net_io.c: while ((p) && (p->next != c)) { net_io.c: p = p->next; net_io.c: p->next = c->next; Binary file .git/objects/pack/pack-bf860161866f3e6c65f8f17c93e90565fe339dff.idx matches Binary file .git/objects/pack/pack-bf860161866f3e6c65f8f17c93e90565fe339dff.pack matches AircraftList.cpp: if (p->addr == addr) return (p); AircraftList.cpp: p = p->next; AircraftList.cpp: p->live = 0; AircraftList.cpp: p = p->next; AircraftList.cpp: p->next = head; AircraftList.cpp: p->prev_seen = p->seen; AircraftList.cpp: p->live = 1; AircraftList.cpp: if(p->seen == a->seen) { AircraftList.cpp: p->seen = a->seen; AircraftList.cpp: p->msSeen = now(); AircraftList.cpp: if((p->seen - p->prev_seen) > 0) { AircraftList.cpp: p->messageRate = 1.0 / (double)(p->seen - p->prev_seen); AircraftList.cpp: memcpy(p->flight, a->flight, sizeof(p->flight)); AircraftList.cpp: memcpy(p->signalLevel, a->signalLevel, sizeof(p->signalLevel)); AircraftList.cpp: p->altitude = a->altitude; AircraftList.cpp: p->speed = a->speed; AircraftList.cpp: p->track = a->track; AircraftList.cpp: p->vert_rate = a->vert_rate; AircraftList.cpp: p->lon = a->lon; AircraftList.cpp: p->lat = a->lat; AircraftList.cpp: if(p->seenLatLon < a->seenLatLon) { AircraftList.cpp: p->msSeenLatLon = now(); AircraftList.cpp: // p->oldIdx = (p->oldIdx+1) % 32; AircraftList.cpp: // p->oldLon[p->oldIdx] = p->lon; AircraftList.cpp: // p->oldLat[p->oldIdx] = p->lat; AircraftList.cpp: p->lonHistory.push_back(p->lon); AircraftList.cpp: p->latHistory.push_back(p->lat); AircraftList.cpp: p->headingHistory.push_back(p->track); AircraftList.cpp: p->timestampHistory.push_back(p->msSeenLatLon); AircraftList.cpp: // p->oldHeading[p->oldIdx] = p->track; AircraftList.cpp: // p->oldSeen[p->oldIdx] = p->seenLatLon; AircraftList.cpp: p->seenLatLon = a->seenLatLon; AircraftList.cpp: if(!p->live) { AircraftList.cpp: head = p->next; AircraftList.cpp: prev->next = p->next; AircraftList.cpp: p = p->next; Binary file mapdata.bin matches Binary file viz1090 matches View.cpp: if(p->lonHistory.empty()) { View.cpp: std::vector::iterator lon_idx = p->lonHistory.begin(); View.cpp: std::vector::iterator lat_idx = p->latHistory.begin(); View.cpp: std::vector::iterator heading_idx = p->headingHistory.begin(); View.cpp: int idx = p->lonHistory.size(); View.cpp: for(; std::next(lon_idx) != p->lonHistory.end(); ++lon_idx, ++lat_idx, ++heading_idx) { View.cpp: // float age = pow(1.0 - (float)idx / (float)p->lonHistory.size(), 2.2); View.cpp: float age = 1.0 - (float)idx / (float)p->lonHistory.size(); View.cpp: unsigned char * pSig = p->signalLevel; View.cpp: if(elapsed(p->msSeen) < 1024) { View.cpp: seenFade = (Uint8) (255.0 - elapsed(p->msSeen) / 4.0); View.cpp: if(elapsed(p->msSeenLatLon) < 1024) { View.cpp: seenFade = (Uint8) (255.0 - elapsed(p->msSeenLatLon) / 4.0); View.cpp: if(elapsed(p->msSeenLatLon) < 500) { View.cpp: circleRGBA(renderer, p->cx, p->cy, elapsed(p->msSeenLatLon) * screen_width / (8192), 255,255, 255, 64 - (uint8_t)(64.0 * elapsed(p->msSeenLatLon) / 500.0)); View.cpp: if(p->pressure * screen_width < pressure_scale) { View.cpp: drawSignalMarks(p, p->x, p->y); View.cpp: maxCharCount = snprintf(flight,10," %s", p->flight); View.cpp: drawStringBG(flight, p->x, p->y, mapBoldFont, white, black); View.cpp: //roundedRectangleRGBA(renderer, p->x, p->y, p->x + maxCharCount * mapFontWidth, p->y + mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE); View.cpp: //drawString(flight, p->x, p->y, mapBoldFont, white); View.cpp: if(p->pressure * screen_width < 0.5f * pressure_scale) { View.cpp: currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828)); View.cpp: currentCharCount = snprintf(alt,10," %d'", p->altitude); View.cpp: drawStringBG(alt, p->x, p->y + currentLine * mapFontHeight, mapFont, grey, black); View.cpp: currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852)); View.cpp: currentCharCount = snprintf(speed,10," %dmph", p->speed); View.cpp: drawStringBG(speed, p->x, p->y + currentLine * mapFontHeight, mapFont, grey, black); View.cpp: Sint16 vx[4] = {p->cx, p->cx + (p->x - p->cx) / 2, p->x, p->x}; View.cpp: Sint16 vy[4] = {p->cy, p->cy + (p->y - p->cy) / 2, p->y - mapFontHeight, p->y}; View.cpp: if(p->cy > p->y + currentLine * mapFontHeight) { View.cpp: vy[2] = p->y + currentLine * mapFontHeight + mapFontHeight; View.cpp: vy[3] = p->y + currentLine * mapFontHeight; View.cpp: thickLineRGBA(renderer,p->x,p->y,p->x,p->y+currentLine*mapFontHeight,screen_uiscale,200,200,200,SDL_ALPHA_OPAQUE); View.cpp: p->w = maxCharCount * mapFontWidth; View.cpp: p->h = currentLine * mapFontHeight; View.cpp: int x = p->cx - 20; View.cpp: int y = p->cy + 22; View.cpp: if(elapsed(p->msSeenLatLon) < 500) { View.cpp: circleRGBA(renderer, p->cx, p->cy, elapsed(p->msSeenLatLon) * screen_width / (8192), 255,255, 255, 64 - (uint8_t)(64.0 * elapsed(p->msSeenLatLon) / 500.0)); View.cpp: maxCharCount = snprintf(flight,10," %s", p->flight); View.cpp: //roundedRectangleRGBA(renderer, p->x, p->y, p->x + maxCharCount * mapFontWidth, p->y + mapFontHeight, ROUND_RADIUS, white.r, white.g, white.b, SDL_ALPHA_OPAQUE); View.cpp: //drawString(flight, p->x, p->y, mapBoldFont, white); View.cpp: currentCharCount = snprintf(alt,10," %dm", (int) (p->altitude / 3.2828)); View.cpp: currentCharCount = snprintf(alt,10," %d'", p->altitude); View.cpp: currentCharCount = snprintf(speed,10," %dkm/h", (int) (p->speed * 1.852)); View.cpp: currentCharCount = snprintf(speed,10," %dmph", p->speed); View.cpp: int p_left = p->x - 10 * screen_uiscale; View.cpp: int p_right = p->x + p->w + 10 * screen_uiscale; View.cpp: int p_top = p->y - 10 * screen_uiscale; View.cpp: int p_bottom = p->y + p->h + 10 * screen_uiscale; View.cpp: //rectangleRGBA(renderer, p->x, p->y, p->x + p->w, p->y + p->h, 255,0,0, SDL_ALPHA_OPAQUE); View.cpp: //lineRGBA(renderer, p->cx, p->cy, p->x, p->y, 0,255,0, SDL_ALPHA_OPAQUE); View.cpp: p->ddox = 0; View.cpp: p->ddoy = 0; View.cpp: float o_mag = sqrt(p->ox*p->ox + p->oy*p->oy); View.cpp: p->ddox -= p->ox / o_mag * spring_force * (o_mag - spring_length); View.cpp: p->ddoy -= p->oy / o_mag * spring_force * (o_mag - spring_length); View.cpp: p->ox += (float)(10 * screen_uiscale - p_left); View.cpp: p->ox -= (float)(p_right - (screen_width - 10 * screen_uiscale)); View.cpp: p->oy += (float)(10 * screen_uiscale - p_top); View.cpp: p->oy -= (float)(p_bottom - (screen_height - 10 * screen_uiscale)); View.cpp: p->pressure = 0; View.cpp: if(check_p->addr != p->addr) { View.cpp: int check_left = check_p->x - 5 * screen_uiscale; View.cpp: int check_right = check_p->x + check_p->w + 5 * screen_uiscale; View.cpp: int check_top = check_p->y - 5 * screen_uiscale; View.cpp: int check_bottom = check_p->y + check_p->h + 5 * screen_uiscale; View.cpp: p->pressure += 1.0f / ((check_p->cx - p->cx) * (check_p->cx - p->cx) + (check_p->cy - p->cy) * (check_p->cy - p->cy)); View.cpp: check_p->ddox -= label_force * (float)(check_left - p_right); View.cpp: check_p->ddox -= label_force * (float)(check_right - p_left); View.cpp: check_p->ddoy -= label_force * (float)(check_top - p_bottom); View.cpp: check_p->ddoy -= label_force * (float)(check_bottom - p_top); View.cpp: p_left = p->x - 5 * screen_uiscale; View.cpp: p_right = p->x + 5 * screen_uiscale; View.cpp: p_top = p->y - 5 * screen_uiscale; View.cpp: p_bottom = p->y + 5 * screen_uiscale; View.cpp: int check_left = check_p->x - 5 * screen_uiscale; View.cpp: int check_right = check_p->x + check_p->w + 5 * screen_uiscale; View.cpp: int check_top = check_p->y - 5 * screen_uiscale; View.cpp: int check_bottom = check_p->y + check_p->h + 5 * screen_uiscale; View.cpp: check_p->ddox -= plane_force * (float)(check_left - p_right); View.cpp: check_p->ddox -= plane_force * (float)(check_right - p_left); View.cpp: check_p->ddoy -= plane_force * (float)(check_top - p_bottom); View.cpp: check_p->ddoy -= plane_force * (float)(check_bottom - p_top); View.cpp: p = p->next; View.cpp: p->dox += p->ddox; View.cpp: p->doy += p->ddoy; View.cpp: p->dox *= damping_force; View.cpp: p->doy *= damping_force; View.cpp: if(fabs(p->dox) > 10.0f) { View.cpp: p->dox = sign(p->dox) * 10.0f; View.cpp: if(fabs(p->doy) > 10.0f) { View.cpp: p->doy = sign(p->doy) * 10.0f; View.cpp: if(fabs(p->dox) < 1.0f) { View.cpp: p->dox = 0; View.cpp: if(fabs(p->doy) < 1.0f) { View.cpp: p->doy = 0; View.cpp: p->ox += p->dox; View.cpp: p->oy += p->doy; View.cpp: p->x = p->cx + (int)round(p->ox); View.cpp: p->y = p->cy + (int)round(p->oy); View.cpp: p = p->next; View.cpp: p = p->next; View.cpp: if (p->lon && p->lat) { View.cpp: pxFromLonLat(&dx, &dy, p->lon, p->lat); View.cpp: if(p->created == 0) { View.cpp: p->created = now(); View.cpp: float age_ms = (float)elapsed(p->created); View.cpp: if(p->msSeenLatLon > p->timestampHistory.back()) { View.cpp: pxFromLonLat(&dx, &dy, p->lonHistory.back(), p->latHistory.back()); View.cpp: float velx = (x - oldx) / (p->msSeenLatLon - p->timestampHistory.back()); View.cpp: float vely = (y - oldy) / (p->msSeenLatLon - p->timestampHistory.back()); View.cpp: usex = x + elapsed(p->msSeenLatLon) * velx; View.cpp: usey = y + elapsed(p->msSeenLatLon) * vely; View.cpp: planeColor = lerpColor(style.planeColor, style.planeGoneColor, float(elapsed_s(p->seen)) / (float) DISPLAY_ACTIVE); View.cpp: drawPlaneOffMap(x, y, &(p->cx), &(p->cy), planeColor); View.cpp: drawPlaneIcon(usex, usey, p->track, planeColor); View.cpp: p->cx = usex; View.cpp: p->cy = usey; View.cpp: p = p->next; View.cpp: if((p->cx - x) * (p->cx - x) + (p->cy - y) * (p->cy - y) < 900) { View.cpp: if((p->cx - x) * (p->cx - x) + (p->cy - y) * (p->cy - y) < View.cpp: p = p->next; all.svg: AppData.cpp: unsigned char * pSig = p->signalLevel; AppData.cpp: if (p->lon && p->lat) { AppData.cpp: msgRateAccumulate += p->messageRate; AppData.cpp: p = p->next;