#include "AppData.h" #include "anet.h" // //carried over from view1090.c // int AppData::setupConnection(struct client *c) { int fd; // Try to connect to the selected ip address and port. We only support *ONE* input connection which we initiate.here. if ((fd = anetTcpConnect(modes.aneterr, server, modes.net_input_beast_port)) != ANET_ERR) { anetNonBlock(modes.aneterr, fd); // // Setup a service callback client structure for a beast binary input (from dump1090) // This is a bit dodgy under Windows. The fd parameter is a handle to the internet // socket on which we are receiving data. Under Linux, these seem to start at 0 and // count upwards. However, Windows uses "HANDLES" and these don't nececeriy start at 0. // dump1090 limits fd to values less than 1024, and then uses the fd parameter to // index into an array of clients. This is ok-ish if handles are allocated up from 0. // However, there is no gaurantee that Windows will behave like this, and if Windows // allocates a handle greater than 1024, then dump1090 won't like it. On my test machine, // the first Windows handle is usually in the 0x54 (84 decimal) region. c->next = NULL; c->buflen = 0; c->fd = c->service = modes.bis = fd; modes.clients = c; } return fd; } // // end view1090.c // void AppData::initialize() { // Allocate the various buffers used by Modes if ( NULL == (modes.icao_cache = (uint32_t *) malloc(sizeof(uint32_t) * MODES_ICAO_CACHE_LEN * 2))) { fprintf(stderr, "Out of memory allocating data buffer.\n"); exit(1); } // Clear the buffers that have just been allocated, just in-case memset(modes.icao_cache, 0, sizeof(uint32_t) * MODES_ICAO_CACHE_LEN * 2); // Prepare error correction tables modesInitErrorInfo(&(modes)); } void AppData::connect() { // Try to connect to the selected ip address and port. We only support *ONE* input connection which we initiate.here. c = (struct client *) malloc(sizeof(*c)); while(1) { if ((fd = setupConnection(c)) == ANET_ERR) { fprintf(stderr, "Waiting on %s:%d\n", server, modes.net_input_beast_port); sleep(1); } else { break; } } } void AppData::disconnect() { if (fd != ANET_ERR) {close(fd);} } void AppData::update() { if ((fd == ANET_ERR) || (recv(c->fd, pk_buf, sizeof(pk_buf), MSG_PEEK | MSG_DONTWAIT) == 0)) { free(c); usleep(1000000); c = (struct client *) malloc(sizeof(*c)); fd = setupConnection(c); return; } modesReadFromClient(&modes, c,"",decodeBinMessage); interactiveRemoveStaleAircrafts(&modes); aircraftList.update(&modes); //this can probably be collapsed into somethingelse, came from status.c updateStatus(); } void AppData::updateStatus() { // struct aircraft *a = Modes.aircrafts; numVisiblePlanes = 0; numPlanes = 0; maxDist = 0; totalCount = 0; sigAccumulate = 0.0; msgRateAccumulate = 0.0; // PlaneObj *p = appData.planes; // while(p) { // unsigned char * pSig = p->signalLevel; // unsigned int signalAverage = (pSig[0] + pSig[1] + pSig[2] + pSig[3] + // pSig[4] + pSig[5] + pSig[6] + pSig[7]); // sigAccumulate += signalAverage; // if (p->lon && p->lat) { // numVisiblePlanes++; // } // totalCount++; // msgRateAccumulate += p->messageRate; // p = p->next; // } // Status.msgRate = msgRateAccumulate; // Status.avgSig = sigAccumulate / (double) totalCount; // Status.numPlanes = totalCount; // Status.numVisiblePlanes = numVisiblePlanes; // Status.maxDist = maxDist; } AppData::AppData(){ // Default everything to zero/NULL memset(&modes, 0, sizeof(Modes)); // Now initialise things that should not be 0/NULL to their defaults modes.check_crc = 1; strcpy(server,VIEW1090_NET_OUTPUT_IP_ADDRESS); modes.net_input_beast_port = MODES_NET_OUTPUT_BEAST_PORT; modes.interactive_rows = MODES_INTERACTIVE_ROWS; modes.interactive_delete_ttl = MODES_INTERACTIVE_DELETE_TTL; modes.interactive_display_ttl = MODES_INTERACTIVE_DISPLAY_TTL; modes.fUserLat = MODES_USER_LATITUDE_DFLT; modes.fUserLon = MODES_USER_LONGITUDE_DFLT; modes.interactive = 0; modes.quiet = 1; }