electron-vite/README.md

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2022-03-17 09:21:02 +01:00
# electron-vite
<p>
<img src="https://img.shields.io/badge/node->14.0.0-blue.svg" alt="node" />
<img src="https://img.shields.io/badge/vite->2.6.0-747bff.svg" alt="vite" />
</p>
> An Electron CLI integrated with Vite
---
## Features
-Use the same way as [Vite](https://vitejs.dev)
- 🔨Both main process and renderer process source code are built using Vite
- 📃The main process and the renderer process Vite configuration are combined into one file
- 📦Preset optimal build configuration
- 🚀HMR for renderer processes
## Usage
### Install
```sh
npm i electron-vite -D
```
### Development & Build
In a project where `electron-vite` is installed, you can use `electron-vite` binary directly with `npx electron-vite` or add the npm scripts to your `package.json` file like this:
```json
{
"scripts": {
"start": "electron-vite preview", // start electron app to preview production build
"dev": "electron-vite dev", // start dev server and electron app
"prebuild": "electron-vite build" // build for production
}
}
```
In order to use the renderer process HMR, you need to use the `environment variables` to determine whether the window browser loads a local html file or a remote URL.
```js
function createWindow() {
// Create the browser window
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, '../preload/index.js')
}
})
// Load the remote URL for development or the local html file for production
if (!app.isPackaged && process.env['ELECTRON_RENDERER_URL']) {
mainWindow.loadURL(process.env['ELECTRON_RENDERER_URL'])
} else {
mainWindow.loadFile(path.join(__dirname, '../renderer/index.html'))
}
}
```
**Note**: For development, the renderer process `index.html` file needs to reference your script code via `<script type="module">`.
### Recommended project directory
```shell
├──src
| ├──main
| | ├──index.js
| | └──...
| ├──preload
| | ├──index.js
| | └──...
| ├──renderer
| | ├──src
| | ├──index.html
| | └──...
├──electron.vite.config.js
└──package.json
```
### Get started
Clone the [electron-vite-boilerplate](https://github.com/alex8088/electron-vite-boilerplate) or use the [create-electron](https://github.com/alex8088/quick-start/tree/master/packages/create-electron) tool to scaffold your project.
## Configure
### Config file
When running `electron-vite` from the command line, electron-vite will automatically try to resolve a config file named `electron.vite.config.js` inside project root. The most basic config file looks like this:
```js
// electron.vite.config.js
export default {
main: {
// vite config options
},
preload: {
// vite config options
},
renderer: {
// vite config options
}
}
```
You can also explicitly specify a config file to use with the `--config` CLI option (resolved relative to `cwd`):
```sh
electron-vite --config my-config.js
```
**Tips**: `electron-vite` also supports `ts` or `mjs` config file.
### Config intellisense
Since `electron-vite` ships with TypeScript typings, you can leverage your IDE's intellisense with jsdoc type hints:
```js
/**
* @type {import('electron-vite').UserConfig}
*/
const config = {
// ...
}
export default config
```
Alternatively, you can use the `defineConfig` and `defineViteConfig` helper which should provide intellisense without the need for jsdoc annotations:
```js
import { defineConfig, defineViteConfig } from 'electron-vite'
export default defineConfig({
main: {
// ...
},
preload: {
// ...
},
renderer: defineViteConfig(({ command, mode }) => {
// conditional config use defineViteConfig
// ...
})
})
```
**Tips**: The `defineViteConfig` exports from `Vite`.
### Config reference
See [vitejs.dev](https://vitejs.dev/config)
### Config presets
#### Build options for `main`:
- **outDir**: `out\main`(relative to project root)
- **target**: `node*`, automatically match node target of `Electron`. For example, the node target of Electron 17 is `node16.13`
- **lib.entry**: `src\main\{index|main}.{js|ts|mjs|cjs}`(relative to project root), empty string if not found
- **lib.formats**: `cjs`
- **rollupOptions.external**: `electron` and all builtin modules
#### Build options for `preload`:
- **outDir**: `out\preload`(relative to project root)
- **target**: the same as `main`
- **lib.entry**: `src\preload\{index|preload}.{js|ts|mjs|cjs}`(relative to project root), empty string if not found
- **lib.formats**: `cjs`
- **rollupOptions.external**: the same as `main`
#### Build options for `renderer`:
- **root**: `src\renderer`(relative to project root)
- **outDir**: `out\renderer`(relative to project root)
- **target**: `chrome*`, automatically match chrome target of `Electron`. For example, the chrome target of Electron 17 is `chrome98`
- **lib.entry**: `src\renderer\index.html`(relative to project root), empty string if not found
- **rollupOptions.external**: the same as `main`
#### Define option for `main` and `preload`
In web development, Vite will transform `'process.env.'` to `'({}).'`. This is reasonable and correct. But in nodejs development, we sometimes need to use `process.env`, so `electron-vite` will automatically add config define field to redefine global variable replacements like this:
```js
export default {
main: {
define: {
'process.env': 'process.env'
}
}
}
```
**Note**: If you want to use these configurations in an existing project, please see the Vite plugin [vite-plugin-electron-config](https://github.com/alex8088/vite-plugin-electron-config)
### Config FAQs
#### How do I configure when the Electron app has multiple windows?
When your electron app has multiple windows, it means there are multiple html files or preload files. You can modify your config file like this:
```js
export default {
main: {},
preload: {
build: {
rollupOptions: {
input: {
browser: resolve(__dirname, 'src/preload/browser.ts'),
webview: resolve(__dirname, 'src/preload/webview.ts')
}
}
}
},
renderer: {
build: {
rollupOptions: {
input: {
browser: resolve(__dirname, 'src/renderer/browser.html'),
webview: resolve(__dirname, 'src/renderer/webview.html')
}
}
}
}
}
```
## CLI options
For the full list of CLI options, you can run `npx electron-vite -h` in your project. The flags listed below are only available via the command line interface:
- `--ignoreConfigWarning`: boolean, allow you ignore warning when config missing
- `--outDir`: string, output directory (default: out)
## API
### build
Type Signature:
```js
async function build(inlineConfig: InlineConfig = {}): Promise<void>
```
Example Usage:
```js
const path = require('path')
const { build } = require('electron-vite')
;(async () => {
await build({
build: {
outDir: 'out'
rollupOptions: {
// ...
}
}
})
})()
```
### createServer
Type Signature:
```js
async function createServer(inlineConfig: InlineConfig = {}): Promise<void>
```
Example Usage:
```js
const { createServer } = require('electron-vite')
;(async () => {
await createServer({
server: {
port: 1337
}
})
})()
```
### preview
Type Signature:
```js
async function preview(inlineConfig: InlineConfig = {}): Promise<void>
```
Example Usage:
```js
const { preview } = require('electron-vite')
;(async () => {
await preview({})
})()
```
### InlineConfig
The InlineConfig interface extends Vite [UserConfig](https://vitejs.dev/guide/api-javascript.html#inlineconfig) with additional properties:
- `ignoreConfigWarning`: set to `false` to ignore warning when config missing
And omit `base` property because it is not necessary to set the base public path in Electron.
### resolveConfig
Type Signature:
```js
async function resolveConfig(
inlineConfig: InlineConfig,
command: 'build' | 'serve',
defaultMode = 'development'
): Promise<ResolvedConfig>
```
## License
[MIT](./LICENSE)