trails in progress

Former-commit-id: 86a719985c2478b16eae3d8de543880ffa1ba95f
Former-commit-id: c01b937077dc0891bc6d7b98903fb2bcbb040a9e
This commit is contained in:
Nathan 2017-09-14 00:08:22 -05:00
parent c28bebc294
commit fc035a8c93
14 changed files with 157 additions and 47 deletions

1
sdl1090/draw.aux Normal file
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@ -0,0 +1 @@
\relax

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@ -10,9 +10,24 @@ void CROSSVP(double *v, double *u, double *w)
v[2] = u[0]*w[1] - u[1]*(w)[0];
}
void drawPlaneHeading(int x, int y, double heading, int signal, char *flight)
SDL_Point screenCoords(double dx, double dy) {
SDL_Point out;
out.x = round(320.0 * (0.5 + (dx / 64.0)));
out.y = round(240.0 * (0.5 + (dy / 48.0)));
return out;
}
void drawPlaneHeading(double dx, double dy, double heading, int signal, char *flight)
{
SDL_Point center = screenCoords(dx,dy);
if(center.x < 0 || center.x >= 320 || center.y < 0 || center.y >= 240 ) {
return;
}
if(signal > 127) {
signal = 127;
}
@ -38,47 +53,91 @@ void drawPlaneHeading(int x, int y, double heading, int signal, char *flight)
//body
x1 = x + round(-body*vec[0]);
y1 = y + round(-body*vec[1]);
x2 = x + round(body*vec[0]);
y2 = y + round(body*vec[1]);
x1 = center.x + round(-body*vec[0]);
y1 = center.y + round(-body*vec[1]);
x2 = center.x + round(body*vec[0]);
y2 = center.y + round(body*vec[1]);
SDL_RenderDrawLine(game.renderer, x1, y1, x2, y2);
//wing
x1 = x + round(-wing*out[0]);
y1 = y + round(-wing*out[1]);
x2 = x + round(wing*out[0]);
y2 = y + round(wing*out[1]);
x1 = center.x + round(-wing*out[0]);
y1 = center.y + round(-wing*out[1]);
x2 = center.x + round(wing*out[0]);
y2 = center.y + round(wing*out[1]);
SDL_RenderDrawLine(game.renderer, x1, y1, x2, y2);
//tail
x1 = x + round(-body*vec[0]) + round(-tail*out[0]);
y1 = y + round(-body*vec[1]) + round(-tail*out[1]);
x2 = x + round(-body*vec[0]) + round(tail*out[0]);
y2 = y + round(-body*vec[1]) + round(tail*out[1]);
x1 = center.x + round(-body*vec[0]) + round(-tail*out[0]);
y1 = center.y + round(-body*vec[1]) + round(-tail*out[1]);
x2 = center.x + round(-body*vec[0]) + round(tail*out[0]);
y2 = center.y + round(-body*vec[1]) + round(tail*out[1]);
SDL_RenderDrawLine(game.renderer, x1, y1, x2, y2);
SDL_Color color = { parula[signal][0], parula[signal][1], parula[signal][2], 255};
SDL_Color color = { parula[signal][0], parula[signal][1], parula[signal][2]};
drawString(flight, x, y - 10, game.font, color);
drawString(flight, center.x + 10, center.y + 10, game.font, color);
}
void drawPlane(int x, int y, int signal)
void drawPlane(double dx, double dy, int signal)
{
SDL_SetRenderDrawColor(game.renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
SDL_Point center = screenCoords(dx,dy);
if(center.x < 0 || center.x >= 320 || center.y < 0 || center.y >= 240 ) {
return;
}
if(signal > 127) {
signal = 127;
}
SDL_SetRenderDrawColor(game.renderer, parula[signal][0], parula[signal][1], parula[signal][2], SDL_ALPHA_OPAQUE);
int length = 3.0;
double vec[3];
SDL_RenderDrawLine(game.renderer, center.x-length , center.y , center.x+length , center.y );
SDL_RenderDrawLine(game.renderer, center.x , center.y-length , center.x , center.y+length );
}
SDL_RenderDrawLine(game.renderer, x-length , y , x+length , y );
SDL_RenderDrawLine(game.renderer, x , y-length , x , y+length );
void drawTrail(double *oldDx, double *oldDy, int idx) {
int currentIdx, prevIdx;
SDL_Point current, prev;
for(int i=1; i < 32; i++) {
currentIdx = (idx - (i - 1)) % 32;
prevIdx = (idx - (i - 2)) % 32;
if(oldDx[currentIdx] == 0 && oldDy[currentIdx] == 0) {
continue;
}
//SDL_SetRenderDrawColor(game.renderer, (i<<3)-1, (i<<3)-1, (i<<3)-1, SDL_ALPHA_OPAQUE);
SDL_SetRenderDrawColor(game.renderer, 0,60,60, SDL_ALPHA_OPAQUE);
current = screenCoords(oldDx[currentIdx], oldDy[currentIdx]);
prev = screenCoords(oldDx[prevIdx], oldDy[prevIdx]);
if(current.x < 0 || current.x >= 320 || current.y < 0 || current.y >= 240 ) {
continue;
}
if(prev.x < 0 || prev.x >= 320 || prev.y < 0 || prev.y >= 240 ) {
continue;
}
SDL_RenderDrawLine(game.renderer, prev.x, prev.y, current.x, current.y);
SDL_SetRenderDrawColor(game.renderer, 255,0,0, SDL_ALPHA_OPAQUE);
SDL_Rect spot = {.x = current.x-1, .y = current.y-1, .w = 2, .h = 2};
SDL_RenderFillRect(game.renderer, &spot);
}
}

12
sdl1090/draw.fdb_latexmk Normal file
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@ -0,0 +1,12 @@
# Fdb version 3
["pdflatex"] 1505364769 "/Users/nmatsuda/Git/spidr/sdl1090/draw.c" "/Users/nmatsuda/Git/spidr/sdl1090/draw.pdf" "draw" 1505364770
"/Users/nmatsuda/Git/spidr/sdl1090/draw.aux" 1505364769 8 a94a2480d3289e625eea47cd1b285758 ""
"/Users/nmatsuda/Git/spidr/sdl1090/draw.c" 1505364769 4129 31ebf842dcce304f940dd8201c176862 ""
"/usr/local/texlive/2015/texmf-dist/web2c/texmf.cnf" 1428852030 31983 18aeec08f48baa3cf3508d538dd5f459 ""
"/usr/local/texlive/2015/texmf-var/web2c/pdftex/pdflatex.fmt" 1432479681 3849859 39a7d258195bde2394e244961601fbc5 ""
"/usr/local/texlive/2015/texmf.cnf" 1432479636 577 0d611272082f3cdb8e80e09a3c69cf07 ""
"draw.c" 1505364769 4129 31ebf842dcce304f940dd8201c176862 ""
(generated)
"/Users/nmatsuda/Git/spidr/sdl1090/draw.log"
"draw.log"
"/Users/nmatsuda/Git/spidr/sdl1090/draw.pdf"

6
sdl1090/draw.fls Normal file
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@ -0,0 +1,6 @@
PWD /Users/nmatsuda/Git/spidr/sdl1090
INPUT /usr/local/texlive/2015/texmf.cnf
INPUT /usr/local/texlive/2015/texmf-dist/web2c/texmf.cnf
INPUT /usr/local/texlive/2015/texmf-var/web2c/pdftex/pdflatex.fmt
INPUT /Users/nmatsuda/Git/spidr/sdl1090/draw.c
OUTPUT /Users/nmatsuda/Git/spidr/sdl1090/draw.log

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@ -0,0 +1 @@
fca1e79ced7e4bc0ee43c01bdd40d67f708ae6bb

1
sdl1090/dump1090.aux Normal file
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@ -0,0 +1 @@
\relax

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@ -0,0 +1,14 @@
# Fdb version 3
["pdflatex"] 1505360723 "/Users/nmatsuda/Git/spidr/sdl1090/dump1090.h" "/Users/nmatsuda/Git/spidr/sdl1090/dump1090.pdf" "dump1090" 1505360725
"/Users/nmatsuda/Git/spidr/sdl1090/dump1090.aux" 1505360723 8 a94a2480d3289e625eea47cd1b285758 ""
"/Users/nmatsuda/Git/spidr/sdl1090/dump1090.h" 1505360723 21883 5718524b7196565a03bf7fd58401e7f6 ""
"/usr/local/texlive/2015/texmf-dist/web2c/texmf.cnf" 1428852030 31983 18aeec08f48baa3cf3508d538dd5f459 ""
"/usr/local/texlive/2015/texmf-var/fonts/map/pdftex/updmap/pdftex.map" 1432479641 1764542 91654ba72bdb667e84ea24f076ae16d8 ""
"/usr/local/texlive/2015/texmf-var/web2c/pdftex/pdflatex.fmt" 1432479681 3849859 39a7d258195bde2394e244961601fbc5 ""
"/usr/local/texlive/2015/texmf.cnf" 1432479636 577 0d611272082f3cdb8e80e09a3c69cf07 ""
"dump1090.h" 1505360723 21883 5718524b7196565a03bf7fd58401e7f6 ""
(generated)
"/Users/nmatsuda/Git/spidr/sdl1090/dump1090.log"
"dump1090.log"
"dump1090.pdf"
"/Users/nmatsuda/Git/spidr/sdl1090/dump1090.pdf"

8
sdl1090/dump1090.fls Normal file
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@ -0,0 +1,8 @@
PWD /Users/nmatsuda/Git/spidr/sdl1090
INPUT /usr/local/texlive/2015/texmf.cnf
INPUT /usr/local/texlive/2015/texmf-dist/web2c/texmf.cnf
INPUT /usr/local/texlive/2015/texmf-var/web2c/pdftex/pdflatex.fmt
INPUT /Users/nmatsuda/Git/spidr/sdl1090/dump1090.h
OUTPUT /Users/nmatsuda/Git/spidr/sdl1090/dump1090.log
OUTPUT /Users/nmatsuda/Git/spidr/sdl1090/dump1090.pdf
INPUT /usr/local/texlive/2015/texmf-var/fonts/map/pdftex/updmap/pdftex.map

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@ -223,6 +223,9 @@ struct aircraft {
uint64_t odd_cprtime;
uint64_t even_cprtime;
double lat, lon; // Coordinated obtained from CPR encoded data
double dx, dy; // distance in km
double oldDx[32], oldDy[32]; // position history
uint8_t oldIdx; // index for ring buffer
int bFlags; // Flags related to valid fields in this structure
struct aircraft *next; // Next aircraft in our linked list
};

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@ -0,0 +1 @@
ad971cbbab08e7bc43c68649b1796aa31b989e1e

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@ -28,7 +28,6 @@ void closeFont(TTF_Font *font)
void drawString(char * text, int x, int y, TTF_Font *font, SDL_Color color)
{
SDL_Rect dest;
SDL_Surface *surface;
// surface = TTF_RenderUTF8_Shaded(font, text, foregroundColor, backgroundColor);

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@ -32,8 +32,9 @@
#include "structs.h"
Game game;
extern void drawPlaneHeading(int , int , double, int, char *);
extern void drawPlane(int , int, int);
extern void drawPlaneHeading(double , double , double, int, char *);
extern void drawPlane(double , double, int);
extern void drawTrail(double *, double *, int);
extern void drawGrid();
@ -145,6 +146,11 @@ struct aircraft *interactiveCreateAircraft(struct modesMessage *mm) {
// Now initialise things that should not be 0/NULL to their defaults
a->addr = mm->addr;
a->lat = a->lon = 0.0;
a->oldIdx = 0;
memset(a->oldDx, 0, sizeof(a->oldDx));
memset(a->oldDy, 0, sizeof(a->oldDy));
memset(a->signalLevel, mm->signalLevel, 8); // First time, initialise everything
// to the first signal strength
@ -380,6 +386,17 @@ struct aircraft *interactiveReceiveData(struct modesMessage *mm) {
mm->bFlags |= MODES_ACFLAGS_LATLON_VALID;
mm->fLat = a->lat;
mm->fLon = a->lon;
double dLon = a->lon+87.6651033;
double dLat = a->lat-41.9809263;
a->dx = 6371.0 * dLon * M_PI / 180.0f * cos(((a->lat+41.9809263)/2.0f) * M_PI / 180.0f);
a->dy = 6371.0 * dLat * M_PI / 180.0f;
a->oldDx[a->oldIdx] = a->dx;
a->oldDy[a->oldIdx] = a->dy;
a->oldIdx = (a->oldIdx+1) % 32;
}
}
@ -515,29 +532,18 @@ void interactiveShowData(void) {
if (flags & MODEAC_MSG_MODEC_HIT) {strMode[3] = 'c';}
if (a->bFlags & MODES_ACFLAGS_LATLON_VALID) {
double dLon = a->lon+87.6651033;
double dLat = a->lat-41.9809263;
double x = 6371.0 * dLon * M_PI / 180.0f * cos(((a->lat+41.9809263)/2.0f) * M_PI / 180.0f);
double y = 6371.0 * dLat * M_PI / 180.0f;
// d = sqrt(x*x + y*y) * 6371.0;
snprintf(strLat, 8,"%7.03f", x);
snprintf(strLon, 9,"%8.03f", y);
int px = round(320.0 * (0.5 + (x / 64.0)));
int py = round(240.0 * (0.5 + (y / 48.0)));
if(px >= 0 && px < 320 && py >= 0 && py < 240 ) {
snprintf(strLat, 8,"%7.03f", a->dx);
snprintf(strLon, 9,"%8.03f", a->dy);
if(MODES_ACFLAGS_HEADING_VALID) {
drawPlaneHeading(px, py,a->track, signalAverage, a->flight);
} else {
drawPlane(px, py, signalAverage);
}
if(MODES_ACFLAGS_HEADING_VALID) {
drawPlaneHeading(a->dx, a->dy,a->track, signalAverage, a->flight);
} else {
drawPlane(a->dx, a->dy, signalAverage);
}
drawTrail(a->oldDx, a->oldDy, a->oldIdx);
}
if (a->bFlags & MODES_ACFLAGS_AOG) {

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@ -1 +1 @@
cf33382ed17a81af7f3feeb37ef6816982a101e5
1efd85596b2ba325841ccd3511d70639b9feaec8

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@ -341,7 +341,6 @@ int main(int argc, char **argv) {
*/
unsigned int frameLimit = SDL_GetTicks() + 16;
int go;
/* Start up SDL */