viz1090/mapdata.h

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#ifndef MAPPOINTS_H
#define MAPPOINTS_H
float *mapPoints_relative;
int mapPoints_count;
//extern float mapPoints[];
float *mapPoints;
typedef struct Point{
float lat;
float lon;
struct Point *next;
} Point;
typedef struct Polygon{
float lat_min;
float lat_max;
float lon_min;
float lon_max;
Point *points;
int numPoints;
struct Polygon *next;
} Polygon;
typedef struct QuadTree{
float lat_min;
float lat_max;
float lon_min;
float lon_max;
Polygon *polygons;
struct QuadTree *nw;
struct QuadTree *sw;
struct QuadTree *ne;
struct QuadTree *se;
} QuadTree;
QuadTree root;
#endif