viz1090/AircraftLabel.cpp

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#include "AircraftLabel.h"
#include "Aircraft.h"
#include <algorithm>
#include "SDL2/SDL2_gfxPrimitives.h"
using fmilliseconds = std::chrono::duration<float, std::milli>;
static std::chrono::high_resolution_clock::time_point now() {
return std::chrono::high_resolution_clock::now();
}
static float elapsed(std::chrono::high_resolution_clock::time_point ref) {
return (fmilliseconds {now() - ref}).count();
}
static float sign(float x) {
return (x > 0) - (x < 0);
}
SDL_Rect AircraftLabel::getFullRect(int labelLevel) {
SDL_Rect rect = {static_cast<int>(x),static_cast<int>(y),0,0};
SDL_Rect currentRect;
if(labelLevel < 2) {
currentRect = speedLabel.getRect();
rect.w = std::max(rect.w,currentRect.w);
rect.h += currentRect.h;
}
if(labelLevel < 1) {
currentRect = altitudeLabel.getRect();
rect.w = std::max(rect.w,currentRect.w);
rect.h += currentRect.h;
currentRect = speedLabel.getRect();
rect.w = std::max(rect.w,currentRect.w);
rect.h += currentRect.h;
}
return rect;
}
void AircraftLabel::update() {
char flight[17] = "";
snprintf(flight,17," %s", p->flight);
std::string flightString = flight;
flightString.erase(std::remove_if(flightString.begin(), flightString.end(), isspace), flightString.end());
flightLabel.setText(flightString);
char alt[10] = "";
if (metric) {
snprintf(alt,10," %dm", static_cast<int>(p->altitude / 3.2828));
} else {
snprintf(alt,10," %d'", p->altitude);
}
altitudeLabel.setText(alt);
char speed[10] = "";
if (metric) {
snprintf(speed,10," %dkm/h", static_cast<int>(p->speed * 1.852));
} else {
snprintf(speed,10," %dmph", p->speed);
}
speedLabel.setText(speed);
}
void AircraftLabel::clearAcceleration() {
ddx = 0;
ddy = 0;
}
float AircraftLabel::calculateDensity(Aircraft *check_p, int labelLevel) {
float density_max = 0;
while(check_p) {
if(check_p->addr == p->addr) {
check_p = check_p->next;
continue;
}
if(!check_p->label) {
check_p = check_p->next;
continue;
}
if(check_p->label->x + check_p->label->w < 0) {
check_p = check_p->next;
continue;
}
if(check_p->label->y + check_p->label->h < 0) {
check_p = check_p->next;
continue;
}
if(check_p->label->x > screen_width) {
check_p = check_p->next;
continue;
}
if(check_p->label->y > screen_height) {
check_p = check_p->next;
continue;
}
SDL_Rect currentRect = getFullRect(labelLevel);
float width_proportion = (currentRect.w + check_p->label->w) / fabs(x - check_p->label->x);
float height_proportion = (currentRect.h + check_p->label->h) / fabs(y - check_p->label->y);
float density = width_proportion * height_proportion;
if(density > density_max) {
density_max = density;
}
check_p = check_p -> next;
}
return density_max;
}
void AircraftLabel::calculateForces(Aircraft *check_p) {
if(w == 0 || h == 0) {
return;
}
Aircraft *head = check_p;
int p_left = x;
int p_right = x + w;
int p_top = y;
int p_bottom = y + h;
float boxmid_x = static_cast<float>(p_left + p_right) / 2.0f;
float boxmid_y = static_cast<float>(p_top + p_bottom) / 2.0f;
float offset_x = boxmid_x - p->x;
float offset_y = boxmid_y - p->y;
float target_length_x = attachment_dist + w / 2.0f;
float target_length_y = attachment_dist + h / 2.0f;
// stay icon_dist away from own icon
ddx -= sign(offset_x) * attachment_force * (fabs(offset_x) - target_length_x);
ddy -= sign(offset_y) * attachment_force * (fabs(offset_y) - target_length_y);
// screen edge
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if(roundScreen) {
float radius = screen_width >> 1;
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//left top
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if((p_left - radius) * (p_left - radius) + (p_top - radius) * (p_top - radius) > ((radius - edge_margin) * (radius - edge_margin))) {
float pointnorm = sqrt((p_left - radius) * (p_left - radius) + (p_top - radius) * (p_top - radius));
ddx += boundary_force * (radius * (p_left - radius) / pointnorm - (p_left - radius));
ddy += boundary_force * (radius * (p_top - radius) / pointnorm - (p_top - radius));
}
//left bottom
if((p_left - radius) * (p_left - radius) + (p_bottom - radius) * (p_bottom - radius) > ((radius - edge_margin) * (radius - edge_margin))) {
float pointnorm = sqrt((p_left - radius) * (p_left - radius) + (p_bottom - radius) * (p_bottom - radius));
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ddx += boundary_force * (radius * (p_left - radius) / pointnorm - (p_left - radius));
ddy += boundary_force * (radius * (p_bottom - radius) / pointnorm - (p_bottom - radius));
}
//right top
if((p_right - radius) * (p_right - radius) + (p_top - radius) * (p_top - radius) > ((radius - edge_margin) * (radius - edge_margin))) {
float pointnorm = sqrt((p_right - radius) * (p_right - radius) + (p_top - radius) * (p_top - radius));
ddx += boundary_force * (radius * (p_right - radius) / pointnorm - (p_right - radius));
ddy += boundary_force * (radius * (p_top - radius) / pointnorm - (p_top - radius));
}
//right bottom
if((p_right - radius) * (p_right - radius) + (p_bottom - radius) * (p_bottom - radius) > ((radius - edge_margin) * (radius - edge_margin))) {
float pointnorm = sqrt((p_right - radius) * (p_right - radius) + (p_bottom - radius) * (p_bottom - radius));
ddx += boundary_force * (radius * (p_right - radius) / pointnorm - (p_right- radius));
ddy += boundary_force * (radius * (p_bottom - radius) / pointnorm - (p_bottom - radius));
}
} else {
if(p_left < edge_margin) {
ddx += boundary_force * static_cast<float>(edge_margin - p_left);
}
if(p_right > screen_width - edge_margin) {
ddx += boundary_force * static_cast<float>(screen_width - edge_margin - p_right);
}
if(p_top < edge_margin) {
ddy += boundary_force * static_cast<float>(edge_margin - p_top);
}
if(p_bottom > screen_height - edge_margin) {
ddy += boundary_force * static_cast<float>(screen_height - edge_margin - p_bottom);
}
}
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float all_x = 0;
float all_y = 0;
int count = 0;
//check against other labels
while(check_p) {
if(check_p->addr == p->addr) {
check_p = check_p->next;
continue;
}
if(!check_p->label) {
check_p = check_p->next;
continue;
}
int check_left = check_p->label->x;
int check_right = check_p->label->x + check_p->label->w;
int check_top = check_p->label->y;
int check_bottom = check_p->label->y + check_p->label->h;
float icon_x = static_cast<float>(check_p->x);
float icon_y = static_cast<float>(check_p->y);
float checkboxmid_x = static_cast<float>(check_left + check_right) / 2.0f;
float checkboxmid_y = static_cast<float>(check_top + check_bottom) / 2.0f;
float offset_x = boxmid_x - checkboxmid_x;
float offset_y = boxmid_y - checkboxmid_y;
float target_length_x = label_dist + static_cast<float>(check_p->label->w + w) / 2.0f;
float target_length_y = label_dist + static_cast<float>(check_p->label->h + h) / 2.0f;
float x_mag = std::max(0.0f,(target_length_x - fabs(offset_x)));
float y_mag = std::max(0.0f,(target_length_y - fabs(offset_y)));
// stay at least label_dist away from other icons
if(x_mag > 0 && y_mag > 0) {
ddx += sign(offset_x) * label_force * x_mag;
ddy += sign(offset_y) * label_force * y_mag;
}
// stay at least icon_dist away from other icons
offset_x = boxmid_x - check_p->x;
offset_y = boxmid_y - check_p->y;
target_length_x = icon_dist + static_cast<float>(check_p->label->w) / 2.0f;
target_length_y = icon_dist + static_cast<float>(check_p->label->h) / 2.0f;
x_mag = std::max(0.0f,(target_length_x - fabs(offset_x)));
y_mag = std::max(0.0f,(target_length_y - fabs(offset_y)));
if(x_mag > 0 && y_mag > 0) {
ddx += sign(offset_x) * icon_force * x_mag;
ddy += sign(offset_y) * icon_force * y_mag;
}
all_x += sign(boxmid_x - checkboxmid_x);
all_y += sign(boxmid_y - checkboxmid_y);
count++;
check_p = check_p -> next;
}
// move away from others
ddx += density_force * all_x / count;
ddy += density_force * all_y / count;
// char buff[100];
// snprintf(buff, sizeof(buff), "%2.2f", labelLevel);
// debugLabel.setText(buff);
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float density_mult = 0.9f;
float level_rate = 0.25f;
if(elapsed(lastLevelChange) > 1000.0) {
if(labelLevel < 0.8f * density_mult * calculateDensity(head, labelLevel + 1)) {
if(labelLevel <= 2) {
labelLevel += level_rate;
lastLevelChange = now();
}
} else if (labelLevel > 1.2f * density_mult * calculateDensity(head, labelLevel - 1)) {
if(labelLevel >= 0) {
labelLevel -= level_rate;
lastLevelChange = now();
}
}
}
}
void AircraftLabel::applyForces() {
dx += ddx;
dy += ddy;
dx *= damping_force;
dy *= damping_force;
if(fabs(dx) > velocity_limit) {
dx = sign(dx) * velocity_limit;
}
if(fabs(dy) > velocity_limit) {
dy = sign(dy) * velocity_limit;
}
if(fabs(dx) < 0.01f) {
dx = 0;
}
if(fabs(dy) < 0.01f) {
dy = 0;
}
x += dx;
y += dy;
if(isnan(x)) {
x = 0;
}
if(isnan(y)) {
y = 0;
}
// x = p->cx + (int)round(p->ox);
// y = p->cy + (int)round(p->oy);
}
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// SDL_Color signalToColor(int signal) {
// SDL_Color planeColor;
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// if(signal > 127) {
// signal = 127;
// }
// if(signal < 0) {
// planeColor = setColor(96, 96, 96);
// } else {
// planeColor = setColor(parula[signal][0], parula[signal][1], parula[signal][2]);
// }
// return planeColor;
// }
// void View::drawSignalMarks(Aircraft *p, int x, int y) {
// unsigned char * pSig = p->signalLevel;
// unsigned int signalAverage = (pSig[0] + pSig[1] + pSig[2] + pSig[3] +
// pSig[4] + pSig[5] + pSig[6] + pSig[7] + 3) >> 3;
// SDL_Color barColor = signalToColor(signalAverage);
// Uint8 seenFade;
// if(elapsed(p->msSeen) < 1024) {
// seenFade = (Uint8) (255.0 - elapsed(p->msSeen) / 4.0);
// circleRGBA(renderer, x + mapFontWidth, y - 5, 2 * screen_uiscale, barColor.r, barColor.g, barColor.b, seenFade);
// }
// if(elapsed(p->msSeenLatLon) < 1024) {
// seenFade = (Uint8) (255.0 - elapsed(p->msSeenLatLon) / 4.0);
// hlineRGBA(renderer, x + mapFontWidth + 5 * screen_uiscale, x + mapFontWidth + 9 * screen_uiscale, y - 5, barColor.r, barColor.g, barColor.b, seenFade);
// vlineRGBA(renderer, x + mapFontWidth + 7 * screen_uiscale, y - 2 * screen_uiscale - 5, y + 2 * screen_uiscale - 5, barColor.r, barColor.g, barColor.b, seenFade);
// }
// }
void AircraftLabel::draw(SDL_Renderer *renderer, bool selected) {
if(x == 0 || y == 0) {
return;
}
// char buff[100];
// snprintf(buff, sizeof(buff), "%f %f", x, y);
// debugLabel.setText(buff);
int totalWidth = 0;
int totalHeight = 0;
// int margin = 4 * screen_uiscale;
int margin = 4;
SDL_Rect outRect;
if(opacity == 0 && labelLevel < 2) {
target_opacity = 1.0f;
}
if(opacity > 0 && labelLevel >= 2) {
target_opacity = 0.0f;
}
opacity += 0.25f * (target_opacity - opacity);
if(opacity < 0.05f) {
opacity = 0;
}
if(w != 0 && h != 0 && opacity > 0) {
SDL_Color drawColor = style.labelLineColor;
drawColor.a = static_cast<int>(255.0f * opacity);
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if(selected) {
drawColor = style.selectedColor;
}
int tick = 4;
int anchor_x, anchor_y, exit_x, exit_y;
if(x + w / 2 > p->x) {
anchor_x = x;
} else {
anchor_x = x + w;
}
if(y + h / 2 > p->y) {
anchor_y = y - margin;
} else {
anchor_y = y + h + margin;
}
if(abs(anchor_x - p->x) > abs(anchor_y - p->y)) {
exit_x = (anchor_x + p->x) / 2;
exit_y = anchor_y;
} else {
exit_x = anchor_x;
exit_y = (anchor_y + p->y) / 2;
}
Sint16 vx[3] = {
static_cast<Sint16>(p->x),
static_cast<Sint16>(exit_x),
static_cast<Sint16>(anchor_x)};
Sint16 vy[3] = {
static_cast<Sint16>(p->y),
static_cast<Sint16>(exit_y),
static_cast<Sint16>(anchor_y)};
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boxRGBA(renderer, x, y, x + w, y + h, style.labelBackground.r, style.labelBackground.g, style.labelBackground.b, drawColor.a);
// char buff[100];
// snprintf(buff, sizeof(buff), "%d", drawColor.a);
// debugLabel.setText(buff);
bezierRGBA(renderer, vx, vy, 3, 2, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
//lineRGBA(renderer, x,y - margin, x + tick, y - margin, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
lineRGBA(renderer, x,y - margin, x + w, y - margin, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
lineRGBA(renderer, x,y - margin, x, y - margin + tick, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
// lineRGBA(renderer, x + w, y - margin, x + w - tick, y - margin, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
lineRGBA(renderer, x + w, y - margin, x + w, y - margin + tick, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
//lineRGBA(renderer, x, y + h + margin, x + tick, y + h + margin, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
lineRGBA(renderer, x, y + h + margin, x + w, y + h + margin, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
lineRGBA(renderer, x, y + h + margin, x, y + h + margin - tick, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
// lineRGBA(renderer, x + w, y + h + margin,x + w - tick, y + h + margin, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
lineRGBA(renderer, x + w, y + h + margin,x + w, y + h + margin - tick, drawColor.r, drawColor.g, drawColor.b, drawColor.a);
}
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if(labelLevel < 2 || selected) {
// drawSignalMarks(p, x, y);
SDL_Color drawColor = style.labelColor;
drawColor.a = static_cast<int>(255.0f * opacity);
flightLabel.setColor(drawColor);
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flightLabel.setPosition(x,y);
flightLabel.draw(renderer);
// outRect = drawString(flight, x, y, mapBoldFont, drawColor);
outRect = flightLabel.getRect();
totalWidth = std::max(totalWidth,outRect.w);
totalHeight += outRect.h;
}
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if(labelLevel < 1 || selected) {
SDL_Color drawColor = style.subLabelColor;
drawColor.a = static_cast<int>(255.0f * opacity);
altitudeLabel.setColor(drawColor);
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altitudeLabel.setPosition(x,y + totalHeight);
altitudeLabel.draw(renderer);
outRect = altitudeLabel.getRect();
totalWidth = std::max(totalWidth,outRect.w);
totalHeight += outRect.h;
speedLabel.setColor(drawColor);
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speedLabel.setPosition(x,y + totalHeight);
speedLabel.draw(renderer);
outRect = speedLabel.getRect();
totalWidth = std::max(totalWidth,outRect.w);
totalHeight += outRect.h;
}
debugLabel.setPosition(x,y + totalHeight);
debugLabel.draw(renderer);
target_w = totalWidth;
target_h = totalHeight;
w += 0.25f * (target_w - w);
h += 0.25f * (target_h - h);
if(w < 0.05f) {
w = 0;
}
if(h < 0.05f) {
h = 0;
}
}
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AircraftLabel::AircraftLabel(Aircraft *p, bool metric, bool roundScreen, int screen_width, int screen_height, TTF_Font *font) {
this->p = p;
this->metric = metric;
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this->roundScreen = roundScreen;
x = p->x;
y = p->y + 20; //*screen_uiscale
w = 0;
h = 0;
target_w = 0;
target_h = 0;
opacity = 0;
target_opacity = 0;
dx = 0;
dy = 0;
ddx = 0;
ddy = 0;
this->screen_width = screen_width;
this->screen_height = screen_height;
labelLevel = 0;
flightLabel.setFont(font);
altitudeLabel.setFont(font);
speedLabel.setFont(font);
debugLabel.setFont(font);
lastLevelChange = now();
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}