4.46.0.ttf", 12 * screen_uiscale); messageFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale); labelFont = loadFont("font/TerminusTTF-Bold-4.46.0.ttf", 12 * screen_uiscale); mapFontWidth = 5 * screen_uiscale; mapFontHeight = 12 * screen_uiscale; messageFontWidth = 6 * screen_uiscale; messageFontHeight = 12 * screen_uiscale; labelFontWidth = 6 * screen_uiscale; labelFontHeight = 12 * screen_uiscale; // // todo separate style stuff // SDL_Color bgcolor = {0,0,20,255}; SDL_Color greenblue = {236,192,68,255}; SDL_Color lightblue = {211,208,203,255}; SDL_Color mediumblue ={110,136,152,255}; SDL_Color darkblue = {23,41,51,255}; style.backgroundColor = bgcolor; style.selectedColor = pink; style.planeColor = greenblue; style.planeGoneColor = grey; style.mapInnerColor = darkblue; style.mapOuterColor = darkblue; style.scaleBarColor = lightGrey; style.buttonColor = lightblue; } void View::drawString(std::string text, int x, int y, TTF_Font *font, SDL_Color color) { if(!text.length()) { return; } SDL_Surface *surface; SDL_Rect dest; surface = TTF_RenderUTF8_Solid(font, text.c_str(), color); if (surface == NULL) { printf("Couldn't create String %s: %s\n", text.c_str(), SDL_GetError()); return; } dest.x = x; dest.y = y; dest.w = surface->w; dest.h = surface->h; SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface); SDL_RenderCopy(renderer, texture, NULL, &dest); SDL_DestroyTexture(texture); SDL_FreeSurface(surface); } void View::drawStringBG(std::string text, int x, int y, TTF_Font *font, SDL_Color color, SDL_Color bgColor) { if(!text.length()) { return; } SDL_Surface *surface; SDL_Rect dest; surface = TTF_RenderUTF8_Shaded(font, text.c_str(), color, bgColor); if (surface == NULL) { printf("Couldn't create String %s: %s\n", text.c_str(), SDL_GetError()); return; } dest.x = x; dest.y = y; dest.w = surface->w; dest.h = surface->h; SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, surface); SDL_RenderCopy(renderer, texture, NULL, &dest); SDL_DestroyTexture(texture); SDL_FreeSurface(surface); } // // Status boxes // void View::drawStatusBox(int *left, int *top, std::string label, std::string message, SDL_Color color) { int labelWidth = (label.length() + ((label.length() > 0 ) ? 1 : 0)) * labelFontWidth; int messageWidth = (message.length() + ((message.length() > 0 ) ? 1 : 0)) * messageFontWidth; if(*left + labelWidth + messageWidth + PAD > screen_width) { *left = PAD; *top = *top - messageFontHeight - PAD; } // filled black background if(messageWidth) { roundedBoxRGBA(renderer, *left, *top, *left + labelWidth + messageWidth, *top + messageFontHeight, ROUND_RADIUS, black.r, black.g, black.b, SDL_ALPHA_OPAQUE); } // filled label box if(labelWidth) { roundedBoxRGBA(renderer, *left, *top, *left + labelWidth, *top + messageFontHeight, ROUND_RADIUS,color.r, color.g, color.b, SDL_ALPHA_OPAQUE); } // outline message box if(messageWidth) { roundedRectangleRGBA(renderer, *left, *top, *left + labelWidth + messageWidth, *top + messageFontHeight, ROUND_RADIUS,color.r, color.g, color.b, SDL_ALPHA_OPAQUE); } drawString(label, *left + labelFontWidth/2, *top, labelFont, black); //message drawString(message, *left + labelWidth + messageFontWidth/2, *top, messageFont, color); *left = *left + labelWidth + messageWidth + PAD; } void View::drawStatus() { int left = PAD; int top = screen_height - messageFontHeight - PAD; char strLoc[20] = " "; snprintf(strLoc, 20, "%3.3fN %3.3f%c", centerLat, fabs(centerLon),(centerLon > 0) ? 'E' : 'W'); drawStatusBox(&left, &top, "loc", strLoc, style.buttonColor); char strPlaneCount[10] = " "; snprintf(strPlaneCount, 10,"%d/%d", appData->numVisiblePlanes, appData->numPlanes); drawStatusBox(&left, &top, "disp", strPlaneCount, style.buttonColor); char strMsgRate[18] = " "; snprintf(strMsgRate, 18,"%.0f/s", appData->msgRate); drawStatusBox(&left, &top, "rate", strMsgRate, style.buttonColor); char strSig[18] = " "; snprintf(strSig, 18, "%.0f%%", 100.0 * appData->avgSig / 1024.0); drawStatusBox(&left, &top, "sAvg", strSig, style.buttonColor); } // // // Main drawing // void View::drawPlaneOffMap(int x, int y, int *returnx, int *returny, SDL_Color planeColor) { float arrowWidth = 6.0 * screen_uiscale; float inx = x - (screen_width>>1); float iny = y - screen_height * CENTEROFFSET; float outx, outy; outx = inx; outy = iny; if(abs(inx) > abs(y - (screen_height>>1)) * (float)(screen_width>>1) / (float)(screen_height * CENTEROFFSET)) { //left / right quadrants outx = (screen_width>>1) * ((inx > 0) ? 1.0 : -1.0); outy = (outx) * iny / (inx); } else { // up / down quadrants outy = screen_height * ((iny > 0) ? 1.0-CENTEROFFSET : -CENTEROFFSET ); outx = (outy) * inx / (iny); } // circleRGBA (renderer,(screen_width>>1) + outx, screen_height * CENTEROFFSET + outy,50,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); // thickLineRGBA(renderer,screen_width>>1,screen_height * CENTEROFFSET, (screen_width>>1) + outx, screen_height * CENTEROFFSET + outy,arrowWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); float inmag = sqrt(inx *inx + iny*iny); float vec[3]; vec[0] = inx / inmag; vec[1] = iny /inmag; vec[2] = 0; float up[] = {0,0,1}; float out[3]; CROSSVP(out,vec,up); int x1, x2, x3, y1, y2, y3; // arrow 1 x1 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]); y1 = (screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]); x2 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]); y2 = (screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]); x3 = (screen_width>>1) + outx - arrowWidth * vec[0]; y3 = (screen_height * CENTEROFFSET) + outy - arrowWidth * vec[1]; filledTrigonRGBA(renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); // arrow 2 x1 = (screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]); y1 = (screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]); x2 = (screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]); y2 = (screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]); x3 = (screen_width>>1) + outx - 2.0 * arrowWidth * vec[0]; y3 = (screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1]; filledTrigonRGBA(renderer, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); *returnx = x3; *returny = y3; } void View::drawPlaneIcon(int x, int y, float heading, SDL_Color planeColor) { float body = 8.0 * screen_uiscale; float wing = 6.0 * screen_uiscale; float tail = 3.0 * screen_uiscale; float bodyWidth = 2.0 * screen_uiscale; float vec[3]; vec[0] = sin(heading * M_PI / 180); vec[1] = -cos(heading * M_PI / 180); vec[2] = 0; float up[] = {0,0,1}; float out[3]; CROSSVP(out,vec,up); int x1, x2, y1, y2; //body x1 = x + round(-body*vec[0]); y1 = y + round(-body*vec[1]); x2 = x + round(body*vec[0]); y2 = y + round(body*vec[1]); thickLineRGBA(renderer,x,y,x2,y2,bodyWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); filledTrigonRGBA(renderer, x + round(-wing*.35*out[0]), y + round(-wing*.35*out[1]), x + round(wing*.35*out[0]), y + round(wing*.35*out[1]), x1, y1,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); filledCircleRGBA(renderer, x2,y2,screen_uiscale,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); //wing x1 = x + round(-wing*out[0]); y1 = y + round(-wing*out[1]); x2 = x + round(wing*out[0]); y2 = y + round(wing*out[1]); filledTrigonRGBA(renderer, x1, y1, x2, y2, x+round(body*.35*vec[0]), y+round(body*.35*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); //tail x1 = x + round(-body*.75*vec[0]) + round(-tail*out[0]); y1 = y + round(-body*.75*vec[1]) + round(-tail*out[1]); x2 = x + round(-body*.75*vec[0]) + round(tail*out[0]); y2 = y + round(-body*.75*vec[1]) + round(tail*out[1]); filledTrigonRGBA (renderer, x1, y1, x2, y2, x+round(-body*.5*vec[0]), y+round(-body*.5*vec[1]),planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE); } void View::drawTrails(int left, int top, int right, int bottom) { int currentX, currentY, prevX, prevY; float dx, dy; Aircraft *p = appData->aircraftList.head; while(p) { if (p->lon && p->lat) { if(p->lonHistory.empty()) { return; } std::vector::iterator lon_idx = p->lonHistory.begin(); std::vector::iterator lat_idx = p->latHistory.begin(); std::vector::iterator heading_idx = p->headingHistory.begin(); int idx = p->lonHistory.size(); for(; std::next(lon_idx) != p->lonHistory.end(); ++lon_idx, ++lat_idx, ++heading_idx) { pxFromLonLat(&dx, &dy, *(std::next(lon_idx)), *(std::next(lat_idx))); screenCoords(¤tX, ¤tY, dx, dy); pxFromLonLat(&dx, &dy, *lon_idx, *lat_idx); screenCoords(&prevX, &prevY, dx, dy); if(outOfBounds(currentX,currentY,left,top,right,bottom) && outOfBounds(prevX,prevY,left,top,right,bottom)) { continue; } // float age = pow(1.0 - (float)idx / (float)p->lonHistory.size(), 2.2); float age = 1.0 - (float)idx / (float)p->lonHistory.size(); uint8_t colorVal = (uint8_t)floor(255.0 * clamp(age,0,0.5)); thickLineRGBA(renderer, prevX, prevY, currentX, currentY, 2 * screen_uiscale, 255, 255, 255, colorVal); idx--; } } p = p->next; } } void View::drawScaleBars() { int scalePower = 0; int scaleBarDist = screenDist((float)pow(10,scalePower)); char scaleLabel[13] = ""; lineRGBA(renderer,10,10,10,10*screen_uiscale,style.scaleBarColor.r, style.scaleBarColor.g, style.scaleBarColor.b, 255); while(scaleBarDist < screen_width) { lineRGBA(renderer,10+scaleBarDist,8,10+scaleBarDist,16*screen_uiscale,style.scaleBarColor.r, style.scaleBarColor.g, style.scaleBarColor.b, 255); if (metric) { snprintf(scaleLabel,13,"%dkm", (int)pow(10,scalePower)); } else { snprintf(scaleLabel,13,"%dmi", (int)pow(10,scalePower)); } drawString(scaleLabel, 10+scaleBarDist, 15*screen_uiscale, mapFont, style.scaleBarColor); scalePower++; scaleBarDist = screenDist((float)pow(10,scalePower)); } scalePower--; scaleBarDist = screenDist((float)pow(10,scalePower)); lineRGBA(renderer,10,10+5*screen_uiscale,10+scaleBarDist,10+5*screen_uiscale, style.scaleBarColor.r, style.scaleBarColor.g, style. scaleBarColor.b, 255); } void View::drawLines(int left, int top, int right, int bottom, int bailTime) { float screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max; latLonFromScreenCoords(&screen_lat_min, &screen_lon_min, left, top); latLonFromScreenCoords(&screen_lat_max, &screen_lon_max, right, bottom); drawLinesRecursive(&(map.root), screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max); drawTrails(left, top, right, bottom); } void View::drawLinesRecursive(QuadTree *tree, float screen_lat_min, float screen_lat_max, float screen_lon_min, float screen_lon_max) { if(tree == NULL) { return; } if (tree->lat_min > screen_lat_max || screen_lat_min > tree->lat_max) { return; } if (tree->lon_min > screen_lon_max || screen_lon_min > tree->lon_max) { return; } drawLinesRecursive(tree->nw, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max); drawLinesRecursive(tree->sw, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max); drawLinesRecursive(tree->ne, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max); drawLinesRecursive(tree->se, screen_lat_min, screen_lat_max, screen_lon_min, screen_lon_max); std::vector::iterator currentLine; for (currentLine = tree->lines.begin(); currentLine != tree->lines.end(); ++currentLine) { int x1,y1,x2,y2; float dx,dy; pxFromLonLat(&dx, &dy, (*currentLine)->start.lon, (*currentLine)->start.lat); screenCoords(&x1, &y1, dx, dy); pxFromLonLat(&dx, &dy, (*currentLine)->end.lon, (*currentLine)->end.lat); screenCoords(&x2, &y2, dx, dy); lineCount++; if(outOfBounds(x1,y1) && outOfBounds(x2,y2)) { continue; } if(x1 == x2 && y1 == y2) { continue; } lineRGBA(renderer, x1, y1, x2, y2, style.mapInnerColor.r, style.mapInnerColor.g, style.mapInnerColor.b, 255); } // //Debug quadtree // int tl_x,tl_y,tr_x,tr_y,bl_x,bl_y,br_x,br_y; // float dx,dy; // pxFromLonLat(&dx, &dy, tree->lon_min, tree->lat_min); // screenCoords(&tl_x, &tl_y, dx, dy); // pxFromLonLat(&dx, &dy, tree->lon_max, tree->lat_min); // screenCoords(&tr_x, &tr_y, dx, dy); // pxFromLonLat(&dx, &dy, tree->lon_min, tree->lat_max); // screenCoords(&bl_x, &bl_y, dx, dy); // pxFromLonLat(&dx, &dy, tree->lon_max, tree->lat_max); // screenCoords(&br_x, &br_y, dx, dy); // lineRGBA(renderer, tl_x, tl_y, tr_x, tr_y, 50, 50, 50, 255); // lineRGBA(renderer, tr_x, tr_y, br_x, br_y, 50, 50, 50, 255); // lineRGBA(renderer, bl_x, bl_y, br_x, br_y, 50, 50, 50, 255); // lineRGBA(renderer, tl_x, tl_y, bl_x, bl_y, 50, 50, 50, 255); // // pixelRGBA(renderer,tl_x, tl_y,255,0,0,255); // pixelRGBA(renderer,tr_x, tr_y,0,255,0,255); // pixelRGBA(renderer,bl_x, bl_y,0,0,255,255); // pixelRGBA(renderer,br_x, br_y,255,255,0,255); } void View::drawGeography() { if((mapRedraw && !mapMoved) || (mapAnimating && elapsed(lastRedraw) > 8 * FRAMETIME)) { SDL_SetRenderTarget(renderer, mapTexture); SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255); SDL_RenderClear(renderer); drawLines(0, 0, screen_width, screen_height, 0); SDL_SetRenderTarget(renderer, NULL ); mapMoved = 0; mapRedraw = 0; mapAnimating = 0; lastRedraw = now(); currentLon = centerLon; currentLat = centerLat; currentMaxDist = maxDist; } SDL_SetRenderDrawColor(renderer, style.backgroundColor.r, style.backgroundColor.g, style.backgroundColor.b, 255); SDL_RenderClear(renderer); int shiftx = 0; int shifty = 0; if(mapMoved) { float dx, dy; int x1,y1, x2, y2; pxFromLonLat(&dx, &dy, currentLon, currentLat); screenCoords(&x1, &y1, dx, dy); pxFromLonLat(&dx, &dy, centerLon, centerLat); screenCoords(&x2, &y2, dx, dy); shiftx = x1-x2; shifty = y1-y2; SDL_Rect dest; dest.x = shiftx + (screen_width / 2) * (1 - currentMaxDist / maxDist); dest.y = shifty + (screen_height / 2) * (1 - currentMaxDist / maxDist); dest.w = screen_width * currentMaxDist / maxDist; dest.h = screen_height * currentMaxDist / maxDist; //left if(dest.x > 0) { drawLines(0, 0, dest.x, screen_height, FRAMETIME / 4); } //top if(dest.y > 0) { drawLines(0, screen_height - dest.y, screen_width, screen_height, FRAMETIME / 4); } //right if(dest.x + dest.w < screen_width) { drawLines(dest.x + dest.w, 0, screen_width, screen_height, FRAMETIME / 4); } //bottom if(dest.y + dest.h < screen_height) { drawLines(0, 0, screen_width, screen_height - dest.y - dest.h, FRAMETIME / 4); } //attempt rest before bailing //drawGeography(dest.x, screen_height - dest.y, dest.x + dest.w, screen_height - dest.y - dest.h, 1); SDL_RenderCopy(renderer, mapTexture, NULL, &dest); mapRedraw = 1; mapMoved = 0; } else { SDL_RenderCopy(renderer, mapTexture, NULL, NULL); } } void View::drawSignalMarks(Aircraft *p, int x, int y) { unsigned char * pSig = p->signalLevel; unsigned int signalAverage = (pSig[0] + pSig[1] + pSig[2] + pSig[3] + pSig[4] + pSig[5] + pSig[6] + pSig[7] + 3) >> 3; SDL_Color barColor = signalToColor(signalAverage); Uint8 seenFade; if(elapsed(p->msSeen) < 1024) { seenFade = (Uint8) (255.0 - elapsed(p->msSeen) / 4.0); circleRGBA(renderer, x + mapFontWidth, y - 5, 2 * screen_uiscale, barColor.r, barColor.g, barColor.b, seenFade); } if(elapsed(p->msSeenLatLon) < 1024) { seenFade = (Uint8) (255.0 - elapsed(p->msSeenLatLon) / 4.0); hlineRGBA(renderer, x + mapFontWidth + 5 * screen_uiscale, x + mapFontWidth + 9 * screen_uiscale, y - 5, barColor.r, barColor.g, barColor.b, seenFade); vlineRGBA(renderer, x + mapFontWidth + 7 * screen_uiscale, y - 2 * screen_uiscale - 5, y + 2 * screen_uiscale - 5, barColor.r, barColor.g, barColor.b, seenFade); } } void View::drawPlaneText(Aircraft *p) { int maxCharCount = 0; int currentCharCount; int currentLine = 0; float pressure_scale = 2.0f; //this should be set by a UI slider eventually if(p->pressure * screen_width < pressure_scale) { drawSignalMarks(p, p->x, p->y); char flight[10] = " "; maxCharCount = snprintf(flight,10," %s", p->flight); if(maxCharCount > 1) { drawStringBG(flight, p->x, p->y, mapBoldFont, white, black); //roundedRectangleRGBA(renderer, p->x, p->y, p->x + maxCharCount * mapFontWidth, p->y + mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE); //drawString(flight, p->x, p->y, mapBoldFont, white); currentLine++; } } if(p->pressure * screen_width < 0.5f * pressure_scale) { char alt[10] = " "; if (metric) { currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828)); } else { currentCharCount = snprintf(alt,10," %d'", p->altitude); } if(currentCharCount > 1) { drawStringBG(alt, p->x, p->y + currentLine * mapFontHeight, mapFont, grey, black); currentLine++; } if(currentCharCount > maxCharCount) { maxCharCount = currentCharCount; } char speed[10] = " "; if (metric) { currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852)); } else { currentCharCount = snprintf(speed,10," %dmph", p->speed); } if(currentCharCount > 1) { drawStringBG(speed, p->x, p->y + currentLine * mapFontHeight, mapFont, grey, black); currentLine++; } if(currentCharCount > maxCharCount) { maxCharCount = currentCharCount; } } if(maxCharCount > 1) { Sint16 vx[4] = { static_cast(p->cx), static_cast(p->cx + (p->x - p->cx) / 2), static_cast(p->x), static_cast(p->x)}; Sint16 vy[4] = { static_cast(p->cy), static_cast(p->cy + (p->y - p->cy) / 2), static_cast(p->y - mapFontHeight), static_cast(p->y)}; if(p->cy > p->y + currentLine * mapFontHeight) { vy[2] = p->y + currentLine * mapFontHeight + mapFontHeight; vy[3] = p->y + currentLine * mapFontHeight; } bezierRGBA(renderer,vx,vy,4,2,200,200,200,SDL_ALPHA_OPAQUE); thickLineRGBA(renderer,p->x,p->y,p->x,p->y+currentLine*mapFontHeight,screen_uiscale,200,200,200,SDL_ALPHA_OPAQUE); } p->w = maxCharCount * mapFontWidth; p->h = currentLine * mapFontHeight; } void View::drawSelectedAircraftText(Aircraft *p) { if(p == NULL) { return; } int x = p->cx - 20; int y = p->cy + 22; int maxCharCount = 0; int currentCharCount; int currentLine = 0; if(elapsed(p->msSeenLatLon) < 500) { circleRGBA(renderer, p->cx, p->cy, elapsed(p->msSeenLatLon) * screen_width / (8192), 255,255, 255, 64 - (uint8_t)(64.0 * elapsed(p->msSeenLatLon) / 500.0)); } drawSignalMarks(p, x, y); char flight[10] = " "; maxCharCount = snprintf(flight,10," %s", p->flight); if(maxCharCount > 1) { drawStringBG(flight, x, y, mapBoldFont, white, black); //roundedRectangleRGBA(renderer, p->x, p->y, p->x + maxCharCount * mapFontWidth, p->y + mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE); //drawString(flight, p->x, p->y, mapBoldFont, white); currentLine++; } char alt[10] = " "; if (metric) { currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828)); } else { currentCharCount = snprintf(alt,10," %d'", p->altitude); } if(currentCharCount > 1) { drawStringBG(alt, x, y + currentLine * mapFontHeight, mapFont, grey, black); currentLine++; } if(currentCharCount > maxCharCount) { maxCharCount = currentCharCount; } char speed[10] = " "; if (metric) { currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852)); } else { currentCharCount = snprintf(speed,10," %dmph", p->speed); } if(currentCharCount > 1) { drawStringBG(speed, x, y + currentLine * mapFontHeight, mapFont, grey, black); currentLine++; } } void View::resolveLabelConflicts() { Aircraft *p = appData->aircraftList.head; float label_force = 0.01f; float plane_force = 0.01f; float damping_force = 0.95f; float spring_force = 0.02f; float spring_length = 10.0f; while(p) { Aircraft *check_p = appData->aircraftList.head; int p_left = p->x - 10 * screen_uiscale; int p_right = p->x + p->w + 10 * screen_uiscale; int p_top = p->y - 10 * screen_uiscale; int p_bottom = p->y + p->h + 10 * screen_uiscale; //debug box //rectangleRGBA(renderer, p->x, p->y, p->x + p->w, p->y + p->h, 255,0,0, SDL_ALPHA_OPAQUE); //lineRGBA(renderer, p->cx, p->cy, p->x, p->y, 0,255,0, SDL_ALPHA_OPAQUE); p->ddox = 0; p->ddoy = 0; float o_mag = sqrt(p->ox*p->ox + p->oy*p->oy); //spring back to origin if(o_mag > 0) { p->ddox -= p->ox / o_mag * spring_force * (o_mag - spring_length); p->ddoy -= p->oy / o_mag * spring_force * (o_mag - spring_length); } // // //screen edge if(p_left < 10 * screen_uiscale) { p->ox += (float)(10 * screen_uiscale - p_left); } if(p_right > (screen_width - 10 * screen_uiscale)) { p->ox -= (float)(p_right - (screen_width - 10 * screen_uiscale)); } if(p_top < 10 * screen_uiscale) { p->oy += (float)(10 * screen_uiscale - p_top); } if(p_bottom > (screen_height - 10 * screen_uiscale)) { p->oy -= (float)(p_bottom - (screen_height - 10 * screen_uiscale)); } p->pressure = 0; //check against other labels while(check_p) { if(check_p->addr != p->addr) { int check_left = check_p->x - 5 * screen_uiscale; int check_right = check_p->x + check_p->w + 5 * screen_uiscale; int check_top = check_p->y - 5 * screen_uiscale; int check_bottom = check_p->y + check_p->h + 5 * screen_uiscale; p->pressure += 1.0f / ((check_p->cx - p->cx) * (check_p->cx - p->cx) + (check_p->cy - p->cy) * (check_p->cy - p->cy)); //if(check_left > (p_right + 10) || check_right < (p_left - 10)) { if(check_left > p_right || check_right < p_left) { check_p = check_p -> next; continue; } //if(check_top > (p_bottom + 10) || check_bottom < (p_top - 10)) { if(check_top > p_bottom || check_bottom < p_top) { check_p = check_p -> next; continue; } //left collision if(check_left > p_left && check_left < p_right) { check_p->ddox -= label_force * (float)(check_left - p_right); } //right collision if(check_right > p_left && check_right < p_right) { check_p->ddox -= label_force * (float)(check_right - p_left); } //top collision if(check_top > p_top && check_top < p_bottom) { check_p->ddoy -= label_force * (float)(check_top - p_bottom); } //bottom collision if(check_bottom > p_top && check_bottom < p_bottom) { check_p->ddoy -= label_force * (float)(check_bottom - p_top); } } check_p = check_p -> next; } check_p = appData->aircraftList.head; //check against plane icons (include self) p_left = p->x - 5 * screen_uiscale; p_right = p->x + 5 * screen_uiscale; p_top = p->y - 5 * screen_uiscale; p_bottom = p->y + 5 * screen_uiscale; while(check_p) { int check_left = check_p->x - 5 * screen_uiscale; int check_right = check_p->x + check_p->w + 5 * screen_uiscale; int check_top = check_p->y - 5 * screen_uiscale; int check_bottom = check_p->y + check_p->h + 5 * screen_uiscale; if(check_left > p_right || check_right < p_left) { check_p = check_p -> next; continue; } if(check_top > p_bottom || check_bottom < p_top) { check_p = check_p -> next; continue; } //left collision if(check_left > p_left && check_left < p_right) { check_p->ddox -= plane_force * (float)(check_left - p_right); } //right collision if(check_right > p_left && check_right < p_right) { check_p->ddox -= plane_force * (float)(check_right - p_left); } //top collision if(check_top > p_top && check_top < p_bottom) { check_p->ddoy -= plane_force * (float)(check_top - p_bottom); } //bottom collision if(check_bottom > p_top && check_bottom < p_bottom) { check_p->ddoy -= plane_force * (float)(check_bottom - p_top); } check_p = check_p -> next; } p = p->next; } //update p = appData->aircraftList.head; while(p) { p->dox += p->ddox; p->doy += p->ddoy; p->dox *= damping_force; p->doy *= damping_force; if(fabs(p->dox) > 10.0f) { p->dox = sign(p->dox) * 10.0f; } if(fabs(p->doy) > 10.0f) { p->doy = sign(p->doy) * 10.0f; } if(fabs(p->dox) < 1.0f) { p->dox = 0; } if(fabs(p->doy) < 1.0f) { p->doy = 0; } p->ox += p->dox; p->oy += p->doy; p->x = p->cx + (int)round(p->ox); p->y = p->cy + (int)round(p->oy); p = p->next; } } void View::drawPlanes() { Aircraft *p = appData->aircraftList.head; SDL_Color planeColor; if(selectedAircraft) { mapTargetLon = selectedAircraft->lon; mapTargetLat = selectedAircraft->lat; } p = appData->aircraftList.head; while(p) { if (p->lon && p->lat) { int x, y; float dx, dy; pxFromLonLat(&dx, &dy, p->lon, p->lat); screenCoords(&x, &y, dx, dy); float age_ms = elapsed(p->created); if(age_ms < 500) { float ratio = age_ms / 500.0f; float radius = (1.0f - ratio * ratio) * screen_width / 8; for(float theta = 0; theta < 2*M_PI; theta += M_PI / 4) { pixelRGBA(renderer, x + radius * cos(theta), y + radius * sin(theta), style.planeColor.r, style.planeColor.g, style.planeColor.b, 255 * ratio); } // circleRGBA(renderer, x, y, 500 - age_ms, 255,255, 255, (uint8_t)(255.0 * age_ms / 500.0)); } else { if(MODES_ACFLAGS_HEADING_VALID) { int usex = x; int usey = y; //draw predicted position // if(p->timestampHistory.size() > 2) { // int x1, y1, x2, y2; // pxFromLonLat(&dx, &dy, p->lonHistory.end()[-1], p->latHistory.end()[-1]); // screenCoords(&x1, &y1, dx, dy); // pxFromLonLat(&dx, &dy, p->lonHistory.end()[-2], p->latHistory.end()[-2]); // screenCoords(&x2, &y2, dx, dy); // //printf("latlon: [%f %f] -> [%f %f], px: [%d %d] -> [%d %d]\n",p->lonHistory.end()[-1], p->latHistory.end()[-1],p->lonHistory.end()[-2], p->latHistory.end()[-2], x1,y1,x2,y2); // float velx = float(x1 - x2) / (fmilliseconds{p->timestampHistory.end()[-1] - p->timestampHistory.end()[-2]}).count(); // float vely = float(y1 - y2) / (fmilliseconds{p->timestampHistory.end()[-1] - p->timestampHistory.end()[-2]}).count(); // //printf("diff: %f\n",(fmilliseconds{p->timestampHistory.end()[-1] - p->timestampHistory.end()[-2]}).count()); // //printf("%f %f, %d - %d \n", velx,vely,p->timestampHistory.end()[-1], p->timestampHistory.end()[-2]); // usex = x + float(elapsed(p->msSeenLatLon)) * velx; // usey = y + float(elapsed(p->msSeenLatLon)) * vely; // } planeColor = lerpColor(style.planeColor, style.planeGoneColor, float(elapsed_s(p->msSeen)) / (float) DISPLAY_ACTIVE); if(p == selectedAircraft) { planeColor = style.selectedColor; } if(outOfBounds(x,y)) { drawPlaneOffMap(x, y, &(p->cx), &(p->cy), planeColor); } else { drawPlaneIcon(usex, usey, p->track, planeColor); p->cx = usex; p->cy = usey; } if(p != selectedAircraft) { //show latlon ping if(elapsed(p->msSeenLatLon) < 500) { circleRGBA(renderer, p->cx, p->cy, elapsed(p->msSeenLatLon) * screen_width / (8192), 127,127, 127, 255 - (uint8_t)(255.0 * elapsed(p->msSeenLatLon) / 500.0)); } drawPlaneText(p); } } } } p = p->next; } drawSelectedAircraftText(selectedAircraft); } void View::animateCenterAbsolute(float x, float y) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; float dx = -1.0 * (0.75*(double)screen_width / (double)screen_height) * (x - screen_width/2) * maxDist / (0.95 * scale_factor * 0.5); float dy = 1.0 * (y - screen_height/2) * maxDist / (0.95 * scale_factor * 0.5); float outLat = dy * (1.0/6371.0) * (180.0f / M_PI); float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f); //double outLon, outLat; //latLonFromScreenCoords(&outLat, &outLon, event.tfinger.dx, event.tfinger.dy); mapTargetLon = centerLon - outLon; mapTargetLat = centerLat - outLat; mapTargetMaxDist = 0.25 * maxDist; mapMoved = 1; } void View::moveCenterAbsolute(float x, float y) { float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; float dx = -1.0 * (0.75*(double)screen_width / (double)screen_height) * (x - screen_width/2) * maxDist / (0.95 * scale_factor * 0.5); float dy = 1.0 * (y - screen_height/2) * maxDist / (0.95 * scale_factor * 0.5); float outLat = dy * (1.0/6371.0) * (180.0f / M_PI); float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f); //double outLon, outLat; //latLonFromScreenCoords(&outLat, &outLon, event.tfinger.dx, event.tfinger.dy); centerLon += outLon; centerLat += outLat; mapTargetLon = 0; mapTargetLat = 0; mapMoved = 1; } void View::moveCenterRelative(float dx, float dy) { // // need to make lonlat to screen conversion class - this is just the inverse of the stuff in draw.c, without offsets // float scale_factor = (screen_width > screen_height) ? screen_width : screen_height; dx = -1.0 * dx * maxDist / (0.95 * scale_factor * 0.5); dy = 1.0 * dy * maxDist / (0.95 * scale_factor * 0.5); float outLat = dy * (1.0/6371.0) * (180.0f / M_PI); float outLon = dx * (1.0/6371.0) * (180.0f / M_PI) / cos(((centerLat)/2.0f) * M_PI / 180.0f); //double outLon, outLat; //latLonFromScreenCoords(&outLat, &outLon, event.tfinger.dx, event.tfinger.dy); centerLon += outLon; centerLat += outLat; mapTargetLon = 0; mapTargetLat = 0; mapMoved = 1; } void View::zoomMapToTarget() { if(mapTargetMaxDist) { if(fabs(mapTargetMaxDist - maxDist) > 0.0001) { maxDist += 0.1 * (mapTargetMaxDist - maxDist); mapAnimating = 1; mapMoved = 1; } else { mapTargetMaxDist = 0; } } } void View::moveMapToTarget() { if(mapTargetLon && mapTargetLat) { if(fabs(mapTargetLon - centerLon) > 0.0001 || fabs(mapTargetLat - centerLat) > 0.0001) { centerLon += 0.1 * (mapTargetLon- centerLon); centerLat += 0.1 * (mapTargetLat - centerLat); mapAnimating = 1; mapMoved = 1; } else { mapTargetLon = 0; mapTargetLat = 0; } } } void View::drawMouse() { if(!mouseMoved) { return; } if(elapsed(mouseMovedTime) > 1000) { mouseMoved = false; return; } int alpha = (int)(255.0f - 255.0f * (float)elapsed(mouseMovedTime) / 1000.0f); lineRGBA(renderer, mousex - 10 * screen_uiscale, mousey, mousex + 10 * screen_uiscale, mousey, white.r, white.g, white.b, alpha); lineRGBA(renderer, mousex, mousey - 10 * screen_uiscale, mousex, mousey + 10 * screen_uiscale, white.r, white.g, white.b, alpha); } void View::drawClick() { if(clickx && clicky) { int radius = .25 * elapsed(clickTime); int alpha = 128 - (int)(0.5 * elapsed(clickTime)); if(alpha < 0 ) { alpha = 0; clickx = 0; clicky = 0; } filledCircleRGBA(renderer, clickx, clicky, radius, white.r, white.g, white.b, alpha); } if(selectedAircraft) { // this logic should be in input, register a callback for click? int boxSize; if(elapsed(clickTime) < 300) { boxSize = (int)(20.0 * (1.0 - (1.0 - float(elapsed(clickTime)) / 300.0) * cos(sqrt(float(elapsed(clickTime)))))); } else { boxSize = 20; } //rectangleRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx - boxSize/2, selectedAircraft->cy - boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx - boxSize, selectedAircraft->cy - boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx + boxSize/2, selectedAircraft->cy - boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy - boxSize, selectedAircraft->cx + boxSize, selectedAircraft->cy - boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx + boxSize/2, selectedAircraft->cy + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx + boxSize, selectedAircraft->cy + boxSize/2, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx - boxSize/2, selectedAircraft->cy + boxSize, style.selectedColor.r, style.selectedColor.g, style.selectedColor.b, 255); lineRGBA(renderer, selectedAircraft->cx - boxSize, selectedAircraft->cy + boxSize, selectedAircraft->cx - boxSize, selectedAircraft->cy + boxSize/2, style.selectedColor.r, style.selectedColor.g, pink.b, 255); } } void View::registerClick(int tapcount, int x, int y) { if(tapcount == 1) { Aircraft *p = appData->aircraftList.head; Aircraft *selection = NULL; while(p) { if(x && y) { if((p->cx - x) * (p->cx - x) + (p->cy - y) * (p->cy - y) < 900) { if(selection) { if((p->cx - x) * (p->cx - x) + (p->cy - y) * (p->cy - y) < (selection->cx - x) * (selection->cx - x) + (selection->cy - y) * (selection->cy - y)) { selection = p; } } else { selection = p; } } } p = p->next; } selectedAircraft = selection; } else if(tapcount == 2) { mapTargetMaxDist = 0.25 * maxDist; animateCenterAbsolute(x, y); } clickx = x; clicky = y; clickTime = now(); } void View::registerMouseMove(int x, int y) { mouseMoved = true; mouseMovedTime = now(); this->mousex = x; this->mousey = y; } // // // void View::draw() { drawStartTime = now(); moveMapToTarget(); zoomMapToTarget(); for(int i = 0; i < 4; i++) { resolveLabelConflicts(); } lineCount = 0; drawGeography(); drawScaleBars(); drawPlanes(); drawStatus(); //drawMouse(); drawClick(); char fps[40] = " "; snprintf(fps,40," %d lines @ %.1ffps", lineCount, 1000.0 / elapsed(lastFrameTime)); drawStringBG(fps, 0,0, mapFont, grey, black); SDL_RenderPresent(renderer); if (elapsed(drawStartTime) < FRAMETIME) { std::this_thread::sleep_for(fmilliseconds{FRAMETIME} - (now() - drawStartTime)); } lastFrameTime = now(); } View::View(AppData *appData){ this->appData = appData; // Display options screen_uiscale = 1; screen_width = 0; screen_height = 0; screen_depth = 32; fullscreen = 0; screen_index = 0; maxDist = 25.0; mapMoved = 1; mapRedraw = 1; selectedAircraft = NULL; } View::~View() { closeFont(mapFont); closeFont(mapBoldFont); closeFont(messageFont); closeFont(labelFont); closeFont(listFont); TTF_Quit(); SDL_Quit(); }