out-of-bounds arrows in progress

Former-commit-id: 85d016bd4986109534eb6b0ef17d3eb2ed6c17f7
Former-commit-id: 89b1cf03dfd0d78223b053edb894b52e8e3f6f98
This commit is contained in:
nathan 2018-10-20 00:17:25 -05:00
parent c10ea1aaf7
commit 7f5f6e0fbb
5 changed files with 143 additions and 39 deletions

View file

@ -160,7 +160,7 @@
// at least greater than a given level for us to dump the signal. // at least greater than a given level for us to dump the signal.
#define MODES_DEBUG_NOPREAMBLE_LEVEL 25 #define MODES_DEBUG_NOPREAMBLE_LEVEL 25
#define MODES_INTERACTIVE_REFRESH_TIME 33 // Milliseconds #define MODES_INTERACTIVE_REFRESH_TIME 250 // Milliseconds
#define MODES_INTERACTIVE_ROWS 22 // Rows on screen #define MODES_INTERACTIVE_ROWS 22 // Rows on screen
#define MODES_INTERACTIVE_DELETE_TTL 300 // Delete from the list after 300 seconds #define MODES_INTERACTIVE_DELETE_TTL 300 // Delete from the list after 300 seconds
#define MODES_INTERACTIVE_DISPLAY_TTL 60 // Delete from display after 60 seconds #define MODES_INTERACTIVE_DISPLAY_TTL 60 // Delete from display after 60 seconds

View file

@ -77,12 +77,66 @@ int outOfBounds(int x, int y) {
} }
} }
void drawPlaneHeading(int x, int y, double heading, SDL_Color planeColor) void drawPlaneOffMap(int x, int y, int *returnx, int *returny, SDL_Color planeColor) {
{
if(outOfBounds(x,y)) { double arrowWidth = 6.0 * Modes.screen_uiscale;
return;
float inx = x - (Modes.screen_width>>1);
float iny = y - Modes.screen_height * CENTEROFFSET;
float outx, outy;
outx = inx;
outy = iny;
if(abs(inx) > abs(y - (Modes.screen_height>>1)) * (float)(Modes.screen_width>>1) / (float)(Modes.screen_height * CENTEROFFSET)) { //left / right quadrants
outx = (Modes.screen_width>>1) * ((inx > 0) ? 1.0 : -1.0);
outy = (outx) * iny / (inx);
} else { // up / down quadrants
outy = Modes.screen_height * ((iny > 0) ? 1.0-CENTEROFFSET : -CENTEROFFSET );
outx = (outy) * inx / (iny);
} }
// circleRGBA (game.screen,(Modes.screen_width>>1) + outx, Modes.screen_height * CENTEROFFSET + outy,50,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
// thickLineRGBA(game.screen,Modes.screen_width>>1,Modes.screen_height * CENTEROFFSET, (Modes.screen_width>>1) + outx, Modes.screen_height * CENTEROFFSET + outy,arrowWidth,planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
double inmag = sqrt(inx *inx + iny*iny);
double vec[3];
vec[0] = inx / inmag;
vec[1] = iny /inmag;
vec[2] = 0;
double up[] = {0,0,1};
double out[3];
CROSSVP(out,vec,up);
int x1, x2, x3, y1, y2, y3;
// arrow 1
x1 = (Modes.screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]);
y1 = (Modes.screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]);
x2 = (Modes.screen_width>>1) + outx - 2.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]);
y2 = (Modes.screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]);
x3 = (Modes.screen_width>>1) + outx - arrowWidth * vec[0];
y3 = (Modes.screen_height * CENTEROFFSET) + outy - arrowWidth * vec[1];
filledTrigonRGBA(game.screen, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
// arrow 2
x1 = (Modes.screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(-arrowWidth*out[0]);
y1 = (Modes.screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(-arrowWidth*out[1]);
x2 = (Modes.screen_width>>1) + outx - 3.0 * arrowWidth * vec[0] + round(arrowWidth*out[0]);
y2 = (Modes.screen_height * CENTEROFFSET) + outy - 3.0 * arrowWidth * vec[1] + round(arrowWidth*out[1]);
x3 = (Modes.screen_width>>1) + outx - 2.0 * arrowWidth * vec[0];
y3 = (Modes.screen_height * CENTEROFFSET) + outy - 2.0 * arrowWidth * vec[1];
filledTrigonRGBA(game.screen, x1, y1, x2, y2, x3, y3, planeColor.r,planeColor.g,planeColor.b,SDL_ALPHA_OPAQUE);
*returnx = x3;
*returny = y3;
}
void drawPlaneHeading(int x, int y, double heading, SDL_Color planeColor)
{
double body = 8.0 * Modes.screen_uiscale; double body = 8.0 * Modes.screen_uiscale;
double wing = 6.0 * Modes.screen_uiscale; double wing = 6.0 * Modes.screen_uiscale;
double tail = 3.0 * Modes.screen_uiscale; double tail = 3.0 * Modes.screen_uiscale;
@ -101,6 +155,11 @@ void drawPlaneHeading(int x, int y, double heading, SDL_Color planeColor)
int x1, x2, y1, y2; int x1, x2, y1, y2;
// tempCenter
// circleRGBA(game.screen, x, y, 10, 255, 0, 0, 255);
//body //body
x1 = x + round(-body*vec[0]); x1 = x + round(-body*vec[0]);
y1 = y + round(-body*vec[1]); y1 = y + round(-body*vec[1]);
@ -144,18 +203,12 @@ void drawPlaneHeading(int x, int y, double heading, SDL_Color planeColor)
void drawPlane(int x, int y, SDL_Color planeColor) void drawPlane(int x, int y, SDL_Color planeColor)
{ {
if(outOfBounds(x,y)) {
//
// Draw oob arrow here
//
return;
}
int length = 3.0; int length = 3.0;
rectangleRGBA (game.screen, x - length, y - length, x+length, y + length, planeColor.r, planeColor.g, planeColor.b, SDL_ALPHA_OPAQUE); rectangleRGBA (game.screen, x - length, y - length, x+length, y + length, planeColor.r, planeColor.g, planeColor.b, SDL_ALPHA_OPAQUE);
} }
void drawTrail(double *oldDx, double *oldDy, time_t * oldSeen, int idx) { void drawTrail(double *oldDx, double *oldDy, time_t * oldSeen, int idx) {
@ -208,7 +261,6 @@ void drawTrail(double *oldDx, double *oldDy, time_t * oldSeen, int idx) {
} }
} }
void drawGrid() void drawGrid()
{ {
int p1km = screenDist(1.0); int p1km = screenDist(1.0);
@ -302,6 +354,25 @@ void drawMap(void) {
int x, y; int x, y;
screenCoords(&x, &y, a->dx, a->dy); screenCoords(&x, &y, a->dx, a->dy);
if(outOfBounds(x,y)) {
int outx, outy;
drawPlaneOffMap(x, y, &outx, &outy, planeColor);
drawStringBG(a->flight, outx + 5, outy + game.mapFontHeight, game.mapBoldFont, white, black);
char alt[10] = " ";
snprintf(alt,10,"%dm", a->altitude);
drawStringBG(alt, outx + 5, outy + 2*game.mapFontHeight, game.mapFont, grey, black);
char speed[10] = " ";
snprintf(speed,10,"%dkm/h", a->speed);
drawStringBG(speed, outx + 5, outy + 3*game.mapFontHeight, game.mapFont, grey, black);
continue;
}
if(a->created == 0) { if(a->created == 0) {
a->created = mstime(); a->created = mstime();
} }
@ -309,33 +380,66 @@ void drawMap(void) {
double age_ms = (double)(mstime() - a->created); double age_ms = (double)(mstime() - a->created);
if(age_ms < 500) { if(age_ms < 500) {
circleRGBA(game.screen, x, y, 500 - age_ms, 255,255, 255, (uint8_t)(255.0 * age_ms / 500.0)); circleRGBA(game.screen, x, y, 500 - age_ms, 255,255, 255, (uint8_t)(255.0 * age_ms / 500.0));
break;
}
if(MODES_ACFLAGS_HEADING_VALID) {
drawPlaneHeading(x, y,a->track, planeColor);
//char flight[11] = " ";
//snprintf(flight,11," %s ", a->flight);
//drawStringBG(flight, x, y + game.mapFontHeight, game.mapBoldFont, black, planeColor);
drawStringBG(a->flight, x + 5, y + game.mapFontHeight, game.mapBoldFont, white, black);
char alt[10] = " ";
snprintf(alt,10,"%dm", a->altitude);
drawStringBG(alt, x + 5, y + 2*game.mapFontHeight, game.mapFont, grey, black);
char speed[10] = " ";
snprintf(speed,10,"%dkm/h", a->speed);
drawStringBG(speed, x + 5, y + 3*game.mapFontHeight, game.mapFont, grey, black);
lineRGBA(game.screen, x, y, x, y + 4*game.mapFontHeight, grey.r, grey.g, grey.b, SDL_ALPHA_OPAQUE);
} else { } else {
drawPlane(x, y, planeColor); if(MODES_ACFLAGS_HEADING_VALID) {
} drawPlaneHeading(x, y,a->track, planeColor);
//char flight[11] = " ";
//snprintf(flight,11," %s ", a->flight);
//drawStringBG(flight, x, y + game.mapFontHeight, game.mapBoldFont, black, planeColor);
drawStringBG(a->flight, x + 5, y + game.mapFontHeight, game.mapBoldFont, white, black);
char alt[10] = " ";
snprintf(alt,10,"%dm", a->altitude);
drawStringBG(alt, x + 5, y + 2*game.mapFontHeight, game.mapFont, grey, black);
char speed[10] = " ";
snprintf(speed,10,"%dkm/h", a->speed);
drawStringBG(speed, x + 5, y + 3*game.mapFontHeight, game.mapFont, grey, black);
lineRGBA(game.screen, x, y, x, y + 4*game.mapFontHeight, grey.r, grey.g, grey.b, SDL_ALPHA_OPAQUE);
} else {
drawPlane(x, y, planeColor);
}
}
} }
} }
a = a->next; a = a->next;
} }
// int mx, my;
// SDL_GetMouseState(&mx, &my);
// mx /= Modes.screen_upscale;
// my /= Modes.screen_upscale;
// char mousepos[10] = " ";
// snprintf(mousepos,10,"%d %d", mx, my);
// int outx, outy;
// drawPlaneOffMap(mx, my, &outx, &outy, white);
// char linepos[10] = " ";
// snprintf(linepos,10,"%2.2f %2.2f", outx, outy);
// int shiftedx, shiftedy;
// if(outx > (Modes.screen_width>>1)) {
// shiftedx = outx - 5 * game.mapFontHeight;
// } else {
// shiftedx = outx + game.mapFontHeight;
// }
// if(outy > (Modes.screen_height>>1)) {
// shiftedy = outy - game.mapFontHeight;
// } else {
// shiftedy = outy + game.mapFontHeight;
// }
// drawStringBG(linepos, shiftedx, shiftedy, game.mapBoldFont, white, black);
// // drawPlane(mx, my, signalToColor(100));
// drawStringBG(mousepos, mx + 5, my - game.mapFontHeight, game.mapBoldFont, white, black);
} }
// void initializeMap(short *screen_x, short *screen_y) { // void initializeMap(short *screen_x, short *screen_y) {

View file

@ -139,7 +139,7 @@ void drawStatus() {
snprintf(strLoc, 20, "%3.3fN %3.3f%c", Modes.fUserLat, fabs(Modes.fUserLon),(Modes.fUserLon > 0) ? 'E' : 'W'); snprintf(strLoc, 20, "%3.3fN %3.3f%c", Modes.fUserLat, fabs(Modes.fUserLon),(Modes.fUserLon > 0) ? 'E' : 'W');
drawStatusBox(&left, &top, "GPS", strLoc, pink); drawStatusBox(&left, &top, "GPS", strLoc, pink);
drawBattery(&left, &top, 0.85); // drawBattery(&left, &top, 0.85);
char strPlaneCount[10] = " "; char strPlaneCount[10] = " ";
snprintf(strPlaneCount, 10,"%d/%d", Status.numVisiblePlanes, Status.numPlanes); snprintf(strPlaneCount, 10,"%d/%d", Status.numVisiblePlanes, Status.numPlanes);
@ -157,7 +157,7 @@ void drawStatus() {
snprintf(strSig, 18, "%.0f%%", 100.0 * Status.avgSig / 1024.0); snprintf(strSig, 18, "%.0f%%", 100.0 * Status.avgSig / 1024.0);
drawStatusBox(&left, &top, "sAvg", strSig, green); drawStatusBox(&left, &top, "sAvg", strSig, green);
drawStatusBox(&left, &top, "||||", "MENU", grey); // drawStatusBox(&left, &top, "||||", "MENU", grey);
if(Status.closeCall != NULL) { if(Status.closeCall != NULL) {
drawStatusBox(&left, &top, "", "", black); //this is effectively a newline drawStatusBox(&left, &top, "", "", black); //this is effectively a newline

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@ -1 +1 @@
d29ca545170e5498144b5f10fa17976c4f51eab5 dd693b5b8dd3325857fe2e5c6feea4ac62989202

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@ -87,7 +87,7 @@ void view1090InitConfig(void) {
// Map options // Map options
Modes.map = 1; Modes.map = 1;
Modes.mapLogDist = 1; Modes.mapLogDist = 0;
// Display options // Display options
Modes.screen_upscale = UPSCALE; Modes.screen_upscale = UPSCALE;